Rofl, why are you assuming that there was an omnicrafter in my FC when I was leveling my crafting job? There wasn’t. Again, we all worked together to provide mats/components to each other.
I don’t care how many times you tell me that you’re “THE PROVIDER” for your FC, that doesn’t make omnicrafting any more of a necessity. You’re choosing to play the game in a certain way that makes it harder to level, just like I chose to cooperate with my FC so that none of us felt pressured to level every crafting job on our own.
So once again, it is entirely possible to level just one crafter as long as you’re willing to make friends and cooperate with your peers, which is all quite easy. If you volunteer yourself to be the sole crafter for your FC then that’s great (although you’re also a potential single point of failure). But that’s also ultimately on you/your FC for choosing not to work together. You didn’t have to level that way and I’m not in the habit of letting people spread misinformation like that.
P.S. I know about omnicrafting “issues” because I worked with my FC mates to complete things that they/I couldn’t do alone. I feel like I shouldn’t have to explain that since it’s at the crux of this argument.
It’s hilarious to me the mental gymnastics you’re going on to ignore dudes points. I have like 3 days left on my wow sub and probably am switching to ff14 into the foreseeable future. But they’re 100% right. No game is perfect. FFs issues with crafting are legit. Can’t hand wave it away.
I mean, the idea that crafting professions are interdependent upon each other is a feature in my books.
I want crafting to be interconnected. Many years ago now, on the old WoW forums, I posted a lengthy suggestion encouraging Blizzard to do exactly that with WoW.
The idea that as a crafter I can make components used by other crafting professions so I actually need to work with others to make masterpieces… that’s like the perfect setup for a highly social game.
If you have one person in total control of a specific profession no one else in your FC has and say they unsub, or god forbid DIE unexpectedly then what?
Recruit? Funnel resources to help someone else level a crafting profession? Buy stuff off the marketboard? Collaborate with a different FC? Find some random person in the game who does that profession and collaborate with them?
I dunno, I’m sure there are other solutions. But that’s just off the top of my head.
That is possible yes but dude and you are trying to hand wave away that other persons point. You cannot force other people to do what you want them to. So essentially in FF you are at the mercy of the ah or have to spend hours and hours leveling stuff to make sure you can do it yourself. I was on WrA for a long time and we had one of the most progressed guilds in the game on it at the time. That guild was an aotc guild. Not a ce one. Just because the game has something exist in it doesn’t mean your server or even most will have access to it.
Every decision has pros and cons. Nothing is 100% positives.
Interconnected professions:
Pros:
Professions feel more collaborative. Creation of items feels like a team effort. FCs feel like they’re all a part of the process regardless.
Cons:
The loss of an individual person feels more impactful. Catching up is more difficult. A person cannot just do one crafting profession completely on their own without interacting with others.
It’s up to you to evaluate whether the pros outweigh the cons. For me, they do. For that guy? Maybe they don’t.
So you know all about omnicrafting issues but also you don’t believe there are omnicrafting issues, lmao.
It’s far more efficient to become self-sufficient in this game, as well as becoming a far greater help to others. I’m a provider, but not the sole provider–the whole “teach a man to fish” thing applies here, too.
If I was only an Armorsmith, I’d be a much greater “potential point of failure”, because quite frankly, your single prof isn’t going to help an FC mate that needs GSM and no GSMs are online, or ALC, etc, and you’d only be able to make and turn in a handful of workshop materials. If crafting is so boring to you, I have to wonder if you keep your gear up to date, melds, recipe and DoL books, etc.
Also, seeking out “friendship” to make sure you have a steady source of mats sure is, uh. Magic lol
I need to go tell the Savage raiders their business now, even though I’ve never done Savage raiding. Thanks for the laughs again, friend.
I’ve never seen you before today in my life but you’re the only person responding right now who is making even a sliver of sense. Both games have pros and cons. You can like a game without being delusional about it being perfect. The amount of shilling for FF is beyond anything I’ve ever seen for wow. And I’ve been on the wow forums since the beginning. Never been to the ff14 forums. This ridiculous shilling for ff14 happens on wows forums. Just… lol
I think part of the cause of this is just how insistent WoW’s community often is on dismissing other games as having anything to offer at all. It’s very easy to get defensive about something you love when a community you’re a part of acts like it’s worthless and awful and without redeeming quality. But ya, it definitely gets excessive.
I try my best to give an accurate representation of ffxiv, because as much as I love the game I can also recognize it is very much NOT the right game for everyone. It has a very specific appeal and a very specific audience… and it will be the perfect game for people of that audience. But for people not of that audience, it’ll seem like an irredeemable slog.
it’s a casuals game at it’s core. i am a casual. it’s a better fit. i like the crafting, myself. but someone who wants mythic+ and mythic raids from FF and to NOT feel “forced” into professions will hate it.
I would put it as ‘it’s a social game at its core’ rather than casual… because like… extremes and savage and ultimate are every bit as hard, if not harder, than mythic raiding… but the goal is on encouraging people to make friends and play with friends and play with family and collaborate on stuff. But ya, I think we’re kind of saying the same thing, just with different words.
Whereas WoW is a competitive game, and it’s focus is on stuff like esports and people who want to have ratings and rankings and the like… that’s the audience for WoW.
its doing better than it was, but it isn’t doing better than wow. wow has not yet fallen from grace for most people. and until that happens every other MMO is an alternative to wow. that’s just the way it is. i am not happy with blizz myself but my subjective opinion doesn’t negate objective reality.
On the FFXIV subreddit as of Sunday, there is active discussion of how to deal with the Yoshida’s Witnesses, because that place dunks on WoW more than it actually discusses FFXIV, lmao. If you have a criticism, you are downvoted to oblivion–and man, do not point out the huge difference between Twitch subscribers to this game against that game, lol.
I’m recently of the opposite situation of you, tbh. The fanbase has devolved into an obsessed ex or a cult. They spammed Twitter with an obnoxious copypasta trying to get the game trending; one of them posted it (plus NYA NYA THIS GAME BAD FFXIV GUD) on the official Twiter of Genshin Impact, which isn’t even an MMO. It’s just too offputting. I am there for my FC and friends, but I have been given a new appreciation for what Warcraft does right.
are there any good alternatives? i don’t want to deal with cultists either. i am sick of mythic+ and raiding though and just want to spend time having fun. wow hasn’t given me that in a long time.
the forums aren’t reality. wow has been #1 MMO since release and still is to this day. regardless of how you or i feel about it objectively wow is the most popular MMO. and likely now has 3 in the top 10. haven’t checked since tbcc came out. but i imagine that’s the case.
I think all MMOs, WoW included, at this point are just specialized games with dedicated target audiences. I think, to some extent, WoW’s audiencei s a bit in denial about being this dominant generalist still…
I think we need to stop looking at any of these games as being in competition unless they’re specifically targeting the same audience. And I think the elitism of certain subsets of each community really hurts this by driving animosity between communities that all just want the same thing: MMO gaming to be popular.
There is no way WoW has 110 million active players. Literally no way. None at all. If WoW had 110 million active players Blizzard would be talking agbout that EVERYWHERE. It’d be on every ad. It’d be in every blizzcon. It’d be at every quarterly financials reveal.
If WoW even had 15 million active players, they’d never stop talking about it.