i havent been to the ff forums except to look to see which tank job i should level. and looked at two threads and then never went back. the community was that off putting. as with me ignoring most people in game in wow i planned to ignore their forums. are there wow cultists subbing just to trash ff14 on their forums as well?
Assuming you could somehow actually fill each of those sections (which you cannot, as many sections are evenly sized with far more used/useful sections, and yet are here counted as equally contributing), some context:
Said inventory must account for up to 29 classesâ worth of main-hands, 12 classesâ worth of off-hands, 6 armor classes worth of armor, 8 (far more inventory-intensive) professionsâ worth of materials, certain tokens and currencies still for whatever reason not included in the Currency section, atop the common consumables, collectables, and so forth.
Moreover, to make use of the glamour dresserâs 400 slots (already a downgrade from the infinite slots of the Appearances Collection), requires
- that you visit your instanced inn room in a main/âcapitalâ city,
- that any items you wish to add be fully repaired / at 100% condition,
- the item whose appearance you wish to preserve be removed from your inventory to be added to your collection of available appearances / glamour dresser inventory, from where it cannot be restored without again visiting the inn room, thus requiring that anything you still actually have use for on another class on the same character be stored in your base inventory instead, and
- consumables to be used each time you add an item to the glamour dresser.
Meanwhile, the retainer inventories can only be accessed much like a very laggy bank you have to gossip-option through every time you wish to use them and cannot be used simultaneously with a great many other UI components, and the saddlebag requires instead be out of any city, and requires a consumable for every hourâs access thereto.
Even if the inventory concerns were about equal for simultaneous multi-levelers in XIV as for any given player in WoW, an equal concern would be far more⌠concerning, just through the sheer inconvenience that plagues XIVâs inventory systems.
no, that is overall accounts. around 4mish if you count era and retail.
That depends on if you want an MMO or not, I think. I canât entirely recommend Guild Wars 2âI love a lot of things about it, but I was gone a WHILE and itâs been so confusing to catch up. Pretty sure Iâd have to shell out for all the chapters Iâve missed, too. They have amazing zonesâthe gameplay is a lot simpler than WoWâs, though. SWTOR had some really interesting features, solid story with dialogue trees that actually mattered, the PvP was funâwhile I was subscribed. f2p is so microtransactioned it just immediately turned me off.
Iâve been curious about ESO because I loved Morrowind back in the day, I probably will test that once the inevitable burnout phase happens with WoW. I came back not too long ago, so everything is still new and I missed the real slog of Renown.
OH and ofc Classic. I have a hunter over there from vanilla classic, but man Iâm nervous lmao. If they ever release a Wrath Classic, I will never play another MMO but that.
Single player games, Iâm somewhat behind the times. Iâm still working on Bloodborne/Dark Souls.
NewGame+ does not grant Exp. Its there for people to replay the story at certain points if they wish.
There are numerous other ways to level jobs other than dungeons. Leveling another job after maxing out one even gives you an exp boost.
I also note that site doesnât list very many of the eastern exclusive MMOs. And, honestly, I expect that some of the Chinese MMOs probably way outpace any games we play. lol
Sadly, thatâs unlikely. Most of the â#GCBTWâ guys over there (though especially those less likely to be using that tag per se) are the more veteran and invested XIV players, simply past the honeymoon phase.
gog has a free souls like right now and witcher 3 for $10. might just take a break from MMOs for a while tbh. i want a fun rpg experience. doesnât have to an MMO for me.
brb gotta barf
Which is what ruined WoW.
That shizzle does not belong in a MMORPG.
I mean, clearly it does⌠because WoW is still successful doing it.
Whether I like it or not (I donât), itâs doing well for them. Theyâre still holding a strong sub count, with among the highest playercounts in western MMOs.(I say âamongâ because we really donât know exact numbers, just best guess based off APIs and the like)
So⌠for players like me who donât like it, we should find new games.
No. âFFXIV sucks WoW gudâ isnât a thing on either WoWâs sub OR FFXIVâs sub. Maybe there are a few my site searches missed? But it is a very lopsided aggression coming from the FFXIV playerbase. Which is weird, to say the least, because Yoshi-P calls himself a âBlizzard fanboyâ, freely admits WoW inspires FFXIV, and would either 1) love to do a crossover with WoW or 2) would drop everything if offered work on Diablo, lol.
