IO Score good bad and why?

Raider IO is fine if all you do is mythic plus dungeons. But if your raiding most of the week it creates a problem. Raiders can have the skill, and they can also have no time to get their mythic plus scores to the point where the gear would be useful. And that would be fine except many raid teams want their raiders to also have gear from mythic plus in order to power down bosses before specific mechanic’s come into play.

It becomes a available time limitation rather then a lack of skill. Also Mythic plus offers a item that is boosted above the standard item level of the last highest dungeon done (the chest, with AP and residium). Raiders used to have a system that did that in legion but that system has been removed.

So you have some raiders who feel un-fairly grouped with bad players when it comes Mythic plus invites. This is a issue that needs resolving and the solution is not a flat “work harder”.

Descent into madness or *decent at the game?

whats worse io score or the rng gearing upgrade system m+ weekly chest?

I have seen a lot of these “good” raiders struggle hard in keys.
If you don’t run many keys there are just too many things you don’t know to do automatically to bring you to a high key. Even if your rotation etc is great from raid.

A few quick examples from atal dazar.
How to deal with Rezan
Where the common shroud skips are
Snapping spots
Where to stand to stop the charge going off.
How to deal with the adds on last boss.

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Then those teams should be helping their teammates get m+ done. Seriously, if they’re not, find a group that will.

That aside, your premise that being a raider means you’re good at m+ dungeons is incorrect. Ability in one does not necessarily equal ability in another.

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Never said it did. I said they “CAN” have the skill, I did not say they “DID” have that skill.

Sure bit if im looking for 1 dps to come with me and my mates to do a key I will go with the person who has already done it 10/10 times and not take the chance of “CAN”

But the person making the group doesn’t know that.

I get what you’re saying, but i think it comes down to people wanting strangers to treat them like friends.

I don’t see that happening, but maybe I’m just pessimistic.

I know that. I’m just explaining where some of this issue is stemming from. If you understand it’s source better then you have the chance to find a solution so these people won’t try and get in your keys anymore.

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If you can’t spare 45 mins for a key run that’s on you

If peoples guilds at expecting them to do keys they should be doing some guild groups for keys really. Pretty much every key I do I start with /g anyone want to come to my…

If that doesn’t happen then imo it’s time to start looking at new guilds because the one you are in won’t get far (not you as in you zesta just the reader in general)

True but not all guildie’s operate on the same time scheduale as each other in their non-raiding hours. For instance if I was on Tuesday afternoon I could probably pop out a few high level keys with the guild because they tend to zerg them and get them done for a week. They only do 1-3 cause they want the chest and that’s it. However I can’t because I am stuck at work and once I get home my fellow guildies are already spent and don’t wanna look at another mythic plus until next week.

And I actually understand and am not angry with them at all about it. However it forces me into pugging.

Much of this is a case of “hey I really don’t wanna be here, but my hand is kind of forced”. So the less telling them to shove off and the more giving good idea’s and work arounds to blizzard equals the faster you will end threads like these from popping up and less of us trying to get in your group.

Well if you’re just after the weekly and just need 1 chest a week, you could just use and host your own group as a completion group or mythic group. From what i’ve seen mythic players and dps can pull insane damage and know their stuff with rotations and always do well on bosses, but mythic+ trash and the skips and the affixes often tend to be completely new to them and sometimes they don’t even respond to say…

things like a mythic DK standing and Deathgripping things into Sanguine, a mythic mage doing insane damage but then accidentally aggroing some trash neutral npcs during a bolster week and bolstering the fat mobs +460%

That isn’t to say well that you’re always completely free to do completion groups and that’s what a lot of people did. I think the base for a 10 is 2 pieces of loot + 1 if timed with your best weekly determining the chest with a ilvl 10-20 above the item and azerite residues.

Just don’t be surprised if the same people who have a 200 io quit and rage at the tank for not pulling the bad mobs they skipped into a wipe and ragequit and bomb a key over 20 minutes. If you have your own key or a group who’s all on board, great! But if a dungeon group is inviting people with no experience, a bad facepull dps who wants to pull 150% of the trash while the healer is dead with +5000% bolsters, explosives, or standing and bleeding to death with grevious 4 with a mage table right in front of them can literally wipe any otherwise good group 2-12 times and leave unhappy campers.

I’ll take you. But 1st you need to deposit 100k to my gold account

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Io is good if you are looking to use the group as a tool to accomplish your individual agenda and desire to exclude anyone who has a lower ilvl or skill level than you

Io is bad if you are looking for a healthy vibrant community focused on helping and interacting with each other

Considering we’ve all seen the M+ carry spam all day every day, we all know an IO score can be purchased. It also doesn’t tell us if the player is z complete buttwipe that is rude, or a bum that shows up begging for pots and stats food…

Talking and socialising in dungeons is dead as long as there’s a timer on out of combat and not deaths imo. And then define what you want. There are endless mythic levels so you can do mythic 0 mount runs, 4s 9s, 10s, 17s etc. If they’re a friend and you don’t care about the key go for it. But as long as you only get +50% of the loot for a timed dungeon it will literally be go go. I had to raid normal to heroic wod Hellfire Citadel for my moose. How is it unfair and elitist to ask people to work their way up instead of demanding mythic 10 just for showing up until 20 is the new 10 then 30, 40 etc with more experienced players vs people that literally tried the content and got 415 solely from epic titan forged flowers?

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It’s also incredibly easy to see a bought key too. Someone with all 2s, a 347 ilvl, and a best 13 untimed key with a + 15-18 group is as obvious as a car crash and costs 1m gold. At that point even being carried if they at least watch the routes and press buttons they can do it.

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Io isn’t what destroys communities. That would be cross realm play. If anything io creates a community of key pushers around similar levels and held you meet people.