i cant use it and neither can you.
just as the Lord intended.
I like the game and believe that will be better with RDF. Simple as that.
âWoW was so much better before all the conveniences and changes that started in Wrath.â
Meanwhile, Classic EraâŚ.crickets
Wrong. WoW in WotLK was amazing. Cataclysm started to ruin it via destroying 99% of the RPG in the game and putting ridiculous things like lv 10 warlocks with doomguards, which in classic required a long ritual, killed one player involved and the doomguard could only be parcialy enslaved by a max level warlock.
Cata is not perfect. Too much number inflation and too much gear dependency for my taste. But is still amazing.
Thatâs a poor argument. Telling people an option shouldnât exist because more people would use it is very self-centered, and actually hypocritical. Especially in light of how many people argue against RDF.
Do you truly love the manual group forming process? Because I keep hearing that leads to so many social interactions. Do you not love flying afk to a dungeon? Because I keep hearing how that adds so much to the world. If you did love itâŚwhatâs the problem with having an option of RDF? Nothing stops you from doing those things, or anyone who actually values them. Because you being against an RDF option kind of tells me youâre not being sincere with what you say. Suddenly youâre worried about losing people from the pool, and having to take longer to form groups. Thatâs not the things anti-rdfers have been claiming to value.
Also, maybe the pool of players would be smaller, but so what? Wouldnât you rather have a pool of players who actually have the same values as you, and are playing for the same reasons, and the same goals? Who form groups in such a manner because they want to, not because they simply have no other choice? You purport to putting the amazing social interactions that comes from not having RDF at the apex of your experience. But when push comes to shove, you donât want to lose people to group with. You donât want the process to take longer. You donât want to have to struggle to form groups. The very things you (the general, collect anti-RDF posters) claim pro-RDFers are: lazy and entitled.
I would suggest to such people to figure out what you actually want from this game. Why youâre playing it. What you value. Because thereâs no consistency in these anti-rdf posts. All I see is hypocrisy and a desire to control how others play the game.
Amazing post. When he says âif comes and is optional, less people will use my favorite wayâ, he is admitting that most people will use such feature.
Using that logic, why not ban people who uses questie? More people using it and searching google = less exploration. And why not remove all PvE servers? As they take away population from PvP servers?
he is admitting that most people will use such feature.
Thatâs a poor argument.
Well, you both are entitled to your opinions. However, there are many effects and definitions given by social sciences and other fields to support these statements. Like Iâve said, it has been discussed on different and multiple occasions: The Path of Least Resistance, The Broken Windows Effect, The Effort-Reward Value, Intrinsic vs Extrinsic Rewards, studies on socialization in online gaming, just to mention some of these. You want to call these arguments self-centered and hypocritical? Science doesnât care about your opinion, because it is unbiased.
Telling people an option shouldnât exist
Another problem with pro-RDF, is the constant control of the narrative; Iâve never stated that it shouldnât exist. At this point, Iâm not even surprised, this behavior is more than expected, followed by discreting and insulting.
Because you being against an RDF option kind of tells me youâre not being sincere with what you say.
Luckily, you donât get to decide when Iâm being sincere or not.
Also, maybe the pool of players would be smaller, but so what?
Good thing I am the one that is self-centered and hypocritical.
There are a lot of contradictions in your words, but Iâm done trying to be logical. Sadly, people donât come here to have logical discussions; it has come down to ranting and accepting only those arguments that suit pro-RDF narrative.
Nothing new here, this thread should be flagged, for it violates the CoC: Creating Duplicate Threads.
Amazing post. When he says âif comes and is optional, less people will use my favorite wayâ, he is admitting that most people will use such feature.
Using that logic, why not ban people who uses questie? More people using it and searching google = less exploration. And why not remove all PvE servers? As they take away populat ion from PvP servers?
Having options allows people to do a cost benefit decisions of those various options. And the reality is that for just pugging dungeons when all you want to do is get the dungeon done RDF is the obvious winner. Itâs not always the winner but for how most people run dungeons RDF is the best choice. Not because itâs âmore convenientâ but simply because for the end result people want itâs a better choice than chat pugging. And this is ignoring that in many cases without RDF dungeons donât get run at all which makes RDF the only option.
Another issue is that some people(largely the anti RDF crowd) have a super rose tinted view of how vanilla really was. And optional features like RDF because of their popularity shatter that view, without RDF they can stick their fingers in their ears and continue to pretend that rose colored view is true. Despite it not in any way reflecting the actual old school wrath community at large or how dungeons really get played in classic.
i love how this small percentage of players, who most assuredly bogged down the forums for YEARS with their âwe want vanilla classicâ âwe want TBCCâ disregarding all the people telling them to drop it, its never going to happen, move on⌠they pushed through and got to play the games they wanted for 3 years.
