Not for raids, they aren’t. You obviously have not done your homework or cannot read because I say for mythic raiding guilds. And for mythic plus resto is king. As for holy paladins, they are the best if you want to do both.
Cold coffee is good…
Yep. Very flawed system.
The 3 people who needed the key were happy though. To me that nearly outweighs the trash leaver.
Like I said, I wish I could make a note on their io that the key was completed without them at the least.
Edit: The crappiest part was that it was the leavers key. You just never know with people…
To play the game?
I was mostly joking. I play a priest too
I just wanted to get my whacks in on an M+ leaver!
Blizz just needs to track failures along with completions. Have that displayed next to your precious IO score and we’ll see people like OP quickly disappear.
Track it for each key level too so you can’t just faceroll a bunch of +2 and troll people trying to do 15+.
I predict December 22 release date.
Stepping on Legos is worse ![]()
To play the game, yes. To also improve your skills, too–as any committed athlete will tell you. Also, you sometimes learn the most from the worst things in life, so why not from the worst experiences in the game? And when you leave ten dungeons over a week or two or whatever, you miss out on a lot of Echoes.
My healers are a disc priest and holy pally. That guy thinking disc is trash must only play with bad priests.
Both holy and disc suck for m+.
Hpal or bust for m+. They slap dmg
Like disc doesnt do damage. Lol. You can also do a fair bit of damage (not a lot, but a fair bit) playing a holy priest, if you know what you are doing.
Raider IO… this is your chance! Get your lazy programmers to start calculating things like dc’n or leaving groups after a wipe.
There honestly needs to be two different kinds of m+. One scaled up version that is focused on completion, and one timed version focused on timing. Make the rewards for the untimed ones a bit weaker than the rewards from the timed ones.
Either that or give us something like the Mage tower that we can use to judge how good someone is at their class/spec.
I know some people don’t want to hear it but, support E-Sport gameplay and you get E-Sport gameplay mentality.
M+ doesn’t encourage teamwork and cooperation. It encourages the absolute worst, most selfish tendencies in players, where “failure isn’t an option” and “I don’t care what happens to others as long as I get mine” are perfectly acceptable takes to have in an MMORPG.
How is leaving a key any more or less selfish than being a 460 in a 15 key who does 25k dps? And how would you police this behavior any more than people who leave?
That’s a big pumper.
I usually troll other people in all kinds of way, but surprisingly I’ve been playing this game for two years now and I’ve never did that. Maybe it’s time for a change… Thanks for reminding me who I really am.
You do understand that’s also part of my point, right? It’s still encouraging selfish behavior and you’re pointing that out. We need to quit this idea that M+ is the end all be all of WoW. The game literally existed without it for 12 years, and it should never have been the focus for gearing/endgame that it’s become. It’s WoW cancer.