If WoW were setup like FFXIV

I like how you left out that only certain select items can be stored in the “infinite” space of the armoire, lmao. And recently, some things that should be able to be stored there–can’t be. See the Crystarium set.

There are far more armor sets ingame than there is Dresser space, because how many jobs are we up to now? And you can use ALL of those sets for glamour. There are like forty cash shop sets.

The chocobo saddlebag is unlocked via MSQ, and you have six slots left.

You have one slot left for mainhand, and two more jobs are coming with Endwalker.

Even if you’re only going for the DoH/L achievements, you use a lot more mats than those random bits and bobs you’re displaying in your main inventory. But you seem to be a crafter. You have all those Faded Copies for orchestrion, where are all the mats to turn them into actual usable music rolls? Where are the ingots, the lumbers, the multiple types of whetstones needed for those raw gems, all the ingredients that went into all that food you’re carrying?

You also don’t seem to do much by way of fishing achievements, because quite a few baits/lures can’t be bought at a vendor for just gil, and take enough effort to make or farm that you wouldn’t want to toss them. And after you sit around for days waiting for a spawn and beat the layers of RNG to catch a rarest of rare fish–some people like to just not blow that trophy up for Fine Sand and a crystal or two. And all fish are viable potential sales now, thanks to the housing trophy frames and sometimes aquariums–some of them sell for a lot of gil. Some of the recent ones sell for millions, so the idea of vendoring them for silver seems counterproductive.

Two of three holidays just this year offered only headgear and housing items. It’s listed right on the Wiki, lmao. The third was a giant chicken suit which I’m sure other Viera and Hroth players are super hype to wear.

I’m not counting “Moogle Treasure Trove”, because that’s not a holiday, that’s a dungeon grind when there’s a lag in actual content if you really hate yourself that much.

Garrisons were given to all players for free. So what are you saying here, the free crafting area is the one with bad design, the one that the majority of the FFXIV playerbase wants but will not get–good?

Ah, but I thought the whole point of all the spam in GD was FFXIV was totally better and different than WoW?

No. You que up for Praetorium or Meridianum, you are forced to watch it all–they made it mandatory a while back. And your solution is “no one makes you que for it”, really? Lmao.

Without spoilering, I can safely say the entire game revolves around being the go-fer for that giant crystal.

One word: “Calamities”.

Dude FFXIV literally has this I had to buy one to skip all the tedious content.

If you play FFXIV as WoW, you’re going to have a bad time.

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So true lol.

Yeah my inventory def isn’t like that lol. I do a lot on housing stuff so I have to stock up on certain mats, and that all adds up. ATM redoing the FC house so my inventory is a hot mess atm, haven’t been able to sort it so its like this:
https://cdn.discordapp.com/attachments/302899448579620864/853964024755388467/unknown.png

I’ve leveled every single job so usually gotta move around gear when I get something new too. Also I take care of the FC gardens so that takes space. Most of the mats in there is extra stuff that I’ve made the past couple days.

https://cdn.discordapp.com/attachments/302899448579620864/853964107942461460/unknown.png

Usually shove stuff I don’t immediately need in my chocobo bag. Sadly can’t really shove walls/floors/exteriors into housing storage… :frowning:

Also everytime we get new holiday outdoor items, my storage cries lol.

https://cdn.discordapp.com/attachments/302899448579620864/853964552336441364/unknown.png
https://cdn.discordapp.com/attachments/302899448579620864/853964725989933076/unknown.png

Retainers mostly hold more used mats I tend to use more often. I don’t pay for more space so usually stuff like rosewood or cobalt ingots or varnish, aka stuff used more often, gets priority over more obscure mats. Like I usually don’t save gems or stuff used on the one off ring or something.

https://cdn.discordapp.com/attachments/302899448579620864/853965666071347280/unknown.png

The new bank tabs def helped, but we generally only put HQ mats in there for people to use to save space. ATM we’re running into issues with not sure what to do with what the submarines bring back. But generally if someone needs something, there’s a good chance we have most of what is needed on standby.

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It seems disingenuous to say you don’t have to do leveling to play other classes in FFXIV.

When you “change your weapon” on your level 80 MCH to become that other class you want to play, you become level 1 of that class. Naked, save for that baby’s first weapon.

And you just used up all the MSQ getting your MCH to 80. Probably a lot of sidequests too, to avoid the Red Ring Of Death from blocking your next MSQ quest.

You probably saved no gear (if it can even be used by your new class) because of the bagspace.

There are more than ten jobs to level to 80.

New Game Plus gives no quest exp or gear rewards.

Welcome to the neverending grind of the same dungeons/PotD/HoH.

It already has this. You have to complete your covenent campaign to unlock things. There is already a boost available.

Both games suck at the mandatory content thing.

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I just started playing FF14 for the third time, and I was actually able to stick with it for more than an hour. I click quickly and don’t read the quests and always skip cutscenes.

