Initial Healer thoughts?

Just wondering what you guys are thinking. initial impressions.

I personally see Rsham and Hpriest and “not as good as people think” the mana inconstancy for shaman, and unreliable greater heals seem to hold the class back for holy - BUT holy looks great in caster cleaves.

MW looks solid and still susceptible to swaps.

Hpal looks good right now - in terms of healing output. I dont know the class so if you do, please respond.

I have not seem a rdruid yet.

Not impressed or having fun.

4 Likes

I feel really clunky and overall horrrible changes. Rsham plowed into the ground.
Extremely long cast reliant and blows mana wayyyy to quick now with riptide nerf. Playstyle changed completely,

Buck Flizzard.

2 Likes

i dont see any healer as being over the top right now. They all seem mediocre and niche to comps or to opponents.
I take this from high end streamers - so take that with a grain of salt.

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Tried a few different approaches last night, nothing felt that good. (Note: I wasn’t riptide trait stacking pre 8.1 - didn’t have the gear).

Played around with chain heal and the various pvp talents with it. Seemed odd.

In general, I thought Rsham throughput was really subpar compared to Hpriest and Hpal. This could be entirely my doing.

Generally hate the azerite trait system to be honest though. I get thing being gear dependent but if you compare a triple riptide trait + ghost wolf Trait sham vs someone with 1 of each, it was like a different game.

On the plus side, the lock I have been playing with hasn’t been exploding as fast.

Sh!t design.

Holy pala is looking amazing. My healing output feels way too strong, I’m testing out builds without melee wings because I can top people outside of it with ease now. Granted I’ve only been playing at 2200 mmr, but losing sac isn’t hurting.

what kind of healing output are you seeing? what about cast times?

Leveling an hpal cause I dont want to play a chain heal spec for pvp

Holy lights are Crit ring for 50k no cooldowns. Flash of light i think I’ve casted 3 in 10 games so not sure. Divine purpose 25 second Cooldown is very strong, using that with a holy light is a 50-60 non Crit heal.

From a paladin perspective, play style has changed. I’m not running melee wings and I’m being the old pillar humping idiot we used to be, disregarding our mastery all together now.

Though, early days. People are still adjusting, who knows what’ll happen.

Hpally feels strong now. Too many brain dead shamans being immortal. Priests actually having to cast.

The strange thing is they buffed everyone’s healing for castable heals. I think most healers now have forgotten what casting is.

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This may be a contributing factor actually, we’ve had to cast all season so we’re seeing a huge buff where as others haven’t had to cast as much so they feel weaker?
Play style change, might be all it is.

well the problem is that a single lock out could kill for so long (and still can) so casting was not just a calculated risk - it was forced for some specs. This meant they were not viable - the meta favored no cast specs and no cast play style for the healer and the teammates.

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Actually… Wondering what Holy Paly has ever had to cast more during a game than Disc or RSham? You have 4 instant cast saves and Melee Wings… get real. I don’t think any healer class is more cast intensive than Disc has been aside from maybe RSham. But Disc spends the whole game casting.

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Yeah, I played against a couple HPals last night and thought they would be crazy right now if they still had 2 Sac charges. Not a healer, but overall, the game feels a lot slower right now. Games seem to go deep dampening almost every game.

We have holy shock instant & martyrs which damages us for 50% of the healing? Light of dawn if you’re counting that is an 8k heal every 15 seconds so calm it priesty.
We don’t have any form of hot, absorb or multiple schools.

3 Likes

this does seem like a problem

Yep, i actually feel though pala is the new dampening healer, especially with all the spriest / locks in the meta our shadow resistance aura is strong.

Had a few long games against different healers and was ahead on mana every time.

Shamans now the most inefficient garbage mana wise. Now we have to cast more for more mana. RIP dampening heals :frowning:

They are hilariously bad, worse than rdruids even.(I have every healer btw)

*Edit Thankful I have a pally and druid to fall back on. Ele is :fire: too

Thr problem was that hpally healing was terrible. You mitigate damage through bop and sac. You didn’t cast bc sac was 100%. Unlike other healers we don’t have any shields or hots rolling during an interrupt. There was no oh sh*t CD you could use to top people off during a cc.

This is assuming you are using pain sup and monk bubble before eating a cc chain.

Shamans for example would drop Stonewall totem then could cast if they wanted to. They have the luxury of being able to get kicked bc Stonewall is still preventing damage. Not to mention 1 min CD can juggle for goes easily.