That better rewards come from more difficult challenges is not something Blizzard cooked up; it’s been the core principle of RPG’s since the early 1970’s.
I was going to blame looter shooters as maybe a potential source of peoples confusion but really except for Destiny most still require you to do harder and harder content to get better gear.
Not only are mobile games designed entirely around 10-second dopamine hits, and throwing the player a parade every 5 minutes to make them feel special. But they also changed gaming from a geeky thing into “the cool thing to do” and got a lot of people who aren’t actually gamers to buy games. They don’t want to actually PLAY the games, of course, they just want the games to be “over”. Which is why they’re so focused on getting ‘stuff’ so they can say they beat the game and move on.
What makes the game more solo friendly? Pet battles? Solo content, including solo queue, is unrewarding as heck right now. The exception is maybe Korthia armaments, those are all right, but that’s literally the only content that has any form of solo progression.
You wanna talk mobile games? Wow’s entire reward structure feels like a mobile game right now. It’s incredibly tedious to get anywhere, but if you spend $20 on a token you can just buy your way through it.
I don’t know about that. I think a lot of people just got used to Titanforging and then Visions gear where you could actually not play the end-game and get high ilvl gear and now feel entitled to it to continue to get it regardless of how it impacts the game as a whole.
There were legitimate issues with progression in 9.0 where casuals had nothing to do, but 9.1 has Korthia and there’s a lot of meat on those bones. The first few weeks of the patch I had a guildie who would spend basically the entire day in Korthia continuing to progress his Archivist codex. And people are confusing the legitimate criticism in 9.0 with their substance-lacking entitlement in 9.1.
Reminds me of that episode of South Park where they spend all day grinding boars to level up. And a few of them don’t know what to do next once they hit max level, and then Cartman says “We can finally play the game”. It’s always strange to me when people think BIS = the game is over. For keys the game actually kind of properly starts once you have the gear to push deep.
Korthia was great up front. But it’s this tiny area of the expansion, and it’s the only part with any value outside of organized group content.
I’ll say that having a path to gear isn’t my issue. I think Korthia is great for getting gear casually. But what about the rest of the game right now? It’s pointless unless you wanna try to PUG or can find a guild that isn’t dead that also works with your availability.
Yeah. Once you run out of stuff to do, the game’s kinda over. Well put. I’ve never been interested in just playing in the mud for the heck of it, personally.
If that’s the case. That they don’t want to play the game for it. Then, yeah, that’s pretty dumb IMO.
But something tells me that’s not really the case here. A lot of the game’s solo progression isn’t playing the game, it’s waiting for the gates to lift slowly over the course of the patch. So it feels pretty bad for a while. I’d feel a little better about it myself if I could play at my own pace. Which I can do, if I don’t play the patch until it’s almost over.
Shadowlands casual play is like trying to satiate your apatite by eating those little samples they have on toothpicks.
Right. The whole point is that those samplers is that they get you in the door and whet your appetite… and then you’re supposedly to actually buy a meal and cook that meal and enjoy the meal. If you choose to just eat the samplers over and over, that’s a YOU thing.
Dude, this game has M+. You literally just join a group and play M+. It’s that easy. Like, I don’t know what you guys want to hear. You can just play M+. You just join a group and play it and it’s content you can play. I don’t know what else you’re expecting here. It’s actually crazy.
Like, maybe it’s just because I’m hyped up on pre-workout right now, but I see this and I’m just completely and utterly confused. You want to go to the next step after non-instanced casual content? You move to the next step. If you want to take a step forward, you take a step forward. That’s it. You do the thing you want to do by doing the thing.
Why? There’s no reason to quit, if you still enjoy raiding or M+ or whatever it is you do what difference does it make if other people have good gear?
Technically you’re right, technically all they are doing is facilitating the transfer of gold between players and charging a fee for the service. Blizz isn’t actually selling gold but that’s one of those things where people are still going to give you the stink eye about it
No I mean implementation is a thing. The implementation can be the biggest grind the world has ever seen and as long as people enjoy it no one will care.
Because in order for me to play I have to juggle a 65 hour average work week on top of a family with a two year old. I put effort into getting my two and a half Characters geared to be raid ready.
If someone can do brain dead solo content that takes zero effort to have the same gear I do the. The game isn’t worth it anymore.