IO Score good bad and why?

TBH I enjoy those people. It’s free entertainment for me to get them more mad

IO is fine. If you want to run higher keys, git gud and put in some time.

2 Likes

Bless you for your good attitude, but there are many doing this that do not behave that way. I frequently get someone who inevitably starts spamming me complaints about not inviting him, as if that would change my inclination, and then starts regurgitating threads about why io doesn’t mean anything.

1 Like

Yea it makes me seriously doubt all the threads that come up about io gate keeping etc.

When will ppl accept me in a 10

If you want to get a 10+ key done and want it casual, go for a completion group. If everyone whacks it out a dungeon might take like 40 mins and then after you gear up you can push higher keys on easy weeks and get used and go into the flow.

Look say what you want, but if mythics were like lfg where just anyone who could que, pulse or not wanted a key, that’d be great. Except while im not claiming to be all god almighty or any special than any other player, the number of people that go into doing 10+ mythics seems a lot smaller than the 120k-250k hp just wandering around crowd.

The amounts of times i get lectured for using a skip that a month ago i was critiqued for not knowing is ridicolous. I go and hop around between mythics and heroics when the call to arms pop up.

Now, normally with heroics, i understand, people are gearing up and it’s where people get their intro gear and intro to the dungeons. Usually with the draw you get like half geared, half new players and that great. But if anything whenever i used a skip, OFTEN TIMES PUTTING A MARKER ON MY HEAD, GOING OVER IT THREE TIMES, WITH A GLOWING MINIMAP ICON or asking 15 times if a hunter or a mage or a shaman has Bloodlust keybound is enough to make me smash my face into the drums since a 5% is just not worth it.

If anything, after asking what probably amounts to 27 dps players with less than 3 who had a lust/cloak keybound, i’d reckon it feels like less than 15%,of dps, or rogues in a heroic, when asked if they had lust/cloak, A: Never used it at all or knew they had it. B: Didn’t have it keybind. or C: Gave a lecture on “man u stupid that ability doesn’t exist and dps loss git gud”, preferably on a fresh 105k dk with inteligence enchanted heirlooms in their 120s and no azerite. Because if you’re gonna be lectured, nothing says skill like being lectured by the 17 heart of azeroth pro 4k dps dealer who glory outclips the sun and he will flame you for not healing him 20k through the fire in tank spec to witness his glorious 3k damage a second as he types with his glorious 2k damage a second showing you how 1337 dps he is. Even as his dps drops to 666 to announce his glory as he strokes his chin.

Now, tank specs usually do like 50% of the damage single target that a dps spec can do, but decent aoe. So when you overgear a dungeon, a good dps or tank or healer can just shred through.

But what gets tiring is that no matter where you are from mythic 10+ -13s you’ll still always get people who stand in fire and go “OMFGBBQ tank U f!#!$!# suck u didn’t tank the fire and f!!#@!# forgot these mobs!” (Ex: Skip 3 stun flowers in underrot, DPS proceeds to ninja pull SOMEHOW 8 OF THEM onto the lfg healer. Who of course, is COMPLETELY helpless to dispell a 30 second stun with a 20k heal because mechanics are hard and they’re stunned too. Dps proceed to die from standing in fire, blame tank, blame healer. all die.

Even when you outgear the dungeon, 104k hp dps no main still lecture you

You can do literally 50-70% of all damage, 50-70% of all healing, with 3 dps and 1 healer doing 20% of all the damage and 20% of the healing you still get lectured!
Im not making this up, even with crappy tank dps, earlier this morning i had a que with 4 100k-184k hp players, great. People are gearing. People are dying left and right, they’re 134k hp, they’re face pulling. Every facepull, they yell at me, the tank, taking on 30 mobs to see them swerve like a cop around a coffee shop for donuts over angry flaming pedestrians.

Legit im just glad i play a self healing tank since the garbage you have to deal with in lfg where they try to hand force teamwork Left 4 dead style and a person tunnel visions past you getting ripped apart by a hunter to get assaulted by a jockey is ridicolous. Forced teamwork mechanics are great for organized groups, but un self-dispellable 30 second stuns that require a healer to heal a MINIMAL amount of damage while 80% of the time dps are bemoaning pulls being too slow/too fast / “hang on i need to go clip my toenails and afk for 15 minutes but if you take 1 minute to load on internet im screeing” just isn’t a great environment.

If anything, i don’t know what others say but generally yeah as a tank i find dps players more pleasant the more experienced they are, and the more rage prone / skip pullers / afkers tend to… well you know have their actions show up on their pages. I’ve had times where dps stood in aoe, and blamed me, the tank, doing 80% of HEALING IN A DUNGEON is like getting gold healing, gold kills, and gold eliminations as roadhog or soldier 76 and then still getting flamed by the Symmetra that walked off a cliff that your heals were bad.

I can’t do anything if the healer isn’t healing you and the toilet paper armored 36k/124k hp dps are standing in fire, ignoring mechanics and dying to Soul ripper totems, contributing 5% of the group’s total damage a player, and getting outdamaged by the healer who cast a single holy nova or came to main heal in boomkin with their whopping 3 oom spells with 50-80% of their ‘healing’ role going to heal… you guessed it, the undergeared healer’s main heal being to heal themselves.

LFG is a wonderful place where you can experience a healer healing themselves for a whopping cap of 5-10k damage a second with 90% of healing done going to themselves to die in a fire.

I was chatting with a healer and they were lamenting Grevious and we were all like “Well it’s nasty but what’s so terrible about the dps with that?” and then they started lamenting about how people would literally just die from papercuts, refuse to eat, wait for a rez, proceed to make healer wait for mana, rez with 60%, get a papercut, die from grevious 4… etc. Rinse and repeat literally over and over 3 feet away from a mage table.

