"If you don't like it, don't use it"

Shame has nothing to do with it. When they see sub counts falling they will reverse course.

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Shame has everything to do with it.

When Blizzard decided to split the Classic servers into 2 battlegroups because "WE THINK OUR PLAYERS DONT UNDERSTAND HOW TIMEZONES WORK", they didnt reverse that awful decision because subscriptions declined.

When Blizzard orginally planned to link OCE Arena teams with North American Arena teams for TBCC, they didnt reverse that decision because subscriptions were cancelled.

If there was a cogent argument that removing LFD from LKClassic disaffected ‘under-represented minority groups’, Blizzard would halt the plan to remove LFD post-haste, and force Kaivax to post some mealy-mouthed apology for their insensitivity.

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I don’t see how it’s a fallacy.

Amish live entirely off the land, Vegans manage to be Vegans without compromise. Etc etc.

People who believe in something make it work every day in life and have harder times than not using a tool in a video game.

It’s ridiculous to imply that LFD must not exist because if it did, you’d be forced to use it.

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The thing is I’m not a hypocrite about my position unlike some people. Unlike some people I don’t hide behind authenticity when i can’t make a good argument for or against something then turn around and pretend changes are perfectly fine.

Which is my position on LFD. I don’t particularly care if blizzard changes LFD as long as they address the problems that dual spec addresses. IE make the game better not worse.

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They may have some. I can be nice sometimes. probably not though.

But…they probably went to the uber math dork on the team to go dude…we need valid methods to get a number/result we want.

That math dork says hmmm, tricky. Can I use bayesian models to get something like an e-value. starts to explain Bayesian models, devs go whatever math dork. Stop. We just need to know can this make a yes a no?

Dude goes with e-values we get lots of room left to interpretation here. Will that work for you? Not like we will publish to an academic journal for peer review.

Hell yeah blizzard goes.

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I feel like this is LITERALLY what takes place every time.

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FF14 also has a million other systems that promote player interactions, and their gms crack down hard on abusive players. Their game was designed in a way to not promote competitiveness in the same way wow does.

Its an apples to oranges comparison.

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If true, then the majority of social aspect would be in raids, and thus preserved even with RDF. Thanks for pointing that out.

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And this is part of the problem, a lot of LFD is high highly subjective.

For example how bad was it for the community, sure LFD is a convenient scape goat but let’s look at some other things that were likely far worse in Cata.

Merging the raid sizes, this completely killed a pug raiding community that had sprung up in Wrath
Guild perks, this was detrimental to a lot of small “friend” guilds as people ended up moving to mega guilds just for the perks
Changing the VP cap to a weekly cap instead of a daily which directly lead to people simply logging in less, you can’t be social if you’re not in game
Not to mention the Cata Heroics themselves which were super toxic in LFD and that also lead to a lot of players quitting, once again you can’t be social if you’re not in the game

But for some reason LFD was the reason the community suffered? BS.

Which is another issue, does not having LFD even create a good community? Some people claim it has in Classic and a lot of others point out that their experience is that it hasn’t and that pugging 5 mans is no better than LFD anyways.

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Sorry what are you basing this statement on?

They do not.

Oh yeah, I remember these. Totally crushed small guilds. If you didn’t have a lot of people, it was tough to get the perks. I was lucky that I still ran a fairly big guild. The PvE side died pretty early though, and we turned into a PvP Arena/RBG guild. like the old T.V. show American Gladiators.

They really were tough at launch. That’s how the devs wanted them, and it sucked!

They’ve just #somechanges to justify a whole lot of stuff that I strongly dislike, such as selling credit card boosts and rushing the releases of content so badly that an originally 22-months long expansion already has its final content phase on PTR well before it is even a year old, the longest (and very well regarded) PvP season now being the shortest, and so on.

I didn’t like the chronoboons either. When my main was bufflogged I simply worked on my alts.

It’s nice to finally have #somechanges that are actually an improvement for a change.

Brain has already stated on Twitter that a replacement is in the works. So it may not be the exact same. But something at least is coming regardless if you like it or not. So buckle up buckaroos.

Not really, players can interact in the random dungeons lol.

They dont tho, have you played FF14?

They do their dungeons like us, wall to wall pulls and aoe.

The point is easier content requires less social activity because you just chill out and play for the sake of getting something done.

They dont talk to each other just like us, removing RDF isnt going to do anything for making people social.

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They’ve said they are polishing up the LFG tool which, by most accounts is a completely acceptable replacement.

You don’t seem to understand the core issue if you think this means you earned some kind of victory.

i queue with friends and guildies all the time, but that doesn’t mean every time. i pug probably more than i run with friends and guildies because i’m on a lot more than they.

If you don’t like Classic, play retail.

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it’s going to get implemented, they’ll just do it after they sell a bunch of xfers and boosts.

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Yeah they’ll implement it when icc comes out