Thank you Lazarak. Your post describes exactly what makes this game special and what I liked about the old system. You nailed it and get me. You’re also correct about the other unique parts of the game that will stay the same. Appreciated.
The Earthfury Disc is the same. Almost all of those guys quit WoW. They still bring up a lot of the old stuff. I’m not surprised about the pservers being the same (I only didn’t get into those because I assumed I had changed, not the game). I still have people on my RealId list who I know only because of what you described from Vanilla and they still remember the Azuregos battles and BRM fights and a lot of it. From close to 20 years ago.
Personally, if I only cared about gearing and raiding and self-improvement for PVE content I never would have quit Retail. I find this part unmemorable though so at the end of the day boring.
Let’s discuss this. In what way do PvP Ranks need to be hard?
Are we talking about time? Hard to discern when a mafia locks brackets and fudges numbers and makes ranking impossible.
Let’s compare it to your example:
At the very least an expected time frame of a beginning and ending (albeit a crappy duration).
Compare that to PvP ranking where you suggest it is so easily attainable (the changes are happening because it isnt) you have a time frame of beginning but no real time frame of ending.
Ohhh ok. I gotchya now. Reading is hard I thought you meant it needed to remain as it was. I certainly wouldn’t want it to be effortless, but I do agree this is a happy medium many people will like.
Is it wrong of me to screen shot and cherish every single hate tell i get?
Its no kidding half the motivation to play in a strange way.
Sometimes I set unrealistic goals on how a pvp kill needs to take place… maybe kill warriors and rogues with nothing but frost nova and wand, or at range with a bow if playing a non-hunter melee
… Maybe finish em with a nade… maybe I need to use auto attack only for damage… that sorta silly stuff. Best way to make em rage is play a good spec bad but just enough to always win, then do something like cheer, or dance after.
Its the real rewards in PvP. Lol that guy is salty AF…
My personal favorite was some guy got mad at my pillar humping skills and whispered me after the game saying something to the effect “you should change your name to Hefty because you’re a trashbag”
Friend battle groups haven’t existed since 2009. And classic wow has never had battle groups, ever. If you have ever queued BG’s in classic you’d know that all US servers are in the one pool for instanced PVP.
That depends. Pvp is a make believe faction war intended for people who like to compete against other players but there are those who forget that its a team sport and team sports are partially built around mutual respect and understanding.
If you treated people like a means to an end for purely personal benefit then you did it wrong. If you participated for the mutual joy of everyone involved you were on the higher path. You can guess where most people default too.
That has never been a motivating factor for me. Most of the time Im in a minority. However, when I get on common ground with others on the same topic I assume they see the same things Im seeing in which case I feel like real progress is being made or at least the potential for progress exists.
This is a case where the players and devs have lost sight on what really matters. Doing whats easy (short term) instead of what’s “right” (better for the long term).
Unfortunately, as with my point above, people forget that everyone they can see in game is their community. In terms of pvp, the community extends beyond your friends, teams and faction - its the people you’re playing against too and Im not suggesting this is the case with you but too many premades forget that they need people to log in and queue to play with yet make pvp almost unbearable for a part of their community - that goes for premades and individuals.
Its not like that. There’s just the other side that never gets acknowledged and when they seek acknowledgement that just breeds more contempt for some reason.
On the whole I got nothing against premades but I can also empathize with those who sat in queues only to face 7 straight premades (who set the bar extremely high), get next to no honor and definitely no fun either.
Eventually these two “groups” need to find a way to coexist to the benefit of everyone, not just one or the other.
I just wanted to game. Then and now. I’ve never wanted to disrespect anyone on either side. I’ve wanted to have teammates who care and try. I actually have an old post about WSG that I saved from when WSG initially came out. I am going to include an excerpt for you. At the time I was so frustrated so I quit for a while. With teams or with good pugs who care I do enjoy WSG a lot. Truthfully I could write a lot of this today (from my July 2005 post):
"When I did play in WSG it was in the mornings and I would play 3 or 4 matches with horde PuGs and have fun because everyone had their act together, but the 5th match or so we would get put against an organized alliance team and at that point everyone would run off and do their own thing and no one would lead or listen. It was horrible. When no one else was trying to lead (I have no problem following) and the alliance had captured a flag already I would try to lead and everyone would ignore me. The people from the “elite guilds” were the worst btw. I got so mad one day I b** out the IRC people who I was up against even though I was mad at the horde not at them. Stuff like this wrecked my gaming experience and was no fun, so I stopped. I am willing to try again but I doubt it has gotten any better.
I can see why it might be fun to go in there with an organized and balanced group and work out how to win. I haven’t had the motivation to get one and I don’t even know if I could even if I tried. I could get 10 people together who I like but the group wouldn’t be balanced and we would lose to groups with proper class balance."
That’s fair.
I see this happen a lot and don’t like it. I also don’t trust the current devs to do the right thing. When changes get made that cater to an audience that is already covered by Retail and even Wrath now, but away from the core of what made classic “Vanilla” what it was, it bothers me. I do not think this is TOO bad as it is still similar enough to how things were.
Yes, I get your point here.
The not being able to see the other side is my main complaint.
All day I can sit here and understand that some people like pugging and say that I’m happy that people like the new PVP system but when I get back things like people claiming that I neglected my family (yes this happened) and assume that what I like is because I’m some bossy control freak it’s kind of annoying.
Not so much with those I don’t really respect on here but when it’s someone I do respect and I think they’ll read a long post like this as I expect you will and then two posts later they’re like “Oh the only people who don’t like this want to run a mafia har har” (aka “I think I am so smart but I don’t want to listen or understand anyone else, and I never actually deserved any respect” - well that’s how I see it) it makes me question what hell is wrong with them. Frankly.
I played from Vanilla > Cataclysm and this never once happened.
It may have come later or maybe the game automagically turns your gear into PVP gear now or something lol no idea.
Raiding in this era of WoW (Vanilla > Cata) is required to be as geared as possible for PVP. High end raid gear is always better especially the non-set pieces and weapons. The best PVPers just accept this, learn to PVE and get geared. Killing dragons won’t make you less cool or something.
Axeswiper is right on gearing. Could bore you with several items that we needed or wanted in the guild and either never dropped or not enough.
With PVP you just get your rank or rating and hit the vendor. It might be challenging and take time but that’s supposed to be the case