In FF14, every single time you start a dungeon if plays a cutscene. Even if you’ve seen that cutscene 100 times. It’s obnoxious.

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No I don’t think that statement still stands whatsoever. I provided an avenue that literally anyone can find in order to avoid having to omnicraft/pay money. Finding a free company where people are willing to help each other out is extremely easy. There are even “new player friendly” FCs and fellowships that exist now.

If you choose to eschew all of those resources which are incredibly easy to find, then yes, it would be more convenient to level all of the crafters. However, that’s really a fabricated issue that’s caused by your solo play-style and not one that’s inherent to the game itself. You’re basically tying your arm behind your back and complaining that the game is too hard.

Also, the fact that you keep trying to claim that I was “carried” even though I also contributed free resources and parts to other people, tells me that you’re just salty about this for some reason.

I’m the kind of player that rarely can be bothered to craft in an MMO because I usually find it so boring. I’ve probably leveled all of the WoW profs to max at one point or another just to be useful to my guild at the start of an expansion, but if you’ve done that once then you’ve done it a hundred times. FF is at least engaging enough that I found it fun to level and continue to contribute stuff to my FC. I’m sure they could find ways to improve it of course, but it’s currently miles ahead of WoW’s crafting.

Building off of that, I still prefer to do raids or dungeons since I’m ultimately there for story and combat. But my why should my preferences be taken as a sign that there’s something wrong with the crafting system? There’s no need to level all of the crafters, I’m not an achievement chaser, nor am I a competition-ist, so why would I care about that?

Not that either of these last two paragraphs are slightly relevant to the “can you level a single crafter on its own” debate.

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In FFXIV you do 100 of story quests once. In WoW you do thousands of hours of the same story quests because you have to level alts to play all the classes.

As an RPer, I could never get into having one character who’s able to do literally everything. There’s no… feeling, or commitment, or specialization that makes it interesting. Worse, all the races in FF14 are pretty much the same except for their appearance. Even their racial histories and cultures are barebones unless you go and finish the hours of content in their specific racial zones.

It’s for the best, anyway. All the FF14 RP is generally just ERP with catgirls that “come equipped with an extra surprise” anyway.

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WoW players have begged for raids with no trash forever. I don’t see how people would be up in arms about the raid design if that were the case.

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Nothing is stopping you from having alts in FFXIV. You’re not LIMITED to one character, you just CAN do everything on one character. I know a few people who have alts in xiv, but it’s not as common because it’s less forced on people.

This is why not every WoW player is right for FFXIV. Not every player wants the same thing out of a game. FFXIV is a game focused on story, so it makes sense that your core linear narrative which is the story of your character, would be something you have to experience. 90% of WoW’s main zone storylines are just… side events. Take 'em or leave 'em. They’re non-linear, and your character is mostly not terribly important to them as a whole. So it makes sense in WoW that you would be able to skip them.

The beauty of it is that WoW and FFXIV are different games that appeal to different audiences, and as a result, will complain about different things. WoW’s audience can’t imagine having to do every story quest because most of WoW’s story is irrelevant. FFXIV’s audience is glad they did, because it gave them such an understanding of the characters who will be accompanying their character through the story the entire way… and give them insight into the story that has been pervasive through three full expansions now.

Different games. Different audiences. Different preferences.

How it should be.

Fortunately there’s a menu optiopn you can change to turn these cutscenes off once you’ve seen them once. (With the exception of CM and Praet, which are considered so integral to the core story that they wanted to make sure new players could experience these moments live without other players skipping the cutscenes. But they separated them out into their own distinct queue and give dramatically increased rewards for players who choose to do them)

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You leveled one profession because of the efforts of others who, like me, did the work to actually be able to provide those mats. You keep talking about “FC HELP U” when you keep missing the fact that I am the provider in my FCs, and I did it to help my FC members and friends, lmfao.

I don’t know why you keep trying to act like you know omnicrafting issues when you are not only not an omnicrafter, you find crafting “boring”. But this conversation has run its course.

In FFXIV you deep dive dungeon for thousands of hours because they give you a baker’s dozen of jobs with no effective or entertaining means to level after your first 80, so ʅ(ツ)ʃ

This isn’t true. I recently resubbed to FFXIV on midguardsomr and there’s players everywhere.

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It is the same as WoW. Just spam dungeons to cap. You need to in order to learn your job/class anyway. Just like in WoW if you solo to cap and then jump into a max level dungeon you aren’t going to have a good time since you won’t know how to play the game. I actually just leveled lolDRG from 10-50 yesterday doing dungeons.

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Can confirm there is barely a spot without a person in any of the major cities on Midgard.

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So it’s the same as WoW, but your original post tried to make it seem like it was different than WoW? Except where you can revisit old zones you may not have quested in before via Chromie, in FFXIV you are stuck in the same dungeon grind. Sound about right?