Plus, you know, the way to show people what a great community you have is to act like absolute walnuts on other gamesâ forums.
People are now putting hands in pockets acting like this thread wasnât brought about by the spam of Yoshidaâs Witnesses, I see. Itâd be funny, if it werenât so secondhand embarrassing.
should i go look at ff14 reddit? was gonna resub once my time runs out for wow. promised the wife i wouldnt while i have active game time for wow.
I would never suggest anyone look at reddit. Itâs reddit. lol
ff has always made top tier 1 player rpgs. their first MMO sucked obv. the second one did initially, then they fixed it. i imagine the creators have watched very closely at what blizz is doing and is doing what works, and reacting differently to what theyâve seen hasnât worked for wow.
The sub numbers are less than when WoW was an actual MMORPG.
But WoW still earns more money due to the new e-sports market.
I wonât say the direction is bad for income.
It is bad for the game though.
FFXI, oh the memories, lmao. I miss the lack of mob leashing and never knowing if I was headed the right way. It took me months to get somewhat leveled. The Judgemasters were great, though. I saw one strip a scammer on the spot.
It was still bad enough it made me skip over the chance to experience FFXIV 1.0. Still not sure if thatâs a bad thing or good thing.
Ya, but WoWâs peak sub numbers were never sustainable. Anyone who thinks they were is basically making the assertion that WoWâs devs were so good that nobody could ever make anything even close to as good as what they made, which is pretty delusional to me.
Back in the Wrath days, WoW had no real competition. Every other MMO except like Eve in those days was just âtrying to be WoW but worseâ - they were all generalists who couldnât keep up with WoW. WoW was a generalist competing against other worse generalists. So it had the full MMO population.
Since then more MMOs have taken the Eve approach and targeted specific audiences by specializing their design⌠and thus they did those specific specializations better than WoW does, even though WoW did other stuff better than them still. But people whose gameplay was primarily focused on those specific components gradually shifted over to those games⌠meaning each of those games accumulated an active playerbase of 500k to 1.5 million.
And thus WoWâs sub count inevitably decreased. Regardless of what WoW did.
If WoW was going the right way in Legion with a different advanced system that we have gone a long way in the new system that they added and that could not be due to lack of technology in the days of Vanilla.
When BfA arrived and the developers wanted to do something similar to a VANILLA STYLE, they regressed badly enough that the quality of the game did not help anything, what was in Vanilla remains in Vanilla, and they have not learned anything since then.
That is why now we do not need to plague another game more (which does not help the exp system based like Guilds Wars either) but we do need excellent and aesthetic improvements to make an Azeroth look better without abandoning that concept that we saw in all expansions in which it was identified that we are in WoW, which in Shadowlands is losing its identity.
something that one of those things would help, apart from its political inclusion system that not only Blizzard and any other company is doing today, only that this time it was not harmful or that they did not help the game at all:
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a JRPG concept that if he saw a lot in Warcraft 3 and WoW: TBC, the Draneis and Belfs helped a lot in giving more aspect to the game, and I think it would be his last chance to give that concept that does not come anything to do in Dragon Ball Kame Hame Haâs and Final Fantasy SEVEN that has nothing to do with a much better world in an epic fantasy with better aesthetics in the environment.
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New neutral race based In concept animes that show more magic technology for a certain new class that would help the lore of the Goblins and gnomes to shine more (especially the gnomes thanks to their 2 content failures) apart from showing a feminine appearance in this new race that does not remind the beautiful anime girls that it would help a lot in the beauty of the game.
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Tinkers: in a new version very different in which races of both factions it looks exciting to use a tank, caster and healer in a class that comes between cloth or mail depending on the decision.
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a new world That we do not get away from the concept of Azeroth as it is in Shadowlands, which would help a lot to see in the Hearthstone and Overwatch games where they show more different development and at the same time that it does not move away from the WoW concept that we all love.
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It helps in the system that the competition is healthy, and is not one more reason than carries and WTS harms many servers in which with your effort and dedication it helps to be a champion without other ridiculous requirements that are not within the game.
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Better lore in which more does not identify the player as it was in the WoW Vanilla and TBC openings, not another 3D HD 4K stupid and ridiculous Sylvanas opening in which the whole world of Azeroth is compressed only by one character.
I agree with it being a feature. It maintains a market for low level materials and keeps content relevant.