Most players now fall into the “casual” category because they can’t play for 12 hours a day and are not part of a regular Mythic raiding group. This is what Shadowlands is forcing upon us, objectively with its gearing systems and the tuning of content.
The endgame is anything you do after reaching max level, and I assure you that we all want to work to improve the game.
The fact that so many people find more meaning in complaining here on the forums than actually playing the game should be a red flag that something is terribly wrong.
Told by whom?
What part are we even talking about?
I truthfully have no idea what you are talking about, and have even less of an idea how it relates to Shadowlands.
If this is the case then how can these players have a say in the end game content? They’re clearly not participating in it, they have no intention to either so how do people still find something to complain about when they refuse to take a part in it.
Uhh ya, that’s kind of what I was saying.
How about spending that time on improving instead of complaining?
That’s how you actually get better, after all.
Also, not being able to play a lot does not make you a casual. Its about mentality first and foremost.
Even if you only played a few hours a week, if you were getting on and trying to be the best you can be and improve every session, that would be a hard core mindset.
I was in a casual raiding guild in WotLK and Cata. That meant that we were not pushing hard and fast to clear the content in days or weeks. Most of the members of the guild had been playing since Vanilla whereas I was newer, having only come in at the end of BC. Some of them had previously been in hardcore raiding guilds that pushed the pace and had come to the place where they didn’t want to do that anymore. They liked slow, steady progression, and we did well with that. What’s more, Blizzard made the game to where we could do that and not be penalized. It was enjoyable, not high stress, and there was an abundance of things to do.
Now days, casuals are looked down upon. I’ll remember the fun times I used to have, because this new content just isn’t doing it. Some of these johnny-come-latelys like Tupacshekar don’t know how things used to be. That’s why their standard of excellence is lower and why they are willing to swallow anything Blizzard spoons down their throats.
Are you trying to be a parody of a hardcore no-lifer or are you just naturally that way?
Mythic endgame is extremely minority-based. A very, very small portion of the playerbase even touches Mythic, let alone clears it. The endgame isn’t based around it at all - raids are an emphasis of course, but that includes all difficulties. No one has to take part in Mythic, nor should. It’s not for everyone and actually is optional.
And players shouldn’t be punished because they don’t partake in that content, nor play 12 hours a day.
Right, it can’t possibly be that you are making no sense.
Obviously, I must be violating the rules of the forums because I don’t understand the point you are trying to make.
Huh, I wonder why there is a disconnect between the development and the community?
This is not the case anymore, more players are out doing higher end content compared to those who just play the game for mounts or transmogs. The audience has changed a lot over the years, to think causals are still the majority of the players is not realistic.
Improving for what? Mythic? Why do you think everyone should aspire to raid that content? I’ve done it, it’s difficult but the hardest part is logistics. It’s not interesting to me at all - I’d prefer a more comfortable experience over one where I have to wipe hundreds of times to kill a boss.
Gear doesn’t motivate me. Achievements and titles and mounts don’t, either. Fun does. Tell me, how would, “improving” help fix all these terrible design choices and systems Blizzard put in Shadowlands?
I’m willing to bet if you /who ant zone where there’s content that’s popular for transmogs or mounts, you’ll only find a handful of people. Most folks are enjoying the new content and trying new things, not everybody just does the same thing forever. Ion and the dev team have made it easier than ever to try content you haven’t done before.
By your own claim millions of players are playing this game, do you really think millions of players - or even just a million - are grinding M+ and preparing for Mythic raids? Really?
Casual players have always been the majority. They are the ones that keep this game afloat. Blizzard tried to cater solely to the Mythic crowd in WoD and it failed miserably.