I mean, you can SPEC fire, but all the non humanoid bosses are straight up fire immune while the rest have massive fire resist. Your only option is to cast untalented frostbolts, which at that point you might as well spec frost.
Just donât expect to progress as far or as fast as if you were in a raid group with a proper comp.
Also even for the lower dps specs, raids may still want a âtokenâ member to provide buffs. I think moonkins provide a 3% spell crit buff to the raid for example. So your raid will want 1 moonkin.
For dungeons I think any dps spec is fine. Dungeons arenât that hard. Back in Vanilla I donât recall there being much exclusivity for dungeons. You wanted one healer (any spec), one tank (any spec) and 3 dps (any spec).
It was only for raids that you really saw leads selecting for the right classes/specs.
If you want to raid and play a pally or druid, you should probably expect to be healing. Youâre unlikely to get a dps slot with those specs.
Aye. I am not saying bleeding edge raiding here. People seem to conviniently skip over the last sentence in my post. I have personally raided with people enjoying those specs. They donât top the meters, and it wasnât important because they were damn good people to play with!
And thatâs perfectly fine. You can probably get a raid slot in a low-end raiding group with weaker specs.
The downside is low-end raiding groups with the wrong specs arenât bringing their âA-gameâ. Expect to wipe a lot in raids and probably not get very in any of them. Youâll probably also not down any bosses in the hardest raids.
But that may be perfectly fine. The goal is to have fun in a group setting. As long as everyone is having fun thereâs no problem.
Oh I am not going to play any of these personally. I am going warlock this time around (mained mage back then) And as for low raiding for those, then yes, with a couple of exceptions. Donât think any who intend to raid Naxx or AQ40 will have trouble choosing A grade specâs.
They can do whatever they want. No one said otherwise. They just shouldnât expect to have much success in (or invites to) raids if they play a bad spec.
If you think telling people âyou can play a Balance druid and youâll have no problem getting into groups and youâll do just as much DPS as anyone elseâ isnât doing a huge disservice to those people, then youâre wrong.
Every hybrid and their mother apparently likes to come out of the woodworks and interpret âthese classes arenât as good and theyâll have trouble getting into groupsâ as âdonât ever play these specs.â Itâs just a warning to prepare for reality.
People do not want to handicap themselves. No, ONE Ret Paladin will not cause you to wipe, but people will avoid bringing them anyway, because thereâs NO REASON to bring them over another DPS that will do more.
I donât think you know what OCD actually is.
Something you enjoy, or something that is good? The first is subjective, yes, which was my point, but the latter is objective and quantifiable.
If you have fun playing a spec that is bad, thatâs fine, but donât expect everyone else to be okay with you being in their raid.
If you raid as an off-spec, you are being carried. That is fact. If you fill your raid with hybrid DPS, you will not be able to do the DPS checks no matter how low you may think they are. If you have a solid DPS team, then perhaps you can carry a Ret Paladin or Feral druid, but what kind of message does that send to the other people in your raid?
Low DPS isnât just the only problems faced by off-spec hybrids. Many of them have mana issues and other problems that make them less than savory. So, its not just DPS its a multitude of issues.
Stop trying to lie to players about playing the way they want to play. If you join a guild and expect to do raids, you should be willing to use a spec that contributes to the raids success, especially if you are playing with people that want to clear content.
If you want to go ultra casual and not kill many bosses, by all means, allow your guild to spec as whatever. However, make it clear to your guild that youâre probably not going to get very far.
If you fill your raid with pure DPS that have no real utility, youâll run into problems where that utility is rather useful. Itâs not so important that everyone play the absolute best damage spec in the game or you canât finish a raid. In Naxx itâll be harder, but itâs more important to have competent players that work hard.
Feral also does a lot more damage than you give it credit for. I think itâd honestly be close to hunters in Naxx. Youâre vastly overstating the difficulty of the content and the weakness of hybrids.
I donât know where youâre getting your information. Blanket statements like these are usually mostly wrong. Some classes are more popular in Classic 40 man raids but other specs did get to raid. There were feral druids and shadow priests. As for hunter, for the Magmadar fight in MC several hunters were needed for the Tranq Shot rotation, I think 4-5. I played Horde so there were no pallies. I canât recall what the popular shaman spec was as I never played one.
Also however remember there were fewer classes overall. Death Knight, Monk, Demon Hunter, didnât even exist.
Youâll get to DPS but you most likely wonât be allowed to use most of your spells unless youâve been allowed to. Since there is a debuff cap youâll be basically forced to only cast 1 ability or be an auto-attack bot
And honestly I think thatâs where the different views of WoW game
play comes from along with what separates the hardcore players/guilds vs casual players/guilds. I am a very casual player and if I optimize anything itâs personal enjoyment of the game. Not to say I have never played optimal classes/specs in wow but I usually approach the game in the mindset of âI am going to have fun in this game regardless if what I am doing is optimal.â
While I also get people approach the game with the mindset of team-goals and objectives and do whatever they can to make those goals happen, in which I honestly have no problem with.
I do though have a personal experience story that relates, in which I was apart of a hardcore guild back in BC in which we were getting ready to run ZulâAman and when we were getting assembled the raid leader mentioned my talents were not âoptimalâ in which I was removed from the raid for the simple reason that he didnât like my talent selections. Lucky for me there was a ZulâAman pug that was happening in /2 chat in which they took me along and we actually completed it in itâs entirety. Even got that Bear looking chain shoulder item from there. I then flashed my new shoulder item in guild chat and shortly left afterwards. Have only been apart of casual guilds since.
And this is where I think my bone to pick with min-maxing comes from, the assumption that you are useless unless you do what the pros tell you to about race/class combo selection, talent selections, etc. etc.
This being said, if you want to be apart of a min-max guild more power to the players that want to do that, itâs not a play style I like but hey, youâre paying for this game you do what ever gives you the most enjoyment.
Itâs not necessarily useless; just less useful, and itâs not what the pros tell you; itâs what the classes objectively can do.
People donât say âa Ret Paladin does bad dpsâ because some world first guild didnât bring a Ret Paladin to their raid. They say that because itâs objectively, quantifiably, provably true.