Lol did you even play vanilla? The BG was played as a stalemate for YEARS. The whole RUSH GY came near the tail end of vanilla. I’d try to find videos from 15 yrs ago to show you how it was played, but you’re just gonna have to take my words for it.
Also, what you’ve posted might happen in AV. It might also not happen in AV. But the point is that if you want a completely nerfed set of NPCs so you can zerg more, there’s a game already for you.
But If you want to defend or stop a zerg? That option isnt really there in retail, is there? You can technically do it, but it’ll be to you and your team’s detriment.
Not that any of this matters my dude, we are not going back in time. This is not vanilla. This is classic. What I’m posting is how it’s going to be played now which is all that matters.
I’m not discussing how it used to be played. How are you a functioning adult if you haven’t picked up on this simple thought yet
Looks to me like premades (as it says in the video title) and only one instance of AV at a time, meaning they’re playing with the same people over and over with the same mindset. You can conjecture all you want that people will do this or that or won’t, but I’d rather give them the option than not have it at all.
you know what? If that’s how it’s played now, then sure, that’s how it’s played. But what Im saying is that it shouldnt be made even easier. So you might need 40 people all coordinating properly to zerg using 1.5 AV values. If you used 1.12 AV, you might only need 20 people and 10 cave AFKers to zerg, and 10 just doing whatever else.
And no, you said that NPCs didnt help. Which is flat out false. Why did you think the NPCs were even nerfed in the first place? Why wasnt RUSH GY the predominant strat until 1.12?
IT’s like arguing to release LFR, just because MC is so braindead easy that it can be pugged easily. I mean, let’s just make it easier and get it over with, right?
Yes. Why in bloody hell does this shock you? The entire appeal of old AV is the variety of play options that you have.
Edit: Jesus christ your insinuation is so stupid that I missed it. No I’m not saying give them different versions of AV you absolute mong. I’m saying give them the version of AV that has more play variety.
My dude it doesn’t require 40 people for a zerg. And what I’m telling you is that the 1.5 version does not slow it down in ANY meaningful way. Full stop.
And they nerfed them back in the day because people were too stupid to group up and tried to fight them solo or with too few people and die which is why it took days to finish. People aren’t as dumb now. Well… or so I think
What an inane comment. Yes the objective of a battleground is to win. What’s involved in winning is different, whether in form or scale or nuance. Would you like to discuss the color of the sky or grass?
The specific number of players allowed isn’t whats important. It might take 40, it might take 36, who knows.
The importance is to not make it easier. 1.5 values in of itself wont stop zerging. But 1.5 values and a few players can. It’s alot easier to 3v5 a group for example, if I also have commander phillips attacking other players. IT’s alot harder to ninja cap towers, if there’s an elite stopping solo rogues from doing so. etc.
If NPCs really didnt help, AV wouldnt have went through the history it went through. Just because it can be done on private servers doesnt take away from the fact that it’s not a step in the “classic” direction.
Well the old AV of course. Again, I dont expect 100% of AV games to be ‘just like the old’ days. I do expect games where zergs exist.
However, I also want the possibility of having old AV games. Right now, if you want to do the whole “summon tree/ice boss” or “collect woilf hides for NPCs”, or goblin shredders/ land mines, you might be able to, but you need 80 people to agree with you (both sides). Because in ‘retail AV’, its pretty much impossible to.
However, if you add in the NPCs, buffed them up, all it takes is like 5 people defending or so.