If you are pro-covenant, read this

The " veil of ignorance " is a method of determining the morality of issues. It asks a decision-maker to make a choice about a social or moral issue and assumes that they have enough information to know the consequences of their possible decisions for everyone but would not know, or would not take into account, which person they are. The theory contends that not knowing one’s ultimate position in society would lead to the creation of a just system, as the decision-maker would not want to make decisions which benefit a certain group at the expense of another, because the decision-maker could theoretically end up in either group.

I suggest anyone that doesn’t want Covenants to be easily swappable to read the above.

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Just grind for two weeks when you swap specs or want to use situational abilities. Just to go back to what would have been the other talent.

fixed it thanks

covenants are different from class design, they’re easier to balance

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It’s a game. It’s not that serious. And you should take your own advice…

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Yet you talk like being able to freely swap is the equivalent of holding a gun to your head forcing you to constantly swap.

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No, that’s you putting words into my mouth.

Not by a long shot. You CONSTANTLY say “forced to switch forced to switch”. That’s your one and only argument and it’s paper thin.

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And you think there’s a gun to my head because people will try to force me to switch.

Your only argument is a subjective question no one can answer because it can’t be answered objectively.

Putting. Words. Into. My. Mouth.

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Do you have the inability to say no?

My argument is objective freedom to experiment with all covenant abilities at any time. There’s literally no downside. At all.

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That wasn’t the point. You’re intentionally side-stepping it.

It promotes trend chasing. It also adds more unnecessary flexibility to the game. Even FFXIV and Guild Wars has limitations. So no, it’s not objective. It’s subjective.

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That’s the entire point. You say it’ll be FORCED and I say it’s a choice. So you either have the inability to say no (personal problem) or someone is physically forcing you to switch. Which is it?

Some people like playing their characters to their maximum potential. Are they wrong? You seem to think they’re wrong in wanting that.

I have never heard anyone say such ridiculous nonsense. Flexibility is not a bad thing.

No, freedom to choose is objectively better.

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No. The way you talk about alleged “cons” with covenants if they were flexible is similar to people putting guns to other players’ heads demanding that covenants be switched in order to get into groups. I.E. The idea of players “forcing” others to swap - even though that’s not even a thing, nor would it make sense since you have to level and earn the power through each covenant.

Hey look a person with a hidden armory!

No. There’s nothing preventing them doing that with Covenants in place.

Too much flexibility promotes homogenization. Homogenization was an issue previously in this game’s life cycle, which prompted the developers to make WoD the way it was.

It’ll be ENFORCED. Not the same thing. Promoting Pugs over Guilds is not healthy for the game overall.

No, infinite flexibility is subjective. Freedom of choice already exists.

Some people also like to try things out on their own. Especially in varying content like M+ with the changing affixes and with group compositions that can vary drastically. It’s not necessarily about optimizing potential - for casual players it’s about feeling things out on their own without having to go to a third-party.

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Wouldn’t really change much, didn’t play BfA past uldir, and then M+ now.

And I’ve said I don’t care if you can switch covenants, mulitple times, I just would rather have a reason to actually select one.

And yet the restrictions will funnel more players down the same path instead of letting players choose and experiment freely with all the various kinds of combinations available.

There you go, I fixed it for you.

It honestly doesn’t. The choice exists, it’s just not instant. That’s the basis of the argument; time spent and not about the actual content.

Yes it does. Players cannot be the best they can be at everything they want to do with the locks in place.

Are you a Blizzard developer? Or is this just your opinion to try to make your original argument stronger?

Might as well be the same thing. Splitting hairs won’t help your argument.

One thing we agree on but this is not the way to do it.

No it’s not. Not at all.

Once you make that choice, poof there goes your freedom. That sounds like the opposite of freedom of choice.

In order to kill theorycrafting, blizzard would have to make the game Vanilla easy again. That might work for some, and maybe yourself, but I like putting effort into things.

I came back just before 8.2 last year after not playing since LK. It took me a minute to figure out the systems, and catch up, but eventually I got into Mythic Raiding. For SL I want to get Cutting Edge on every tier. Which means I’ll be a slave to the meta, and I’ll be trying to optimize my character the whole time. So having access to swappable covenants, or if they just cut player power out of covenants altogether, would be desirable.

Coincidently, there is a version of the game that sounds more your speed. It’s called Classic. The hardest mechanic in vanilla was trying to stay awake.

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