Ideal Horde Council set up

Yes that is the standing reality

Ergo my chart is working off the logic that we throw that standing reality out the window

Neutral groups are a lie as we see with the Silver Hand in BFA.

So just cut the crap and divide the Main Groups.

Alliance gets THE SILVER HAND. Horde gets THE EBON BLANDE.

But conversely Horde gets a new Solar Paladin Orders and Alliance gets a new DK-only (they do not make new DKs like the Ebon Blade does) Order.

In your own words, to balance this out, this solar paladin orders get no recruits either…you know?

And its still doesn´t work, not really. your force certain factions into alliance or horde, and ingame and the entire lore have no REASON for this.

The silver hand, okay, fine, they may be one example…but we saw only human silver hands and dwarf ones, no tauren, no blood elf silverhands fighting against the Horde.

The silver hand is a faction, existing since wc2…and even the human paladin and dwarf paladin get from their lvl 10 quest an invite into the silver hand of the alliance.

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Correct.

Church of Light and Silver Hand welcomes anyone from any walk of life.

Ebon Blade creates new Death Knights.

Bleeding Sun is exclusive to those races and does not accept coverts from other races. Goblins want to worship the sun, great, but you don’t get in

Ivory Shield is Alliance DKs only, who left after the Ebon Blade assaulted Light’s Hope. They do not make new Death Knights under any circumstances unlike the Ebon Blade.

No, no, by your own logic, these groups would then also …not allow anyone to enter…at all.

You see slowly the error in your thinking, i hope.,

? Yes nobody would enter the group. Only Alliance race Death Knights disgusted with the Ebon Blade over time.

Bleeding Sun would be purely Blood Elves, Trolls, Tauren, And Orcs and specifically of those clans and groups.

So if Ebon Blade raises a new Alliance Race Deaths Knight (which is frequent since most of the dead laying around are humans) they can freely join the Ivory Shield.

So if a new Blood Elf/etc join the Blood Knights or Brotherhood of Belore, they can join the Bleeding Sun.

But Ebon Blade raises anyone and everyone for their cause and Silver Hand accepts anyone and everyone for their cause.

Thank you.

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You’re welcome.

Still maintain it should be a Roman Catholic vs Eastern Orthodox situation. The Roman Church in 1964 abolished the Latin Patriarch of Constantinople, passively recognizing the Ecumenical Patriarch of Constantinople as the legitimate heir to the Pentarchic See of Constantinople, given the Eastern Orthodox Communion recognizing Pope Francis as the legitimate successor of the Pentarchic See of Rome if heretic and excommunicated and they never established a Greek Patriarch of Rome.

So the Humans recognize Calia as the legitimate successor of Lordaeron and queen if heretical, and Calia recognizes Danath and Anduin and etc as the legitimate kings of their kingdoms.

But for the sake of vote it’s fine to have High Exarch Turalyon same as it is fine to have Lord Ravenholdt for Alterac, even if neither claims the throne of those kingdoms, the former because Calia and the latter because the dynasty is defunct.

In theory Blizzard COULD borrow from Medieval Europe and reveal Lord Ravenholdt is the closest branch of the Alteraci dynasty because his distant ancestor was a daughter of the king.

Eh, it’s not the best analogue for WoW in my opinion, since Danath and Anduin and etc neither need nor seek recognition of their legitimacy from the Forsaken. We’d need to know more about where the power of monarchs is derived in WoW but if it is derived from the Church of the Holy Light, there’s no schism there.

And in a practical sense, the ability of Danath and Anduin etc to back up their legitimacy by force is omnipresent. The Forsaken post BfA, not so much. A recognition of Forsaken legitimacy from the Alliance is much more valuable to the Forsaken than the inverse is to the Alliance. So if the Forsaken’s legitimacy in terms of government were to be recognized by the Alliance, the Forsaken would need to offer something more valuable than simple reciprocity. Something along the lines of pilgrimage and residency rights to the humans in places like Capital City.

There would also be the thorny issue of the precedent set by recognizing an undead monarch, which would signal to any given dynasty that if they arrange to make themselves undead, they can legitimately rule forever.

Nor does Rome need recognition or legitimacy from Constantinople nor vice versa.

But there’s still no Latin Patriarch of Constantinople nor a Greek Patriarch of Rome.

They just mutually excommunicated each other.

And the early lore has all the kings derived from a specific bloodline/lineage.

So Calia (Rome) and the Monarchs of Stormwind, Stromgarde, Gilneas, Kul Tiras, and Alterac (Pretender) (Eastern Orthodox) mutually excommunicated but still recognize each other

Ergo the root of the tension.

