You could theoretically get a perpetually best-in-slot trinket from an LFR boss. I have seen players get max-ilvl Titanforged trinkets from LFR on several occasions.
This is a perfectly fine system in a single-player game, but this sort of RNG has absolutely no place in an MMO.
Remember when it first came out and the ring unlocks were based on the IL of the piece, so you could get an IL upgrade that had rings locked for weeks thus making it a downgrade?
MAKE MY CHOICES MATTER. If I want to play horribly it should be because I choose a skill that was horrible. Not because I followed my passion for art and got screwed by Blizzard’s lack of balance.
That’s right make MY choices matter and stop letting Blizzard choose for us. #pulltheripcord
Also that was fine. It rewarded the majority of players for doing the content they did. Those who were salty were the minority of high end raiders who felt their effort was trivialized because a LFR scrub has one piece on par with them or heroic raiders who for some reason felt that they needed to chase that dragon of BiS heroic level gear so they could stop playing.
If they want to make choices matter why not hire some writers that could make some compelling characters and force me to choose between ideologies and personalities that I would mesh with? Oh right cause that would require skill and would make this game a contender for being a good RPG with some stellar writing.
Instead you get to choose what you wanna do for the week, M+ or raid. Real meaningful choice.
You do know that contradicts your stance in favor of locking covenants right? You think everyone should do what they want. I say I want to be able to freely swap covenants. That freedom doesn’t mean everyone will be “”“forced”“” to swap. They can stick to one choice for the entire expansion. Keyword: choice.
Yeah but as I mentioned in my very first thread post you cannot unlock covenants for such an arbitrary reason such as choice. The problem goes further than simple “talent choices” as covenant class abilities are commonly called.
Either way I still support playing the game how they want, whether it comes at the expense of others or not.
But dont take that as me for agreeing with the worst of those interactions.
They’re honestly worse than talent choices. Most talents are built with your spec in mind. Some of these abilities are so damn awful they’re bad for all specs. Just a horrible horrible system over all. 2 years from now we’re all gonna be talking about how awful it really was and how good SL would’ve been if they were never in the game in the first place.
I’m going to play it. I don’t think it will be as fun as it could be. The past 2 expansions got MUCH more fun once they relaxed the terrible restrictions on the current systems. I see this as being no different.
It’s kinda like dealing with your mother…You can choose anything you want dearie, well it’s just…ohh noes, I shouldn’t say this… But if you go to that one, it’s going to be harder and your not going to see your buddies as much. But no no don’t let me tell you what to do, you choose…because your choices matter. Don’t think about all the punishments that will probably happen if you choose wrong dearie.
With the way soulbinds affect that covenant specific ability yes gameplay be damned when they’re unlocked to switch at will.
It will undoubtedly take a lot of time to pull the rip cord and rework soulbinds from the ground up so they accommodate all covenant abilities in every covenant. Time Blizzard does not have currently.
They said they have the rip cord. If they mentioned it they won’t have to work “from the ground up”. They probably have the rip cord finished and all it takes is a patch and reset and boom we’re good to go.
Nobody wants people to switch covenants. Everyone (even the 1%) are fine with people being locked into covenants and all the flavor aspects of them being locked … They just don’t want covenant class abilities to be locked to the covenant you are in. Which fits the RPG, story perfectly … because as you level through each zone, you are each covenant’s champion and hero for helping them. Granting the player 1 ability from their covenant is a perfectly reasonable expectation for the person that saved the day.
And also people don’t like the weekly conduit lock out for a myriad of valid reasons.
I think it’s cool as well and I’m sure that a hell of a lot of people who are against the system are against the system, not the existance of covenants.
One thing I would is that while choosing a faction to belong to sounds cool, the way covenants are presented while leveling do not suggest that we should have to pick one at the end. That choice just comes out of nowhere and makes no sense whatsoever. That is something I can’t get behind when this choice is being so hyped up.
If they have this fix prepared and ready, what is the point of putting this version out? Why?
The implications so far suggest they have a draft or idea board of the fix, and not a built fixed system itself.
Not to mention balancing and tuning that will be infinitely harder with more than double the combinations of every covenants soulbinds put with every ability.
How long have you been around? Remember the whole flying debacle in WoD? Remember the overwhelming negative feedback azerite armor got in the beta? Blizzard is so stubborn they will push forward regardless of any feedback. At least in this case they’ll push it out as is and HOPEFULLY pull the rip cord very soon once they see the negative feedback. Yes, there will be tons of negative feedback or I’ll eat my shoe.
Well I guess we’ll both do nothing but speculate since neither of us work for Blizzard and don’t truly know what’s going on.
No more difficult than tuning it as it stands now. Literally no different.