I really feel the low population

We didn’t have vendors that supplied all the gear for all content.

Well to be fair content used to be dungeons and raids only (and pvp) when badges were a thing.

Yeah, this is where they really have to start thinking outside of the box they made for themselves.

They are going to have to take some “risks”.

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But I would still not see that universal gear be a thing moreover if it’s really easy to get and just add to the gearing speed in all content.

They can’t just keep adding more gear, it doesn’t work.

This was especially true in like BFA with the PvP box. Even people without any desire to PvP slogged through some amount of arenas for “free” gear especially if you were a Fire Mage or whatever fishing for the main stat on-use trinket.

I can’t log in any night and do some challenging content and progress my character as it is. I have to wait for a guild raid or my m+ team to all be online. This turns people off from WoW.

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People’s fear of mortality spilling into the game is really amusing to watch.

I’m totally fine with wow not being a 24/7 game and content having an end. So are older people playing this game.

People are not fine having to wait for forced group content however. Not everyone is the same and I get that, but this is what I hear out of most players.

People want a lobby game with instant queue because Blizzard kept designing the game like it was one. It just doesn’t work anyway. You can push it to the extreme and it won’t make the game better.

People want this because their team (guild or friends) can’t always play when they do. The whole problem we are talking about.

You give them a way to progress their character themselves and they might be interested in playing or doing something when their (guild or friends) can’t play.

So what you’re saying is you want artifact power back so you have something to do at night.

Because like I said more gear will not work anyway.

I am saying there needs to be some kind of content added to the game that players can do when not doing forced group content and it can even be something challenging.

The currency I was talking about can be used from this new content to purchase / upgrade gear. Make it the same currency you get in raid / m+ / pvp.

It’s real sad. I’m desperate for a PvP community that isn’t dead.

I’ve watched several die, and a few PvP guilds, since Season One.

Even the mighty RUIN PvP community rarely comes out these days to play, I wish they would, I wanna get some games in!

I basically haven’t touched Rated at all outside of Solo Shuffle, this season.

I want to do rated BGs, but there’s so few these days. And if you make a group, it never fills.

I just dislike the word forced group content in an mmo. MMos are about group content. Do you play chess and blame the game for not being checkers?

Upgrading gear is a boring concept, we have that right now.
You can farm those flightstones.

How do you continually upgrade your gear if you don’t do forced group content?

No, they are only about having lots of players online.

They made a crap upgrade system.

How do you go up the road without walking it?

League of legends is not an mmo.

Most upgrade systems are crap in mmos. I haven’t seen a good one.

You are like Blizzard you aren’t thinking outside of the box.

See we have identified at least one problem.

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Nah I just believe in simple progression system. Simple progression systems are easy to understand for players and not convoluted like with DF.

The biggest problem with gearing overall is the lack of a bad luck protection system. We really do not need more loot added to the system.

BFA and Shadowlands just hurt the “magic” of WoW too much.