A % is a %
If there’s 10 million characters and 4 million do m+ that’s 40%
If there’s 1 million accounts and 400k do m+ also 40%
A % is a %
If there’s 10 million characters and 4 million do m+ that’s 40%
If there’s 1 million accounts and 400k do m+ also 40%
Not true, they have had repeated polls, votes, and other player feedback where 90+% of the game wants it to be M+ ONLY. This is the content the players want and ask for. Everything else should be scaled back so they can deliver that content very well each season.
They don’t release surveys and the one poll they did about it was trash since you could only pick one, give the option most people would have picked multiple
In the poll, M+ was also only 19%.
But it’s M+, so it gets a bonus in the Great Vault and becomes 90% in this guy’s brain.
No. I have like 20-something individual characters. I only do M+ on one of those characters per season (or two at most).
I think it’s pretty typical for players to M+ on a main and one or two alts at most, and I think it’s pretty typical for players to have many alts they never M+ with.
If 1/4 to 1/3 of all characters in the game get achievements for M+, that would indicate that a much larger chunk than 1/4-1/3 of the players engage with M+.
But setting that aside, even if it’s only 1/4 of the players (it’s far more than that), that’s still an impressive chunk of the player base spending time in a single activity. Also, the way you’ve presented this begs the question:
If people enjoy M+, but in small doses, and if there are players who do M+ some seasons but not others, and if there are players who go when their guildies are on but don’t push achievements after the first season…does that mean they don’t enjoy M+? I don’t think that’s a conclusion you can reasonably draw.
I haven’t played M+ with enthusiasm since the first season of Shadowlands. This has nothing to do with M+ or my opinion of it and everything to do with IRL stuff. My engagement with M+ ebbs and flows with what I have going on in my life/how much time I can spend with the game that year.
Raiding is my top priority b/c it’s part of the game story and it’s what I love doing with my guild the most. We don’t mythic raid. We heroic raid. It’s casual, fun, time-killing with friends. Pushing past 10-keys for bigger M+ achieves takes time, and when I have to choose, M+ takes a backseat to raid logging and keeping in touch.
I absolutely love doing M+ with my dungeon group, but I typically only do it with devotion for one season out of an expansion. This is also typically the first season. I go in with gusto, but I don’t have the same energy for it in season 3 after I’ve done it/seen it/gotten the t-shirt.
My point is, you’re reading the data incorrectly and matching conclusions to the numbers that aren’t warranted.
The data was for accounts, not characters.
Please stop arguing about wrong things.
Mmm…thanks. That makes more sense. I wondered why they would have data for all characters in the first place (like, how would that even be useful?). I’ve never actually looked at it, so I made the mistake of taking the guy at face value who said it was.
Well, as much as they could yea, the methodology of checking alts was good but not perfect, never will be
No, because people have far more characters than they can conceivably play in M+.
If a Alex, Bob and Charlie each has 10 characters and has time to m+ on one, maybe two, this would be reflected as a 10-20% participation rate even though at the account level this would be considered 100% participation.
I typically have one of each class at max level, but only m+/raid with 2 characters per season.
Last time I did m+ I only did it until I got the achievement and mount. No other real reason especially if I dont mythic raid.
No one cares about PVP.
And raiding is more balanced than m+
You always get so upset when you argue with topic. So, you have been proving wrong about the data here. That data takes alts into consideration. So please, go have a donut or something and take a break from these forums.
I think it is so funny that you post on a level 10 alt account with your profile hidden. I just can’t take anything you say serious when you are afraid to post on your main.
Good day sir!!
The data was for accounts, not characters.
Please stop arguing about wrong things.
Don’t be ridiculous there’s no good way to filter by account. This methodology of polling by achievement date is prone to very high levels of collision and we have no idea what level of deconfliction precision this pollster uses.
Even if it was a good methodology, the supposition by OP that 30-40+% participation is “low” is incredulous at best and more probably an intentionally disingenuous bias personal take.
I think those stats make sense. You’ll always get the most participation at the start of an expansion, and those who were previously doing mythic+ for every new season simply gets tired of it towards the end of an expansion. It’s just very easy for that game mode to get repetitive and boring after a while, especially since – if you were like me and primarily progressing with pugs – it’s just spamming those dungeons over and over again for higher and higher keys.
not a fan of the timer. that about it so I don’t do them
I think it is so funny that you post on a level 10 alt account with your profile hidden. I just can’t take anything you say serious when you are afraid to post on your main.
Good day sir!!
Personally experienced in game harassment from a forum regular, adjusted privacy settings.
I think M+ was a cool idea in Legion, but what it has evolved into now just feels like it doesn’t belong in a casual MMO like WoW.
They should flat-out split the game at this point. WoW competitive and WoW normal. Competitive never forces you to do busy work, you just get right to the competition. WoW normal has all the dailies and nobody who works their butt off for nothing has to look at mythic people anymore.
The only one with actual data is Blizzard.
If M+ was barely played, it would have the same level of development as pet battles.
Raiding and rated PVP has suffered immensely when it comes to class design, because classes are being designed around M+.
But even less people participate in raiding and rated PVP, so by your own logic you think Blizzard should be catering to an even smaller minority over people who do M+?
The only one with actual data is Blizzard.
If M+ was barely played, it would have the0 same level of development as pet battles!
Exactly which is why they are streamlining and removing pet battles and other content no one does like world quests and pvp. Focus is on M+ and some raiding for story.