It sounds like you’re talking about de facto legitimacy rather than de jure legitimacy, but I still don’t really see the church comparison here. The Latin Patriarch and the Greek Patriarch were both, nominally, making claims not to sovereignty but to religious authority, whereas in this hypothetical WoW scenario it’s a question of sovereignty. Unless you’re proposing that there be Church of the Holy Light representation within the Forsaken and Cult of Forgotten Shadow representation in the Alliance.

Nah the root of the Pentarchy is Sovereignty over the Church and the matters than the Empire gave the Church over society during the imperial symphony period, which were social/civil matters.

It’s why Basilicas, which were originally Roman Court Houses, became the Primary Church of a Diocese linguistically.

Tying the Church of Light to the legitimacy of the Human monarchies is borrowing a bit too heavily from the Early Medieval Western European history in the Papal declaration of Charlemagne as HRE, which doesn’t work with the Kul Tirans since the Kul Tiran equivalent would be the Tidebishop giving authority to the Lord Admiral.

Maintaining diversity of religion makes sense in-game, and it’s more interesting to borrow from Antiquity configurations of State-Religion dynamics.

Reminder the Ecumenical Councils that shaped Christianity were not declared by Bishops but by the Roman Emperor. The Emperor would demand the Bishops meet to settle a matter and they did so; the Church was partially subservient to the Empire in certain matters even if they had hierarchical autonomy.

Every Kingdom has a State Religion thus:

  1. Kingdom of Stormwind = Church of Light, Archbishop of Stormwind
  2. Kingdom of Stromgade = Church of Light, Archbishop of Stromgarde
  3. Kingdom of Gilneas = Church of Light, Archbishop of Gilneas
  4. Kingdom of Kul Tiras = Church of Tides, Tidepope of Stormsong
  5. Kingdom of Dalaran = Probably abolished religion?
  6. Kingdom of Alterac (Pretender) = ???
  7. Kingdom of Lordaeron = Cult of Forgotten Shadow, Archbishop Natalie Seline

Insisting on Human Monarchy being dependent on the Church of Light screws over the world building of the Kul Tirans.

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Okay, obviously not. The Undercity is the part of the city that’s basically ALREADY a Necropolis. It has pretty much the same layout as Naxxramas. It was probably already meant to be a Necropolis at some point.

Overcity is what they’ll call Undercity once it’s…no longer under.

porque no los dos tho

Refurbish the top as a necropolis castlevania city, keep good old fashioned undercity there

we can park overcity over undercity when not in use :stuck_out_tongue:

Well for one, because the top is the ruins of a human city. It’s nothing like a necropolis, and to turn it into one would be a huge waste of resources.

The whole point it to have the reveal of “Surprise! The Undercity was a Necropolis the whole time!” and then have it fly off at a climactic moment. Which would be believable because UC…looks like it’s a Necropolis.

And then, once it’s in the air, THEN the Horde can go, “Well, these old ruins on top of the Necropolist, I guess we could rebuild them into something cool.”

You can’t do that with the Ruins of Lordaeron. And why would you? If you were gonna build a flying castle from scratch? Why would you use the Ruins above UC that would just, as you said, leave UC exposed?

Not if the Alliance takes over the surrounding country. Which they may still do someday. Half the point is for the Forsaken to have a way to leave if they need to, without leaving everything behind.

Nonsense, a flying castlevania necrocitadel is just what we need

Imagine it man:

https://aws1.discourse-cdn.com/business5/uploads/gamedev/original/3X/d/6/d684791a28d579f6afe26fddebe8d9dbd4b58fa1.jpeg

This floating over the crater with Undercity exposed

Full on Frankenstein-Castlevania vibes

Nah I’d rather Horde keep Tirisfal/Northern Silverpine:

One city floating directly over the other is a really stupid thing to do.

If anything were to disrupt the floatation magic, BOTH cities would be destroyed as one crashes onto the other.

Fine fine, we move Overcity deeper into Tirisfal then

Just look at it.

Why settle for ONE spooky city when we can have TWO: Undercity (Traditional Warcraft Necropolis Themes a la Warhammer Tomb Kings) and Overcity (Castlevania anti-Dalaran).

To wit, as of BFA Humans have Stormwind and Stromgarde.

We can park Overcity anywhere.

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Maybe Tirisfal isn’t a good place for the Forsaken to be period. Heck, it’s a temperate climate when if the Forsaken prefer cold and damp climates somewhere like Howling Fjord or Dragonblight would work better.

You’re not getting Northern Silverpine or Tirisfal Glades!!!

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