Look, if anything i’m not to say that yes, I experienced my days of “Hogger Ahead of the curve, link 740 Ilvl and AOTC Sargeras for a dungeon that drops max 415 gear, no noobs, 2.2k+ pvp gladiator achieves only”.

But in those days, those were often say, lfr geared 327 nublets looking for a carry. Mythic+ requires the host to at least do a dungeon for their key, so they can’t cheat the curve. Raider io, keeps people from doing content they’re not prepared for yet and having 2 wipes, saying “Ok gg screw this u guys all suck i did 5k damage per second when i was alive 20% of the time tank noob u suck l2p tank fire and stop leaving trash OMG intterputs dps loss Noob”. When i was doing Heroic-Mythic progression in WoD, we would wait and literally people would give up first wipe only to see a boss kill 2 or 9 deaths in. When i was doing progression Mythics from 1->10 you better believe i repaired as much as i needed to, to get a dungeon done and we did it. Sure, maybe it took 600g and 60 deaths on the board but once it was over then the next time was 10, 5, 2, 1, 0, etc. And it became easier each time.

You know what my favorite sound in the world is? Dps that can’t kill all three totems on Atal, pull 8 groups at once on a bolster week, and aren’t looking to learn or get experience.

Getting better isn’t impossible, if you know where to look and take a look at talents, rotations and your class. It takes 5 minutes!

We all started at 0, none of us started with a 100000 gs and raider io from level 1, everyone had to build their way up and going from 0-1018 took about a week, but even just a ez base 700 from doing all base 7s and a 10 here and there. Is remarkably easy and sets you apart from mr wonders 300 io. In general follow the 10-15 ilvl rule, que for the mythic that drops the gear you need within 10-15 ilvls while you gear from 1-9, and then for 10s you want to slowly build yourself from 420-430+ and get the weekly chest.

Google a easy rotation and talent build and learn your class and train on dummies. Learn utility and how to use interupts and migration cds too to help your tank and healer, and no matter if you have the most 1337 healer in the world, if you’re bleeding to death from a papercut while the healer is dead, don’t just stand there, keel over from grevious 4, wait for a 60% hp rez, revive, stub your toe and die, eat something like mage food or even trashy vendor food. Help your healer and team.

This is probably bait buy hey I’m bored to what the heck.

You are 409 ilvl not unadoable but you are on the low end and it’s pretty likely someone higher would sign up.

You have also done no dungeons over 6 and there are 2 keys you have never done. Try getting them all done to 8 or so and see what happens.

There is almost no reason anyone should take you based on your charactor right now

1 Like

I found myself out of breath after reading the first few lines of this wall of text.

1 Like

I think each key level is like 10 points so regardless if you are pushing 8s or 18s it’s still roughly 10 IO points x the key level

I don’t want to read that wall of text but I think I agree :grinning:

IO score is bad. Because you should invest in friends rather than judging strangers.

I will tell you when I do actually get offended. It’s when the low key level (0-5) group is literally asking for a class and I have that class with a high item level (higher then the loot table by miles) and just want to bust thru for a weekly. I’m normally a raider but hey that weekly quest is sweet especially since raiders don’t get a chest. I see the group sitting there for 20 min’s and I sign up and get declined. Then my ego takes a minor hit.

All and all that interface needs to be looked at. Scrolling thru 100 plus groups sucks! There is no reason the computer couldn’t be made to sort and show you only the groups that have a spot open. Use the standard group format and have a special button for “unconventional” groups in the group start menu.

If you play in the pug world, you have to play by the pug rules. Some of us have guilds we love but we also like pushing keys that our guild is capable of doing with the people online normally.

IO isn’t about judging it’s about showing people your experience

The only way I’d invite you to a 10 with your gear/experience is if you’re

A) a friend
Or
B) paying for the carry

2 Likes

I don’t always have friends on line in multiples of 5 that want to do keys. Sometimes we need to pug a couple of people here and there. It’s nice to not get semi trained chimps when we do and io helps with that.

1 Like

Extremely hurtful. More evidence of an elitist tool that raider io is

Why do you think they should invite you?
You have not got as much gear as the other 20 applicants
You don’t have the experience that they do
At least you are a desired class but that is besides the point.

Why should they pick you from the line up?

(If you would like I can offer some advice but I won’t do it unsolicited because it would come across wrong)

Look at their website, and then look at the io score for people on raider io.

As an example here is the highest key run of raider as of now: https://raider.io/mythic-plus-runs/season-bfa-3/7875961-24-tol-dagor

382.8 score for a +24 TD being 3:25.830 under time (one chesting). Now compare the difference of expected score for a flat 36 minute TD +24 to that of that score: 382.8-240=142.8. There is no way 142.8 point come from being 3.25.830 minutes undertime.

And as I said and linked earlier: https://support.raider.io/kb/frequently-asked-questions/what-is-the-base-score-value-for-each-level-keystone

As you can see in the chart: the base score for a +24 gives 380 points for completing the key. Thus the 2.8 point difference is what comes from being undertime but not enough to qualify for 2 or 3 chesting.

Raider io score is exponential starting at +12 keys, and not linear.

2 Likes

That would explain how people have 2k scores with them running not 20 keys

If strangers not wanting to carry you through content you have neither the gear nor experience for is hurtful, that’s on you, not them.

The tool isn’t toxic.
People not wanting to group with you aren’t toxic.
The chip you’re carrying around though, is.

Gear up, run some 8/9 keys, then try getting into 10 pugs. Your experience may improve.

4 Likes