The problem is, is even with full ICC bis and the legendary we aren’t scaling like once thought. This is bad for a class that brings no utility that can’t otherwise be brought by Feral.
Also I’m glad to see blizzard addressing how strong the feral buff is. HOWEVER, the stealth nerf that blizzard just gave feral is simply the wrong way to do things.
They just affected PvP pretty strongly in a negative way for ferals. It just goes to show they have absolutely no idea what they’re doing at this point.
Have they said why there are no warriors on the community council? I don’t whine at all, but I am sad that I had to class swap because of balancing issues. I loved warrior, and would love to swap back, but with hopes of scaling to just the 5th best dps (sims showing this), I don’t understand the direction the devs are looking for.
It’s an easy cop out to say ‘warriors had two expansion.’ However, there were no changes there, and honestly early adaptors took a big risk as warrior was rated ‘c’ tier by most content creators (in TBC.)
This time around, warriors are only hoping to reach a tier at best, and by the point they do, there is a good chance of Lich King being dead. Thinking back to TBC, NO class was that crappy. SOME classes did poor dps at certain stages of the game, but not EVERY stage of the game minus the last 1/2 of the final tier.
Again, I’m not complaining. I swapped. I didn’t expect nerfs, haven’t posted about them…but you have to admit…they nerfed warrior tech immediately when no matter how you slice it…it was going to scale to LESS than feral is looking like in ICC gear. It was also never going to give any relief to the gutter they are currently in.
It simply comes off as a huge oversight from the devs to not only exclude warriors from the council, but to also nerf things that were authentic to original wrath that were never going to put them to where ferals just got buffed to.
I do want to throw an edit to say: if you visit fight club, and spend any time there, you will note that warriors were very happy for feral. They are getting their chance in the sun. What they don’t like is the hypocritical approach and being left behind with little hope of salvation.
I don’t know what classes others on the CC plays.
I have a Warrior, 4.6k GS, I occassionally raid with it when my guild needs a tank. I’ve played more than my share of Warrior in the past, in both PvE and PvP across many expansions, I’m not stranger to Warrior.
Shadow Priest was pretty bad DPS-wise in TBC. If not for them being a mana battery, they would have never even seen a raid.
Regardless, as other people have said, this is WotLK, not the other expansions.
I’ve stated that I’m in favor of Warrior getting a buff for PvE, but what I’m in favor of doesn’t mean much. If they ever announce a change for Warrior, I’ll point at the Warriors and ask Blizzard to please listen to them.
The whole “nerfing warrior tech” thing is misleading. We’re only talking about the vanilla blue gloves that were being used to proc extra deep wounds correct?
Can we not pretend like changing that wasn’t a good change?
It’s not good for anyone for vanilla gloves to be BiS gloves you can get in the entirety of WotLK.
Ask any Feral from TBC what they thought about the Shapeshifter’s helmet (or whatever the name of that vanilla item), I don’t know a single one that would tell you it was fun to use.
They didn’t choose people based on the class they play.
Those vanilla gloves weren’t authentic to WotLK because no one even tried it in original WotLK AFAIK.
I am on the Fight Club discord and it definitely didn’t seem like the majority were happy for ferals. I don’t read it often, for obvious reason if you’ve spent any time on it (I seriously don’t know how Skarpy can deal with it), but I did look when the feral buff was announced and I didn’t get the same experience you did.
You are visiting at a bad time. People came out of the woodwork today. Yes, it was a good change to the gloves and honestly fiery. But don’t pick and choose is the whole point.
That goes both ways.
It’s disingenuous to say Warriors are being ignored when there has been more responses from Aggrend on Fight Club than any other class discord combined.
Warriors aren’t the only one suffering from bugs. Deepwound munching and heroic strike/cleave issue are one thing, but so is traps arming bug, ignite munching, infernal reset, etc.
Not to mention that there are bugs in favor of Warrior too, like being able to keep shield wall buff with a 2 hander up, or bladestorm still rolling while under Hand of Protection (No damage but still immune to magic CC/snares from what I understood, never really seen it in action to be fair).
The fact they fixed those gloves this fast to me sounds more like they were faster to do something related to Warriors than anything.
They only just announced that they are also working on a potential solution for Ignite/Deepwound munching, which would help Warriors.
Let me ask you… when was the last time you heard anything about hunter or priest being fixed or changed? Because I certainly can’t remember.
