Ya and out of those 19 players how many of them actually are only playing sub because they already done the prog as outlaw or assn and its farm.
Yes there are experts in every class/spec, thats the nature of the game this big and them being passionate, but all in all, that is the core game mode, choosing your class/spec, hell even majority of the racials doesnt even have that much of a potential power swing.
What OP is arguing for is for borrowed power, that shouldnt be locked down so hard, especially with such power variance between each power, that pretty much forces one to have to do a huge investment to get another power for another form of content, hence the 4 toon argument.
It has nothing to do with playing as the 1% of your class/spec.
I wish they got rid of the spells from the covenants.
Right now you progress to level 60 and you learn all the spells, but have to pick a covenant and the spells tied to that covenant. Keep the spells separate, but keep the covenant choice there.
Then everyone has access to all the spells. The spells seem to be causing the most turmoil and I really like the convenient system as is. If they just removed the spells from the system, it seems like most of the problems would go away.
And what makes you decide if that’s playing the game wrong, you don’t see me saying that about what you like doing, or what lfr bob likes doing is wrong.
We’re playing a game with many ways to play it, none of them are wrong.
Yeah, and this game isn’t just an RPG, it’s an MMORPG, and for an RPG, choosing the faction you side with that gives you different stories, missions(daily stuff or whatever) and pride for your choice, it’s doing pretty good, tying your player character to this choice only makes it harder for some people, or anyone that cares about their performance in a content even harder to make, or even not have much of a choice if that option is really terrible, I don’t see how you make an RPG choice from that.
Okay you got me, it’s not necessary, but if this goes through you will see prejudice and seclusion unlike you’ve ever seen before, and infact this isn’t about a balancing act in the slightest, this robs you the option to make a choice completely up to you, instead it will be one based on whichever content is most relevant to you, which will only get worse and worse the harder you play into that content.
Maybe, but you’re also doing more in some cases, and even more so with covenant’s as they are as some are just going to synergise with some specs much, much more than others to a point this might even trump that.
But it’s what’s going to happen, and my point was for live and in the future in reference to your comment about 10-15 keys, Timbo does higher than 15s, and raids at a pretty high calibre, where this choice does really start mattering when you’re competing for your place in a raid team or mythic plus team.
How is it fair to remove the rewards for the time you spent playing the game, how is your mind so twisted to believe it is fair to punish the people going for performance even more than they already are putting on themselves?
I’m deciding based on what ability I like the most
What id strongly prefer would be the noodle scratching 1 week long choice I’d have to make between which tmogs and mounts I like the best and which theme I want to sit with
Currently that’s the least of my worries because I already have tmogs I like; I have mounts I like and I don’t care for theme too much