I'm not buying the "meaningful choices line"

If you had any critical thinking skills then you would know group leaders sacrifice their own time, and as the goblins say: time is money. That is true for a majority of the playerbase which they play the game with a real money paid sub.

Most group leaders dont enjoy wasting their time with people who are inexperienced or not willing to learn.

You’re talking out of your rear.

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My fun is everyone having the choice to play how they want. If you prefer RP choices, make them. It doesn’t impact my game, the same way my choosing non RP things doesn’t impact yours.

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:thinking:

Again, you are completely dodging what is being said. You keep claiming I have no critical thinking skills while at the same time, not even engaging with the entire premise that they are not comparable in the slightest, one having actual consequences, the other none.

Ah, so when you have no argument, you result to insults. Glad to know what kind of trash you are.

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Cool, how does that say everyone min/maxes?

Actually you’re ignoring the idea that the two parties CAN be compared in different ways than what you’re citing.

Just because one doesn’t have harsh consequences doesn’t mean they can’t be compared.

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They can’t be compared, sorry. It’s not in the realm of reality and you keep failing to grasp that.

You’re implying that people are driven by numbers. If you can’t see that, I can see why making a decision might be hard for you.

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Pretty sure that statement said the game is driven by numbers. Try reading again.

The real world is also driven by numbers, are you going to debunk that too and say driven by numbers is not comparable in both worlds?

More than welcome to cite where that has anything to do with what you are trying to claim.

I’m arguing against your notion the game world and the real world can’t be compared in more ways than your one way that relies on consequences as the sole arbiter for determining that.

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If your choice is we all play how we want, then you need to understand where it conflicts. E.g. The right to swing a fist ends at the tip of another persons nose.

Min/Max non-sense has sucked the RPG out of the game. But furthermore, how about you get on the ramparts for the PVP community, who can’t play how they want because we lost vendors, pvp power, and have to do Mythics in order to PVP.

You PVE goons are mad because you’re finally being treated like the PVP community. Well…

First they came for the socialists, and I did not speak out—because I was not a socialist.

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Real world decision making can’t be compared to video game decision making, sorry. They aren’t related in the slightest as one has zero consequences outside of it’s own world.

Employers and Group Leaders waste time decision making based on recruiting.

Are you going to debunk that too?

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I’ve always been supportive of PVP having it’s own gearing path, and I’d even say their own specific gear. But feel free to villianize me if it makes you feel better.

Multiple bad things can exist at once.

Real life time is wasted in both worlds. This is the concept you fail to grasp.

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More than welcome to explain how a video game character that can literally die and restart is in any way related to a potential real world loss of time and money.