They didnât create Classic just because it was asked for non-stop. For almost a decade, fans literally begged Blizzard for âlegacy serversâ and even at BlizzCon, the convention that was meant to be a celebration of the fans and a special event for the most dedicated among them, the answer was always a smug resounding âNo.â The only reason why Classic ever happened was that the private server community grew to such a critical mass that Activision Blizzardâs corporate shareholders could no longer ignore how much potential revenue their company was turning their noses up at.
Classic wasnât meant to simply bring back old Azeroth just for the sake giving the fans what they wanted. It was to scoop up some of the millions of private server players they had driven away over the years in their scummy Mickey Mouse hands and start charging them a sub fee for the versions of the game they were going to play â with or without Blizzardâs permission.
Make no mistake; Activision Blizzard simply wanted to monetize the gigantic number of players who wanted old versions of the game rather than wasting their resources on sending private investigators to harrass the admins of successful private servers at their doorsteps in the middle of the night.
âWoW was so much better before all the conveniences and changes that started in Wrath.â
Meanwhile, Classic EraâŚ.crickets
Connected realms? Are you referring to the cross-realm dungeon finder? Because thatâs all that Wrath added in that regard. And there were cross-realm bgs since Vanilla.
I think both those additions were terrible, btw. The last time I really cared about pvp was before patch 1.12 after which point pvp just became about killing and fighting alongside strangers. And the dungeon finder in Wrath destroyed the pve community that LFR finished off in the next expansion. But sadly itâll be in Wrath since they just use the last patch and every system that existed at the end of the expansion. But out in the open world at least itâs just you and your fellow server players.
No, no Classic should be run just like Retail, because WoW becoming a lobby game of strangers worked out so well the first time.
Originally the game kind of forced you to be social. You had to group up. You had to make friends. And Blizzard removed all that over the years. Starting really with the Dungeon Finder in Wrath.
WoW just became a lobby game where you queue up for things, join random strangers, do your thing, and move on. Never see or talk to them again. Thereâs literally no reason to communicate with anyone outside of Mythics. Other players might as well be bots. I donât know how anyone calls WoW an mmorpg anymore. Theyâve completely forsaken the mmo audience.
And it was sad to see that same warped audience infect Classic. Especially after TBCâs boost, which brought them in even bigger droves. They treat it like Retail. Just look at the forums. I guess that was inevitable. The community makes an mmo, and the community is nothing like it was back in the day. And itâs the devsâ fault for the direction they took this game. But it is what it is and itâs not going to change.
Oops!
Hey genius, look at the other 8 million threads about RDF, and tell me how many of them claim the game is dead lol. Itâs a perfectly acceptable response to dumb trolls like the op. They are all the same few posters anyways. But sure be that guy.
Yes, theyâre hypocritical. That post was the nicest way I could say, âAnti-rdfers are full of .â
And that includes the clowns working on Classic.
Very constructive and mature of you. This is why we canât have a conversation. Welcome to my ingore list.
My day just got a little better. How can I possibly dispute SCIENCE?
Yooo lmfaoooo
Nice find. Dude has no logical consistency and the memory of a goldfish.
You want to claim rdf is optional but it gives to many extra rewards to really be optional.
Remove the teleport, bonus emblems, luck of the draw buff, ability to bypass lockouts, exc. And its actually optional.
You want a system that will auto group you, sure fine, but everything else removes the concept of optional from it.
Originally the game kind of forced you to be social. You had to group up. You had to make friends. And Blizzard removed all that over the years. Starting really with the Dungeon Finder in Wrath.
WoW just became a lobby game where you queue up for things, join random strangers, do your thing, and move on. Never see or talk to them again. Thereâs literally no reason to communicate with anyone outside of Mythics. Other players might as well be bots. I donât know how anyone calls WoW an mmorpg anymore. Theyâve completely forsaken the mmo audience.
And it was sad to see that same warped audience infect Classic. Especially after TBCâs boost, which brought them in even bigger droves. They treat it like Retail. Just look at the forums. I guess that was inevitable. The community makes an mmo, and the community is nothing like it was back in the day. And itâs the devsâ fault for the direction they took this game. But it is what it is and itâs not going to change.
Quoting again because this guy used to have a brain.
Sure wish blizzard would have stuck to thier stance of never bringing classic servers back, at this pointâŚ
If you donât like the game, you can just not play it.
Yeah, donât criticize. Donât try to improve, just quit.
âWhere did everybody go?â
dumb trolls like the op.
Creating a thread about a demand from the community is not trolling.
how many of them claim the game is dead lol
Nope. The game is far from dead. I see lots of players in many zones that I go.
Having options allows people to do a cost benefit decisions of those various options. And the reality is that for just pugging dungeons when all you want to do is get the dungeon done RDF is the obvious winner.
The same could be said about some addons and PvE servers. Should Blizzard makes bans addons which makes tracking DoTs, procs, cooldowns and so on easier? Easier questing like questie? PvE servers? Cuz is far more âconvenientâ to not worry about being ganked, having more information and so on.