Hey dude. Just letting you know you started this by attacking my points with snideness and telling me I was the worst person to play devils advocate and saying my points were dumb. I’m just returning the favor.
No it is more like “gonna feed everyone burgers and then use that data to decide who actually wants hotdogs after they are already full. Because if they really want the hotdogs they will stick their fingers down their throats and vomit out the hamburgers to make room”.
Yeah because free server xfers or opening up those servers asap if there is a massive population of players is completely off the table.
See you’re doing what you always do. Take the worst possible scenario that can happen, and then speak like it’s fact or 100% going to happen. This isn’t the thoughts of a logical person.
Here’s hoping enough people speak up. I added my tweet response.
Seriously, it makes no sense to claim wanting healthy long-term populations, but suggest that any player who wants RP-PvP should first roll on PvP or RP-PvE, develop as part of a community, and then move or reroll when (if?) they add an RP-PvP realm that is then behind.
The original announcement of WOW Classic said they’d be happy if tens of players enjoyed it. An RP-PvP realm would have at least that, so why is that suddenly not lean enough?
What you are doing is just acting like a contrarian troll because actually acknowledging that releasing ONE rppvp server at launch is the best route would not get quite as many reactions.
I’ve said that I think they will and should multiple times in this thread. You just don’t like to hear something that doesn’t support your outrage. I have actually told you this directly.
I’m not looking for reactions I am just saying I understand what they are doing.
I personally think that Rppvp servers will be opened on the first day, I’m just saying I understand why they would hesitate because they have NO clue how many people will actually play.
Just in case you missed it here is what I think will happen just so you shut your mouth about this whole ‘LELTROLL’ thing because it’s getting quite boring if I am being honest
Lol oh wait now that I think about it, you actually quote this post… yet you still say
Did you even read the post that you wrote and then quoted, where noplace does it say releasing a RPPVP server on on opening day? The closest you come to that is “I think that it will hit a threshold of where it only makes sense to open up an Rp-pvp server and these people flock to that server.”
What is the threshold of hamburgers that triggers release of hotdogs?
You have a lot of nerve attempting to throw logic stones around.
Hey bud, my whole post is referring to the first day.
The threshold is easy. If historically 7% of players who play wow go on rppvp servers, once the number of people logging on to classic is reached where 7% of them are at or over the population of one server, then an rppvp server would make sense.
For example, if for whatever reason 50k people play classic day one, 7% of 50k is 3.5k players, which would normally give you ~1k online at any given time…it wouldn’t make sense to open a server for 7% of the population because it would just die. Do you understand this or do I need to go into more detail?
I wish the RPPVPers had this much enthusiasm when I was trying out Emerald Dream in WoD/Legion start.
Looking for a raid team? Bah can’t get 20 people together consistently (not any other team/realm I was on could do it either, even after many transfers/rerolls.)
Looking for walkup RP? Very very very very rare. Often times I’d go for weeks without seeing anyone. A few times I did get some non-RPers to do it. (And they were very surprised there was an RPer still around).
Looking for WPvP? I can’t conplain here. Even in the lackluster expansions WoD/Legion launch there was always Alliance to murder.
Anyways, I hope Blizzs makes an RPPVP server for those who want it, even if it’ll be mostly non-RPers who play on it.
I don’t think it’s a good idea to have caps higher than in Vanilla, because that only works if you know a certain amount of players will leave on all servers who are over the cap. And there is no way to know this.
Merging servers is also simpler than splitting them.
I could give a goblin’s rump about later expansions. In vanilla RPPVP was strong and healthy and awesome. If it was lacking in later expansions it was not the fault of the playerbase.
People are going to leave, that inevitable. It’s going to be interesting to see. But you don’t have to split them, just lower the cap and add q times. The dedicated people will stay in the q times and if someone doesn’t want to deal with them they’ll reroll. This is assuming the server had minimal people leave