The PVP solution is to kill the player killing the quest giver.
How does that prevent them from rezzing as soon as the questgiver respawns and one-shotting it again? It doesnât. There is no PvP solution to prevent that.
It is a likely grey area scenario where big wimpy Blizzard doesnt wanna get involved until subs are affected. They will never give you a straight answer.
Then perhaps PVP servers arenât for you. As long as the player in question can be killed by the opposite faction, a PVP solution is available and Blizzard wonât take action against them.
Utterly braindead response.
Killing them doesnât solve the problem, bud. I donât know how you donât understand that.
Kill them and camp their corpse. Eventually they will give up and leave.
âŚAGAIN, that does absolutely nothing to prevent someone from killing a questgiver that dies in one shot.
Why would they âgive upâ when they are succeeding?
I know Blizz is unlikely to do anything about this on a PvP server, but you cannot logically think there is a PvP solution for such a situation. There just isnât anything you can do to stop someone who wants to kill a questgiver.
Then go quest somewhere else. Just because you want to quest in a specific area on a PVP server doesnât mean you will be able to. This is no different from them killing your character over and over. Itâs kill or be killed, and PVP flagged NPCs are fair game.
You just keep ignoring the fact that there is no PvP solution, and shifting the goalposts. I donât feel like arguing with a brick wall.
The fortunate thing here is that Redridge actually sucks and is totally skippable, from playing mostly Alliance over the years I learned that if you totally complete Elwynn and Westfall youâll be at a decent level to go right into Darkshire.
Screw Redridge.
Yea, you dont have to go horde for the racials, but you do if you want a large pool of guilds and players running hard content.
Im certain members of my old retail guild would gladly keep raiding with us while being an ally character, but they wonât leave the raid scene just to play a different char model.
Just because you donât like the solution doesnât mean it isnât one. Quest givers getting killed is part of playing on a PVP server. If you canât handle that, then PVE servers are waiting for you.
What is the PvP solution for someone killing a questgiver in one hit? You have yet to give one that makes any sense.
Sure. But extreme cases constitute zone disruption. And thereâs nothing you can do to stop it if the person wants to just rez the moment the NPC respawns and it dies in one hit.
Irrelevant. Weâre not talking about me. Weâre talking about whether or not there is a PvP recourse for the problem at hand. You keep shifting the goalposts rather than admit that this behavior cannot be prevented, and isnât PvP.
Quest givers can be killed on PvE servers, and often are.
no but there is another issue, exploiting the terrain in cenarion hold so that the FP canât die not kill the attacks should be and would be nice if blizzard did something about it considering âterrain exploitation in dungeons is a serious issue and gadgatzan oneâ was dealt with swiftly.
that wasnât his question man. lol
This would fall under Zone Disruption and is against the rules. However, Big Brother Blizzard made it clear that if there is a PVP solution then they will not step in to help or punish⌠and Arugal is PVP so call in your 60s friends to protect Lakeshire or just leave.
Yes, it is specifically against TOS for players to bypass the filters which prevent cross faction communication. Using 3rd party tools to do so is an actionable offense. Back in vanilla someone created a mod which would translate something you wanted your character to say into complete gibberish but that gibberish could be read as the original phrase by members of the opposing faction. For example, if you wanted the enemy faction to see you yell âlolâ at them you would actually have your character yell âkekâ. Blizzard changed this after a while and anyone caught using these mods was punished.
Yes its allowed.
They have allowed this by enabling the Battlenet friends that can be had no kidding by adding friend in game. No special software or sidestepping the system like the old days, Blizzard literally gave us cross faction collusion on a silver platter.
Dumb, yes, but totally ok.
cross faction collusion. if you can record the rogue doing what you say they are doing, it sounds like it would be enough evidence to get them banned. im not a blizzard employee though, so its anybodyâs guess as to whether or not the effort required to make such a ban happen is even worth it.