You have to be a moron not to see the trends in the gaming industry as a whole.
Nothing happens in a vacuum.
What games are currently on top in terms of players in the world right now, casual games made to be more accessible to a larger number of players.
WoW was designed in the very beginning to be a casual game made accessible to a larger number of players than its predecessors.
You have presidents of companies openly acknowledging that mmo players are no longer playing as long as they used to, that players engage with content while it is new, then take breaks until the next content patch.
You have streamlined systems that cater not to players who want to work hard for their loot, but people who have less time.
If Blizzard wants to keep WoW going, theyâll push hard into the casual market. They brought Classic back to satisfy those player unhappy with retail as this offers players who want it that sense of meaning in an mmo.
And single player games, depending on what they are, often donât sell well at all actually. Sure, there are exceptions here and there, but more often than not, these are console exclusives building upon an already existing IP (GoW/Persona). But this is the console market, not the PC.
Iâve played on the same server since launch and this isnât my experience at all in fact. The guild this character always has people on, has regularly scheduled raids, mog runs, etc. My main has two dedicate raid groups. You see people crowding Kul Tiras and SW, you see a lot of people leveling away at all.
Is it less than when BFA launched, sure, but itâs by no means empty.
Youâre really going to need to define healthy at some point as healthy for an mmo generally means an active player base. SWTOR is a healthy mmo and its number are far less than WoW.
To be fair, developers should start standing up for themselves more. The attitude of players has gotten significantly more entitled and hostile (not without cause)
Theyâve had stuff like that going on for a while though as did other mmos
To be fair, they have the actual numbers when it comes to how many players are doing what. We donât.
Again, depends on the player.
There are in fact a great many people who have been enjoying BFA, they just donât come here (if you look closely, the forums are filled with the exact same people all the time)
I do agree their game philosophy is not working, but thatâs what you get when you try to cater to everyone.
This is a completely asinine statement.
If you think they put so much time and effort into this game without passion and love for the game, you really have something wrong with your head.
I could go into this one from an educational and professional standpoint, but no point. Just gonna say youâre half right.
Some of you should really look into studying human behavior and why people do the things they do, not from the perspective of Blizzard, but yourselves.
Dear God yes.
Over the last 20 years, gamers have become increasingly more demanding, impatient and entitled, the rise of social media has amplified this so many times.
Honestly, sometimes I think Blizzard should just pack up their ball and go home, then just watch as people lose their mind that they arenât being acknowledged anymore.
Blizzard has a lot of stuff they need to work on, but not being spiteful isnât one of them.
They need to focus on a direction and stick with it. Stop catering to the demands of players, stick to the game they want to make. Players will play or they wonât. It truly is that simple.