I was wrong, RDF sucks

If you think RDF is going to be less toxic than not having it you are sadly mistaken.

Otherwise your logic here is “Well it’s already toxic so let’s make it more toxic”

I’m sorry, this is just not how it happens in the “real world”.

If you use that tool, and you even ENTERTAIN THE THOUGHT of doing anything that is not 100% optimal, you’re considered complete trash that just ruined 4+ other peoples’ day because GOD FORBID you wanted to try to type for 6 seconds.

This is not a for/against for RDF, but absolutely do not act like it’s like running into new friends on the playground when you were 5 year olds. Everyone is complete business and nothing else matters.

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My point is that nothing changes.

Someone can argue that it’d be less toxic by stating that now you can’t gatekeep anyone due to it being randomized who you get paired up with for a dungeon.

We’re just gonna be running in circles because the reality is that it can go both ways with or without the system.

Why in the world would you want to group up with people that don’t want anything to do with you? I have never understood this logic. Wouldn’t you rather find ACTUAL friends? There are TONS of decent people who would love to play with you and all you care about is killing a boss.

That’s why I’m against RDF because I would rather those people find friends that want to play with them.

Howling Fjord/Borean Tundra, or did you mean the entirety of the map, I know absolutely zero people that want to do that run to get to those unless they are already in that zone, its not laziness I really wish people would stop with the tags, lazy, Retail people etc none of it is true we just simply value our time more than a boring run across a ma, especially one that long even if you were lucky enough to get the turtle, or go back to SW/Org and use other boat.

For convenience sake, that’s literally it.

Yeah that’s kinda the point of the dungeon :confused:

From a business standpoint it doesn’t make sense to make things tedious for your players when the focus should be them having fun or in Blizzard’s case making more money.

Unless the whole point of this game is being a giant social engineering experiment, I just don’t see how the higher ups could care about whether Andy on the other side of the street has friends in WoW or not.

You can’t force people to make friends by purposefully gimping how quick something is done. You may have a slightly higher chance depending on the situation, but that’s all it ever amounts to with some people is a chance that they’ll socialize and become friends. It can happen with or without RDF and it has. It’s fine to be against them adding it, the thing is nothing about the social aspect changes, only how fast or how slow somebody gets the dungeon done.

I don’t really want to argue with you anymore, I’ll just say that I completely disagree.

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That’s fair.

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Every single dungeon I go into in retail I absolutely always start off by saying hello. On the very rare occasion someone actually says hi back, but nine times out of ten, no one says a word.

During the early days of WoW I used to love doing dungeons. It was a fun challenge and I met people and actually made some lifelong friends. Now? I absolutely hate them. It’s nothing but people going in not saying a word, steamrolling the dungeon and only speaking if they are raging because things didn’t go perfectly. Dungeons are done in a matter of minutes and it’s the most boring, mind numbing thing to do. I stopped doing dungeons in retail.

So, if you are asking if people speak? Many of us try. It’s pointless and many times you get people even getting upset if you dare take a second to type to say anything.

First: I have a cool tip to you, use it or leave it. Set hearthstone oknorg/sw use the blasted lands portal then fly path or moint/fly… Is way easier to go back

Second : outlands is super small… It y questing on… He’ll fire for example… All dungeons are literally less than 2 min flying with mount…

Then the next zone and the next, every zone have min man levels equals to the min max lvls of the dungeons in said zone… So… Whats the problem?
Set the 5man and fly to stone and ask kindly to 1 player helps u summon others… It’s not more than 10 minutes… I literally don’t get it, it people don’t “wanna waste 10 min to run” the entire game isn’t made for you… I can’t even imagine you setting a 25 man raid group if u can’t even handle making a 5man… It’s a mmo… This is part of it
Plus imagine being max lvl… U wouldn’t ever move frome big city… Remember retail? People literally lives on org/sw or (whatever big H/A city the exoac brings)

Everything in an mmo takes time…

Pretty sure you did not read my message as you didn’t actually respond to it even though you replied lol. all good have a good day

Truth hurts ah? Lazy players will be lazy no matter what :sunglasses::100:

But surely with your overwhelming statistic expertise, you pinpointed that the sole possible cause behind that can ONLY be RDF, correct? And none of the hundreds of differences between classic and retail, such as the profile, age and other demographics of either playerbase.

God I’m glad we have people on forum to shake their math wizard’s wand and turn correlations into causations whenever it fits their world views.

Thats a problem I a lot of games, I feel like people are desiring to play dress up solo player game, but want more realistic NPC Ai, and I guess wow provides that, kinda, but it fails in a way because it starts with RDF, and will absolutely evolve into LFR, and today I remember why I loath LFR, formerly i didn’t mind RDF, but after several soulless RDF runs in present retail… And after getting my refresher on why LFR should be destroyed in a fire, I’m out on both menu game versions of wow… Classic as is, is good enough for me.

Learned my lesson, and retail isnt likely to improve under the present dev team.

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I actually made friends with the LFG groups i formed because we kept doing other quests outside dungeons(like gnomeregan) and keep seeing them playing around the world and doing quests with them because leveling by questing isnt made completely useless by RDF.

My issue with rdf is simple, it makes all other forms of leveling and gearing completely obsolete. I will most likely never met any players ever again from rfd around my journeys which then begs the question if the game is suppsoed to be set in a fantasy world or a lobby game.

Also i have rarely wait more than 15 mins in angerforge for any group i wanted… i just cant see how people would have more issues in faerlina/benediction/etc

RDF is amazing one of the better features added my guess is in mid way though naxx (maybe sooner) when majority of people stop running dungeons they will add it into the game

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You literally blurted out nothing to resemble my post in answer to what you were supposedly answering then when I quired it you go on about people being lazy again not related. not sure how it even makes sense LOL maybe in your mind only

What? This is happening right now in WOTLK classic without RDF… How are you blaming this on RDF when it’s not there!? lol. Y’all keep them blinders up though.

You know that dungeon finders are a feature in most popular MMO’s today, right? Final Fantasy being one and that has how many active subs right now? (pretty sure it’s more than WoW)

Seems like your opinion on them having no place in an MMO is purely…your opinion

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People don’t use RDF in retail tho it is utterly useless in shadowlands, unless u are like leveling. They all use the LFG tool my guy, which is a 50 times better than the one we got in classic lol.

FF14 also doesn’t have the “Socialize” problem several people on here keep mentioning.

FF14 players are very social AND have RDF. I wonder where the real problem could lie… >.>

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