They ‘fixed’ hunter volley. They fixed troll shadow priest. With all due respect, just because you can’t remember them doesn’t mean they didn’t happen.
Arms is a dead spec outside of PVP. When I got a BOP in 2009 while bladestorming…I spun and did no damage…What does it matter…you are immune to cc when you are bladestorming anyways. Can you find a vod where this interaction isn’t authentic? Not asking to be a smarty, genuinly curious if I am mis-remembering. It sounds like the spells are working exactly how they say in the spell book.
To your final point, I don’t know what discords Aggrend frequents. His communication tonight was appreciated. It was the second time it’s happened. More communication is needed by all. We can probably both agree there.
Edit to say: I am maining a warlock now. Seams superfluous to ask for infernal to reset every encounter when I’m playing an S tier spec.
Oh yeah, I forgot about the volley fix. See, Warriors and Hunters are in the same boat. Volley was fixed real fast and that bug was actually a very substantial DPS boost for any cleave fights or fights like Veizax or Hodir.
MM is looking to still remain unplayed despite its promise of scaling and also suffering from munching because of steady shot. Beastmaster basically doesn’t exist outside of Beastcleave arena, and Survival is the only spec hanging on because of trapweave.
It sounds like the dev team is aware some TLC is needed. I don’t think a straight damage buff is needed btw. Simply fixing bugs or QOL things would go very far. If you haven’t played warrior recently, I encourage you to make a PTR account and literally feel how atrocious the spell queue really feels.
Ele Shaman (Bring Boomkin/Enha instead)
Boomkin (Bring Ele/Spriest instead) also got cucked last 2 expansions btw
Spriest (Bring Ele/Boomkin instead)
Resto Druid (Holy Pala too strong, just take 2 of those instead)
Resto Shaman (Holy Pala too strong, just take 2 of those instead)
Not even talking about niche stuff like Frost Mage/Arms Warrior/Sub Rogue…
Im pretty much agreeing on everything else from you in this thread, but this statement is incredibly wrong.
Protwarri was good in P1 content TBC, okay in P2, and for the rest of the game… well not BAD but… unnecessary?
From P2 onwards protpally got more or less the same defensive as a protwarrior outside of def cds, which where never really needed, whilst having the best aoe thread by far.
The further the game went, the more ferals and protpallys outaggroed warriors in single target tanking, whilst providing more on multi target.
Protpally was the Protpally of TBC.
Oh god yeah, Vanilla. Im currently dabbling around with Hardcore vanilla, and it reminds me all the time how much the game improved after vanilla.
All those broken specs and talents shudders
We might have received this communication, but nothing has been done. Actions speak louder than words.
Currently the biggest issue at hand is no competitive guilds have any reason to bring a DPS warrior. Feral brings a ton of utility, and now does significantly more damage while doing so. Thus rendering fury warriors all but useless.
I know brining up Ahlaundoh can be kind of meme-ish, but there’s clips of him in full phase 2 bis getting out dps’d by a feral in a lot of Naxx gear.
I guess my question to you is " what’s the incentive to even bring a fury warrior to a raid in a competitive guild at this point?"
I guess ask the top 50 speed running guilds why they are bringing fury and prot warriors I guess?
Because as it stands there is a higher representation of warriors than Hunters and Mages across all specs (for the speed running guilds, not overall) and if looking at spec specifically, Fury is more represented than Feral, Ret, and Ele shaman for DPS and Prot warrior more represented than DK (can’t say for Feral tank as they would probably show up as DPS since they aren’t ever going to be main tanks but it’s most likely higher still).
I don’t know why people keep saying that competitive guilds don’t bring DPS warriors, that’s just not true.
I can agree that there is a stigma surrounding Warriors and some guilds are gonna avoid them unjustly, but to say they can’t find a spot in a raid is disingenuous.
Do Warriors need a buff? Yes. Is there a reason to buff them? Yes.
Should they buff them? That depends on who you ask. I say yes, others say no.
#2 fastest clear time had a fury warrior. As did #3. Don’t be so quick to toss out outlandish comments when the best guilds in the world are finding value in them. For the first time they just aren’t the stacked class. Warlocks are in.
This isn’t true. They’re definitely some that are brought. But don’t send a blanket statement that every guild has 2 warriors in it. Also, one is there for commanding shout, the only other reason is 5 percent crit which is now provided by something that does about 2k dps more. Everything needs buffs. Anything doing fury warrior dps and below, could use a buff.