LOL, TBC horde racials are actually very good compared to vanilla, if you think blizz will change racials for TBC. youve got another thing comin.
Every TBC pserver dies when ally stop playing because horde racials are that good in TBC, and pservers actually try things blizz never would for faction balance.
TBC is going to be great for PVE though, alot of good raiding and dungeons.
Your queues will be worse in pvp. BE pallies were way better than any alliance pallies iirc. Plus it gives the horde a âpretty raceâ. If I were a betting man Iâd put money on faction imbalance being significantly worse in classic TBC
One of the most upvoted posts I remember pre-Classic launch was an impassioned, long-winded plea specifically for spell batching. Soon it was on several âOMG CLASSIC HAS TO HAVE THIS OR I KILL MYSELFâ lists that kept popping up around here.
Tbf alot of people expected classic to be a time machine back to 2004. Clearly itâs anything but that. The content may be the same but the way were consuming it is nothing like was done in actual vanilla.
Just remember, people thought MC/ony would be a challenge for mythic raiders lol. Because vanilla is when the game was âhardcoreâ and required an absurd amount of âskillâ and only the best of best players even get to level 10. A lot of people forget that before Heroic was added in there were only a handful of hard bosses in the game. Classic has 3-5 bosses that will pose a challenge for the average raider.
Well, thatâs where they messed up. I was here for 15 month of Vanilla. A lot of people around here, myself among them, were actively telling people to temper those expectations some. Didnât work.
Nostalgia is insanely powerful. People will abandon all pretense of reason in the pursuit of âI just want it to feel like it felt back then.â
No stupid mega servers, no stupid layering, no stupid node nerfing, no stupid batching/leeway or any of the other stupid stuff they changed. Classic would have been 100x better if they wouldnât have made all these dumb mistakes.
I was amazed by the amount of people who legit wanted all the horrible talent trees of early vanilla, and for them to reintroduce old bugs so we could have the âreal vanilla experienceâ i was personally hoping for more of a classic plus. Some of things were technical limitations not gameplay decisions.
The biggest examples to me are spell batching and the debuff limit. If blizzard actually thought only using 16 debuffs on bosses added an element of skill they wouldâve kept it. For instance the warlock is supposed to be a dot class. But in raids you put up your assigned curse and spam SB. Iâm sure thatâs not how they invisioned the class being played when they designed it. And bosses can always be retuned to compensate for it.
Yes, wasnât this the whole point? We wanted it to be exactly how it was. I never expected it to be a finished and polished game. I wanted all the silly quirks and problems because it is amusing. It shouldnât be something to be taken so seriously.
Man, so many passionate players posting opinions like itâs all or nothing. Remember, your opinion is subjective and wonât be taken at face value, no matter how much you can attack other posters and/or condescendingly question their opinions.
In my opinion, leave TBC as it is if it were to be released. This way players know whatâs coming and Blizzard has less of a chance to screw it up somehow.
Thereâs a question I came up with while reading this thread. For Arena, how many rank 1 teams would there be? Before, in the past we had multiple battlegroups, but now weâre all pooled. So only one team? Iâm curious what blizzard would do at that point. Food for thought.
That right there was a lot of the problem imo. It had a 0% chance of being how it was because we all understand how this game works. Iâm still having fun playing but there are glaring issues with how the game works. This is not the game most vanilla vets remember. It may have all the same stuff, but itâs not the same game. It never would be and never will be.
Fixing a few things to give a better gameplay experience wouldnât kill the game. Would actually rewarding winning/skill in the honor system instead of raw honor/hr grinding be such a bad thing? Would retuning some raid bosses to make them harder than LFR make players quit in droves? Would adding in a few things they wanted to do but didnât get the chance in 2004-2006 ruin things beyond repair? I wouldnât mind seeing the azshara crater BG, or what they had planned for Kara in vanilla.
Making the game exactly as it was wasnât the issue. People experiencing it exactly the same way they experienced it was a pipe dream and thatâs where a lot of the issues come from.
Well that for sure is impossible. You canât really start to try without the same starting point though. The only difference should have been the people and not the game.
We asked for classic WoW and we got it. If youâre not happy with it, go back to retail (see what I did? I know that since you are complaining, you are 100% a retail player⌠teeeeheeee).