Ion said No more focus on faction war, which pretty much means its over?

I think its just going to escalate from faction to more external threats kind of Wars… like the Naga, Scourge or Legion invasion stuff.

I mean, our world apparently is wanted by all the Cosmic Forces… also the Horde is not exactly in any way ready to fight a War… and I highly doubt that Blizzard will start to kill off or turn Alliance remaining Powerful Leaders into Raid Piñatas…

If they start a faction war… in the future I speculate it will begin with either a Cosmic Force vs Cosmic Force… or they introduce new leader overpower characters build them up over 2 years to later kill them off as Raid boss because “Corruption if Alliance” or just got their turn to become the villains if Horde. :person_shrugging: :sweat_smile:

Keep in mind, as another reason why he’s wrong:

If you like segregated factions, you CAN keep it that way! You CAN play your way. You CAN make groups that are faction-specific. You can invite whoever you want (or not) to your guilds.

The same IS NOT true for people that want to play together.

This is why that argument FAILS.

So does this mean I can walk into Orgrimmar and hang out …

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We could go circles on fun terminology. Your analogy is not even close to what my statement was. Your entire reply would be considered a strawman argument.

You just do not read the reasons and comprehension is quite low. I can see by your post history your refinement of attacks and arguments and rebuttals has gotten better over time but you keep the same process of trying to attack and tear down others by repeatedly beating on them with nonsense, strawman arguments, and shifting the goal posts. All while attacking them with statements that mirror exactly what you do in your own replies.

The things we tend to hate in others is a reflection of the things we hate the most in ourselves.

Hmm, now there is a though now that Factions Team up is a thing, I haven’t try it…

Hmmm now that be cool seeing Alliance and Horde on faction territory and not being killed by the guards…

Maybe Blizz could create an Ambassador/Crafter Pass of maybe 2hr, so we could understand each other and they could interact with our NPCs vendors or AH etc… it be really cool to see that if this peace is really staying.

Of course this would be in PvE only… War Mode activated will take away the Pass and make you hostile.

Ah, one can only dream! :drooling_face:

I wany cities opened so any race can go to any city.

I think the farce that was “The Fourth War” should be enough to prove to anyone that open warfare as portrayed in WoW is a terrible idea. WoW just works better as facing an external threat and/or staying in a cold war type setting.

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Then refute it. Only one of us is going in circles.

You just posted ALL OF THAT … instead of a rebuttal.

It’s ok. We all know why…

World of Player-vs-Dev-Craft

I’m glad they are doing away with the petty faction conflict. Never found much of a reason to split the player base in half.

I don’t mind (care) if they keep it self contained for War Mode.

It started off as a faction war and when it became obvious most weren’t interested, they added something else at the end so it wouldn’t be another WoD.

If we went to war after MoP, we can easily do it again after BFA. Danuser shouldn’t get the last word here.

If nothing else, the faction system needs redevelopment.

Like, the Horde and the Alliance can still exist but rather than them being some monolithic choice of races, you could select at character creation if whether or not you want to join either of them, or stay neutral with the option to join one or the other later. I feel like that would work perfectly in WoW.

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What is left for the factions to fight over? I mean the Horde, and Alliance have fought over just about everything already. Land, resources, a faction leader going cray, cray, etc. Maybe years from now the Gnomes, and Goblins will go to war over technology/smartphones :crazy_face:, and drag the rest of the Alliance, and Horde into it :rofl:

Lol it was always opt-in, the servers were clearly labeled PvP and PvE.

Also, not sure where you got me saying belf/nelf teaming up as I never did.

As for gnomes, it’s been years since I played WC RTS but I don’t remember them being a major player in the Alliance, so for that reason they could be a neutral faction. I prefer options and everyone knows gnomes are secretly the evil final boss race.

Last, Forsaken joining the Horde was just a thinly written line to get the factions to be 4v4 and it’s been an eyesore since. They caused multiple incidents inciting war on behalf of the Horde. They were designed to be evil but an evil faction you can play. Sadly they’ve been shoehorned into the new pacifist Horde while in the beginning they specialized in spreading death and plague and wanted to destroy the living.

Edit: the whole Forsaken are dying only came during MoP. Previously they were basically the only faction thriving and actively invading their enemies. In MoP they nerfed their story and identity and they’re just the undead portion of the Horde now.

Cringe peacecraft

There are multiple reasons why a non-PvPer would find themselves stuck on a PvP server.

Also, again, breaking into your own faction makes less than no sense when you have literal superpowers on the field. You join with one and hope you made the right call, because otherwise you get subsumed or annihilated.

I agree that Forsaken were a mistake to include as a race but it is what it is and we’re stuck with it. The other problem is their writing fell into the trap of making them the ‘evil’ route which does not have a place in WoW, period.

Simply put, the Factions should be made into strictly PvP entities, but the races also need to be decoupled from them and allowed to engage in PvE and main quest storylines with a third, truly neutral faction.

Good. With the way it was written, and the limitations due to the inability of player factions being destroyed, it is better this way.

If it can’t have a satisfying conclusion, better to just bury it.

I’ve played since vanilla and I never found myself playing on a PvE realm so I guess I struggle to see how that happens (also still irritated that it caused Warmode so I guess I’m also just biased).

But I disagree, we’re constantly made to win individual reputation over with random minor factions who are caught up in the conflict but remain neutral through out.

The majority of WC RTS alliances were made for convenience. And I’m not familiar with BfA lore or why Teldrassil was burned but I wanna go out on a limb and say if the night elves had remained neutral after the 3rd war, they probably wouldn’t have lost their tree as the fighting would have been between Horde/Alliance and the Forsaken being evil means Sylvanas doesn’t have nearly as much resources at her disposal.

Not only that but why the Horde would be cool with going total war after Garrosh is being me (but again I didn’t play much/get into the lore of BfA).

There is no need to change the name of the game.