Ion tweeted that he doesn't want any RPPvP servers at launch. Here is a breakdown of why that should change

How on earth do they know what new accounts are coming in for? If they do not have at least 1 RPPVP server at release, and gauge it’s population after the tourist surge, how in the everliving hell will they know if those players want RPPVP servers?

You and Ehma speak of common sense but seem to be void of it yourselves.

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theoretically, the reason is likely that they dont want to have to hire a gm for resolving rp rules being broken in general chat, for removing players who are deliberately and without warning, ooc in middle of rp, who dont use rp naming conventions, and so on.

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GMs are not restricted to one server. If there are RP servers, all of those tickets will get to the same GM(s) regardless of which server the infraction occurs on.

lets say 1% of the population will roll on RPPVP if they get enough new people coming in lets say 300k new people, it would be LOGICAL to assume a RPPVP server would be supported.

Free transfers would ruin everything. Which servers will transfer? Will they transfer? Do you hold out on subscribing to WoW for an RPPvP server?

Do you cross your fingers that you’re not on a low pop server and a transfer is available to you? Do you reroll after months of playing?

A lack of an RPPvP server completely kills Classic for many players, myself included.

It tears apart guilds, groups of friends. What if they don’t want to reroll?

RPPvP servers will succeed. But one surefire way to increase their chances of failing is not having one at launch.

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They have a lot of data from P-servers alone. Reading through the Nost Post Mortem gives a lot of insight to player retention and such stuff. It is really thorough with a lot of surprising points as well. You should look it up.

That makes no sense at all, because they will have RPPvE servers.
Just convert one of those to an RPPvP server.

I’ve seen it, but from my experience 70% or so of the population is NONE North American. So their stats should be taken with a grain of salt.

The reality of it all is, you don’t need a “rp” title on a server to rp.

Mechanically their is a reason why their are PvP servers and normal servers. No mechanical reason to have a “rp” server other then the title.

Not saying they shouldn’t have one but not having rp in the name doesn’t mean you can’t rp

Anyone can play devil’s advocate. It doesn’t mean it’s right.

Who is to decide what will be “2004” and what will be “patch 1.12.”

We want RPPvP servers. Not releasing one at launch hurts the community. “It wasn’t available at 2004” is no better an argument against RPPvP servers than it is an argument for login queues at launch, lag, or any other limitation of the 2004 launch.

“We don’t know how many servers they are launching.”

This is irrelevant, as long as they’re releasing 2 RPPvE servers. If that is the case, then one of them should be converted to an RPPvE server. Otherwise there is no way anyone can show interest in a server type that doesn’t exist.

“Ehma” claims that they never said they want to recreate 1.12. Patently false, just troll/or devil’s advocate for the sake of contrarianism.

Blizzard announced today that World of Warcraft Classic will be set in patch 1.12: Drums of War. In a developer update, Blizzard said it chose patch 1.12 “because it represents the most complete version of the classic experience.”

Google “Polygon 1.12 warcraft”, the first result is the article source (no link posting allowed.)

And lastly, troll / contrarian “Ehma” says that Ion wants to “see actual numbers of interest once the games out” so again, enlighten us, how can someone show interest for a server type that DOESN’T EXIST?

That’s exactly what we’re doing now, ie they should release the server type. Is this that hard to understand, or do you just make a sport out of playing devil’s advocate?

It’s really unfortunate when the first reply on a thread is a known troll / contrarian.

This right here is the point I don’t think they understand. They can use metrics from the past to see what percentage of players have played rppvp and then once a threshold seems met they will open it up.

I honestly think this won’t be an issue and we will get rppvp but I find it hilarious that people can’t seem to understand the hesitation even when it’s explained to them.

Blizzard… lol

It couldn’t be MORE relevant.

No it’s 100% true. Link me to where they said this please.

I’m not reading the rest of that nonsense it’s just you making stuff up living in your own world.

The way I look at it, it’s only fair that if they are going to accommodate the PvE, PvP and RPPvE crowd, Blizzard should should do the right thing and take care of RPPvP folks.

In the end, in all fairness to Blizzard, it will come down to a $business decision$, and not a personal one.

It’s difficult to believe that there’s questionable demand to justify a single RPPvP server.

I can’t post links. I WROTE IN THE POST, google “polygon 1.12 warcraft” and it’s the first article that comes up.

Which proves that you don’t read the replies. This will be my last reply to any trolls, including you. Go to some other thread and play your detraction troll game there, please.

i assumed it’d be the other way around. rename a pvp server to rp-pvp. but the issue is, players are gonna join with non rp names, like learjet or dollarbill, and those typically were ticketed to get a gm to force a rename

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Oh so you are referring to the one where blizzard said they are using 1.12 as the foundation? And you took that as they are recreating 1.12? Oh sweetie, you just got confused xD

If they were recreating 1.12 from the start why are they not releasing bgs at the start? Why is there a content plan? Why are they doing progressive loot tables? You see what’s going on here? Do you need me to tell you the difference?

Exactly. That’s just one of the reasons that it’s paramount to have each server type represented at launch, including at least one RPPvP server.

To your 3rd point for interest; I think he was referring to interest in classic servers if they have too many servers to start out it wouldn’t work.

I think theirs to much unknown… How many people play the most popular private server? 10-15k avg on 2 servers or something like that? If thats all they get willing to sub up then thats what 4 servers aiming for 3500 avg players. At those #s im sure they dont want to waste the resources for a server that may only have a 500-1000 pop. Now if classic is 5 or 6 months down the road and they have had to open dozens of new servers to meet the demand they they will undoubtably open a RP-PVP server without you needing to beg.

There is a recent survey of ~20,000 players showing that there is more interest in RPPvP than there is for RPPvE.

You can see it in this OP.

Regardless of how the numbers will ultimately break down, this is absolutely reason enough to release at least one RPPvP server at launch. Simply convert one “slot” that was dedicated to an RPPvE server to an RPPvP one.

If the RPPvE servers fill up too fast and there is too much demand, they can simply release more servers!

But if there are no RPPvP servers at launch… ???

How are they going to gauge interest?

Absolutely nonsensical.

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