It takes more than literally just reading chat to both form or get someone to invite you.
It’s great that you want to distill the group forming process down as much as possible to make your point, but the fact of the matter is you wouldn’t be in this thread in the first place, whinging up a storm, if forming groups outside of RDF were so deterministically easy.
It requires input that simply is not required if you use RDF. Plain and simple. This is inarguable.
How much of a beating will you take before realizing that you simply just don’t have the pulse on how Blizzard wants to direct their game?
You’d think a year of embarrassing yourself would be enough, but no, it never ends with you. You just never learn.
If you think RDF does not create a meaningful gap in the group forming diagram between doing it manually, and doing it with RDF, then you’re just making the exact same mistake you were making in the dual spec argument when you tried to argue that dual spec was necessary because people already respec often anyway so there’s no need to give them the hassle.
You’re making a solid case for why RDF is unnecessary, just like you made a great case for why dual spec was unnecessary.
LoL so we can see blizzard is already updating the LFG tool to the retail version, remains to be seen if it will be cross realm, which kills argument they value chat pugs. And we know they understand the issues with low level dungeons and low pop realms.
And hey I’ve never said LFD is necessary, just that the issues it addresses should be addressed.
How is reading a chat message an issue that needs to be addressed?
It’s actually humorous to me that you can’t see how poorly you navigate the line between “This element of the game is so easy, so please eliminate the obstacles around doing it”.
You use the “It’s easy anyway”-argument because you want to diminish the idea that whatever we’re discussing adds an element of difficulty that’s worth keeping, but can’t escape the fact that you’re still campaigning for a feature to make something easier, purely for the reason of making said thing easier.
It’s like watching you punch yourself repeatedly, I’d have to imagine some people feel bad watching you do this to yourself at this point.
I’m sorry, when did we start talking about user experience?
We’re talking about the ease or difficulty of doing a thing.
Making a group without RDF > Queueing for RDF to get in a group in terms of difficulty.
Go ahead, tell me that making a group without RDF is laughably easy, so that I can run this circle over and over with you about how if it’s so easy, then you don’t need RDF…
I don’t understand the hatred for DPS players, I just don’t get the stance of being ok for players who pay the same price as you to play the game and saying it’s ok if they can’t access a part of the game they want.
Instead of having tirades on “why my solution is better”, let us try to do a pro/con list.
Con of LFD:
You cannot select the player with whom you play, potentially leading to groups with people not speaking your language, semi afking, people not knowing how to play their classes. Even if mitigated by kicking function, it is not ideal.
You diminish immersion as to the “all get to the dungeon”.
Pro of LFD:
If you are not meta, you do not get a wall of “class X is garb, get lost”. With LFD, all players get to play.
If you are dps, you do not need to beg for a spot “super geared, trust me bro, see my shiny achiev”. You are patient, and it comes.
If you are a dps, you can totally avoid the “blue, XX rez” situation that a lot of player dislikes.
You can totally avoid the chat spam.
With the dungeon difficulty having preliminary gear level, you don’t need to sit in a specific city to inspect the player. Preventing you to gather, complete quests or others.
LFD does not forces its usage, people will still build asking “LF X for achievement”. like it was happening in WOTLK.
Access to low level dungeons previously (see tbc) totally unfrequented.
Reduce strongly the need for boosters at low level. It merely becomes an option.
You remove physical transport barriers to access dungeon “I am too far, i’ll pass”.
I cannot help but see an overwhelming advantage of having the LFD. And i tried really hard to find more Con of having LFD, I just couldn’t.
On the blizzard money-making side, I understand that getting unlimited lvl 70 is a short term money maker. But the above Pro absence, would generate more frustration and unsubscriptions which will be more detrimental to the profit.
I wouldn’t mind removing the instant teleport to dungeon while maintaining the automated group building part.
Remember, this is the person who switched from rogue to druid in order to get into groups. I guess that attitude is to be expected when you can’t play the class you want to play.
Getting into groups is easy! All it requires is leveling up a completely different character. DPS players, amirite?