Still more badges than you get not using rdf. It’s 14 extra badges a week. That adds up. Especially when we are in a faster life cycle for wotlkc so you won’t have as many weeks to farm the badges.
Yeah if we just look at the end result, we are not disagreeing. I am fine with LFD being purely for forming groups. If you asked me in a perfect world what would you prefer, Cam, that’s what I would say.
As an aside even if LFD was implemented as-is with these extra rewards, at launch, launched with ICC…whatever, it’s not going to be a huge deal for me. LFD in the game or not, whatever form is in, is not a huge deal for me either way. I guess I just have an academic dislike for the “if you don’t like it don’t use it argument.” There are much better arguments to use.
What are you talking about? Looking for Dungeon and RDF (Random Dungeon Finder) are the same thing. It got simplified to Dungeon Finder on release. What is lrd? I’m assuming you meant LFR (Raid Finder) which was added in Cata 4.3. TBC’s LFG is just an early prototype, a slapped together version of what was to become LFG (Dungeon Finder)
The part about Dungeon Finder:
" That segues in nicely to this question: Cross-server gameplay. It’s convenient, but do you think that it runs the risk of destroying server communities?
To be completely honest, [the Looking For Group tool] is a feature I wanted in the game when we launched the game. I was really unhappy when we didn’t have it when we first shipped, so it’s been 5 years coming. Maybe it wasn’t the number one thing I wanted in, but it’s definitely one of the top 5 things that I wanted in the game. It’s actually our third try at a proper LFG tool, and this one gets it right. With the Meeting Stones, we didn’t put enough attention into it, we just tried to jam it in, and people didn’t use it. The second tool, it ended up being compromised feature – we tried to cater to too many different audiences.
As for the community question, I used to … I think that 5 years ago, I would have answered this question differently than I would today. I was all about preserving the small realm communities, but already… Well, look at Battlegrounds, it’s a good case in point, because it doesn’t diminish social relationships that matter on a realm. Sure, everyone can bring up “that one guy” that they know, the ninja looter who stole his stuff. But I think your real community isn’t the whole realm, but it’s your guild and the friends you group with, and the cross-server LFG won’t undermine that at all. The Dungeon Finder – by the way, I think we just renamed it the Dungeon Finder last night – We designed it in such a way that it serves the need for guilds and groups and friends. You don’t have to always [join a Pick-Up Group]. If there are four guildies in a group who just need a fifth, they can do that. You can also use it if even you have a full five-person party.
Or, you can do it if you’re on your own and just want to run something, so I don’t think it diminishes it at all"
~Rob Pardo, former Chief Creative Officer at Blizzard Entertainment
You’re basically saying you have to use it 1 time.per day to get the bonus badges yet I have to do the daily quest 1 time per day to get the bonus badges already…
So again, an old quote that blizzard has stated they feel differently about now.
Hindsight effects opinions and viewpoints.
A good example is years back there was a game tournament that had bit coin as 2nd and 3rd place prizes, with a cash prize for 1st place. If people knew bit coin would be so valuable today and I was the first place winner, I would have intentionally got 2nd or 3rd place because the cash prize was nowhere near the estimated cash value of bit coin today when back then it was thought of as an interesting gimmick at best.
I never said it wasn’t easier but in this situation easier is superior because at the end of the day a player may not be able to do a dungeon without it and you can sit here and dance all you like it’s true.
Do you know that that will be the case if LFD/RDF will be included at launch? I sincerely intend no snark, I’m really asking. Because as you say, there is no “previous tier” badges obviously at WOTLKC launch. So
LFD when it was originally launched, at least according to Wowwiki (I’m looking at their screenshot that is captioned “original dungeon finder”), awarded 2 Emblems of Triumph each time AFTER the daily. Ironically I can’t find what you get from the daily but I assume it’s a better reward.
Anyway. If Blizz does change their mind and decides to put in LFD at launch of WOTLKC, how do we know they won’t decide to keep the spammable rewards too and since there is no previous-tier badge yet, they just go OK it’ll still reward 2 badges from the current tier after the daily. Or they could do it like you say, only have the first one be the daily and subsequent ones have no additional rewards.
But we don’t know, right? The extra rewards could potentially become problematic.
Anyone who doesnt want to use it can just find a group the old fashion way, its no big deal, but there are people out there who cant find a group without it? Yeah thats not contradictory at all.
The argument of this thread is that “if you don’t like it don’t use it” is a bad faith response to people agaist rdf at best. If rdf becomes the system in place we will have to use it or fall behind. It won’t be an option unless we want to intentionally shoot ourself in the foot by not using it.
Also a simple difference is this.
In wotlk with rdf if people got occulus many times people would just leave. Now let’s say no rdf and the daily heroic is occulus. We now have to do that dungeon to get the daily badges. Instead of being able to nope out and just get a “better” dungeon to get our daily bonus badges from. This makes people experience ALL content more consistently vs being able to pick and chose on the “daily” dungeon by just saying no and leaving when they get one they don’t like. Or worse, vote kick a random person then leave to avoid the leaver debuff.
Rdf is much easier to abuse than random heroic daily even if you ignore the effects cross realm, no accountability, exc can have on player behavior. So there is a difference there as well if we ignore the social, behavior, and community aspect differences.
They are both bad for the game. But rdf is actually easier than normal dungeons because you can chose which dungeon becomes your “daily” by leaving any choice it give you that you don’t like.
Why wouldn’t they “completely change that”? They already said no LFD that’s a pretty big change, no? So how am I making up issues when I’m concerned about them making another big change of, say, having the LFD rewards be spammable current-tier badges, when they’ve already shown that they can and will make big changes?
But even if someone tries to gain the system by leaving you will still get an instant q because that person left there isn’t really any gaming the system once you’re inside the dungeon.
You can leave get the penalty for leaving wait it out and then reque however the people you left were still be in the dungeon doing it getting their bonus badges.
Thats not the comparison I was making but I dont think youre really worried about paying attention as it is waiting for an opportunity to use some “gotcha” line.
This is where Id normally set you straight so you can respond to the actual point but I really just dont care.
I want RDF. Dont like it dont use it is still dumb tho.