“Scaling with X” is an overloaded term and can mean either:
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Scaling as stat budgets increase throughout an expansion
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Scaling as you shift the proportion of your secondary stats at a specific ilvl
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While yes WW Literally scales with haste via #2 because of the redesign requiring a haste floor. I predict that it’s not going to scale well according to #1, which is the cause of WW’s long term result of stacking versatility.
Haste is essentially just versatility 2.0 because it basically just increases the damage of FoF (large % of damage profile) and then also increases the damage of RSK through multistrikes but otherwise has less effects on our actual number of resource spenders (yes it has marginal effects on melee swings and some interactions related to them but its overall very small)
Classes that scale well with haste cast more spells, get more procs, and use more of their hard hitting spenders because of haste but that is not really Happening to the same degree with WW compared to say shadow priest. —> resource dependent spenders (can cast as many spender as long as they have resource and haste makes them get more resource). Ww is a time dependent spender, even if we have unlimited resources, we still cannot spend more and thus haste is not valuable except for the weird damage mods they added.
Instead of adding haste dependent damage modifiers they needed to make haste radically shift the proportion of a big spender relative to the other secondary stats and still make other secondary stats viable for that same spender, not make a pseudo-versatility
You’re going to end up in a scenario where we stack so much haste just to buff up FoF and everything else tickles but yet it’s the only option because there isn’t actually a good secondary stat scaling mechanism via #1