It’s been interesting to see the MW discussion change so drastically in the past week or so since the announced and now implemented Rising Mists change.
- The devs thought MW throughput was lacking and RM was a dead talent so they buffed it.
- The devs who made this change have no understanding of how MW works or where the power of the spec lies so they didn’t see the rather obvious broken scaling when building around maximizing RSK’s.
- The devs then announced a change was coming that would nerf the throughput of RM by ~90%.
- The community responded by pleading for a more balanced fix that would bring MW back in line but still give them a buff over being the lowest raid throughput healer in the game without any DR/utility to justify it (cough Hpal/Disc/Rsham).
- The devs took a few days to go back the drawing board and figure out a way to reign in MW without killing it. After trying nothing and being all out of ideas the devs just tacked on a hard artificial limit to RM and called it a day.
- MW is back to being the lowest throughput raid healer without the utility of Rsham/Hpal/Disc.
It’s not nearly as satisfying being right as it would be for Blizzard to spend some development time on MW rather than sticking the interns on it every now and then for a few hours.
I don’t expect this kind of half-hearted monk attention to change for Shadowlands, either. If you’re planning on rolling a monk for SL, strap in.
Here are my thoughts on potential changes I’d like to see for Mistweaver in Shadowlands:
I agree. I have played all the other classes but Monk for me in pve and pvp is so much fun. I can play some other classes, but playing Monk is what gets me to play WoW hardcore. If i played the other classes I might get bored.
Everyone I’ve heard talk about monk is SL seems to find it fun, and that really should be what’s most important unless you’re a world first raider, which most people aren’t.
This is the reason I never stopped playing a monk, even when they were no good, always playing them.