I main Warrior, lol
(Im memeing, its a running joke that warriors are unplayable in pvp because no self heals. They have some healing talents but their kit is mainly absorb shields like condemn/ignore pain shields and arms are so overtuned right now that itâs hilarious to say âbuff warriors no self healsâ and then blizz keeps giving them +5% damage buff every tuning pass)
Canât speak for the other three but arms certainly canât. Unless you talent into improved leap/double charge (key word: talent into) then arms has pretty bad overall mobility. I donât do much arena but as far as I know neither of those are taken in any rated PvP.
The only âinfiniteâ mobility arms has would be as Venthyr and with the death sentence PvP talent. Venthyr is the worst PvE/PvP covenant so no one is running that, and death sentence only works in execute range.
keep in mind, if you have the druid shapeshifting a lot to remove snares while you are on top of them, they arenât actively doing anything else useful.
no. that would ruin the silly playing chicken with the ground game play.
Warrior is a bit of a grey area in my opinion, I can see them needing a couple changes too. But I do agree that as a Frost DK it is way to hard to keep up with the endless mobility of a Druid.
People donât realize how much absurd damage mitigation warriors have.
You seem new to Warrior in general because if youâre going to lose uptime you just swap targets.
Also double time can be fine, bounding is obviously trolling.
Mentioned earlier this is for casual/random WPVP. There isnât always a target to swap to. Druid sure as hell isnât swapping off me.
If youâre in an isolated 1v1 with a Druid (or most classes) then youâre already dead if you didnât brute force kill them in the first 20-30 seconds.
Dude you canât expect people to take you seriously when youâre asking classes to be balanced around open world pvp.
Dude warriors are so broken right now itâs insane lol
You could still play chicken. Added bonus is that youâd win every time.
open world pvp is also considered the free for all mode where anything and everything is fair play. hence gently squeezed toad 1 shot combos being 100% A-O-K
Never once have I asked for open world PvP balance or any sort of balance other than removing an absurdly broken baseline part of one class. Quick forum search shows Iâm certainly not the first (or last) person to complain about it.
Editing to show a very recent one with some similar gripes. Wish I had seen it sooner: I'd like Druids to be trash next expansion - #123 by Lkatmahbeard-sargeras
PvP isnât ever going to be balanced or tuned around world pvp, or 1v1s, or anything casual like that dude. If youâre looking for a fair fight then running some 3s is your best bet in this game.
Ahh, honestly I probably shouldnât be commenting here so Iâll just dip out of the conversation. I havenât stepped foot into PvP since 9.0 and I havenât played for real since July so you know better than I do. I just know I hate druid shapeshifting breaking snares as a FDK player.
Oh I hate it too believe me lol. I donât really know that much either honestly as Iâm just starting to get into the 1900-2k range so I just defer to Sovereign or Battlemaster on anything pvp related lol.
Again⊠not asking for any massive overhaul in PvP balance here. If I did Iâd be whining about convoke or marks one shotting people.
My gripe is with one blatantly overpowered mechanic that allows one specific class to have near-infinite mobility. Thatâs not a balancing or tuning issue, itâs a core mechanic that needs removed or redesigned.
Yeah but itâs pretty manageable inside rated pvp is what Iâm saying.