I have no reason to raid anymore

I guess I don’t see why I would need Heroic level gear to do solo content. Doesn’t the world scale to iLvL?

Just seems like they’re devaluing effort.

Woe. Not whoa. The latter is Keanu Reeves.

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It’s not though, there’s PvP and Mythic +…

The point is, there has to be cutoff point where trivial content can get you to… then you have to step up and do harder content with a group. Otherwise the whole point of WoW being an MMO is lost. Not to mention the whole effort = reward is lost as well.

Why do you need heroic level gear to do world quests? It’s not necessary and never has been. If you don’t do the harder content, then what is the point of the gear?

You need gear to DO said harder content, but you earn that through the step below, and work your way up… it’s how RPGs have worked since the dawn of RPGs… solo or otherwise. If you can just get the best gear at the beginning, then the rest of the game is trivial (solo rpgs) or you become bored and quit (mmos) as there is nothing to work towards. You burn through the content you are willing to do, as the harder content is seen as not worth the effort.

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No I don’t see the problem. Like I said, it is not a replacement for raiding, but a relief and valuable thing to do from to time to time without having to deal with pugs.

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If you don’t enjoy multiple attempts, then stop playing the game. This isn’t rocket science.

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They could not find anything to keep non-raider continue to play the game, so they increase emissary reward. Raider would continue play as long as there is a new raid even there is minimum item level increase. Your typical example are asmogold…

Yea i don’t understand this. Mind you i haven’t raided since Vanilla nor am i interested in it. But to cut the number of armor sets by a HUGE amount to then have these very bland raid sets come out, something is wrong. And it isn’t just bland in the armor themselves but the colors are just meh.

Even the mythic sets aren’t really all that good. They are certainly better than the LFR/Norm/Heroic but that isn’t really saying much when the bar is so low.

This is a good point. The novelty of getting a 395 cache will wear out quick after you get the same pair of gloves 3 times in a row.

I have an easier and clearer path of progression via Mythics.

In my previous post I already explained how this path crippled our raiding guild. I already explained how we are having a lot of trouble rebuilding due to the burnout in the community.

That, as well, is not rocket science

Isn’t raiding about the people and the achievement, not gear?

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They did this with the last tier too. Put catch up gear in before the content you’re meant to catch up to is in the game. It really shouldn’t be dropping until a little bit after the content is in game, not months before it.

It really does create a a sense of why bother.

My guess is it’s a desperate move to try and keep people in the game. But I think it’s having the opposite effect. Sometimes you need to ask why people stay instead of why they leave. I would say why people stay is group and guild activity and this just dilutes any motivation to work as a group towards goals. If anyone can come in and solo to the same level you had to achieve as a group, why bother.

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To some it’s about character progression.

For people that want to be at the top…yes.

Not everyone wants to be at the top, some are just happy to see the content.

I’m not following the train of thought in here.

According to your own story and looking at your armory it sounds like you never intended to do Heroic BoD anyway so I don’t understand why any of this matters to you. You apparently don’t care about gear or else you’d have already moved on to Heroic BoD or M+ (since BoD has been out for so long you should have gear-capped Normal ages ago).

If gear does matter to you (and apparently the only reason you were raiding), I’m still not seeing the problem. Now you have more avenues for bettering your character, so choose the one you enjoy the most. You can still go raid if you really want to or you can just push high level M+ keys or you can push high PvP rating. Now come Tuesday you’ll have the occasional chance to cop something from an Emissary too. This also means a nice chunk of extra residuum if you get an item you don’t need.

The motivation for Heroic/Mythic raiding is still there (targeted gear, better stats and traits… for the fun of it) so if this “killed” it for you, it sounds to me like you never really wanted to raid in the first place. Which is fine, but trying to blame the upcoming changes would be blame misplaced.

You don’t not need it either (and mobs scale with ilvl to an extent, but powercreep from better stats and traits should outpace it so you shouldn’t even notice at this point) . I just happily do my mythic keys every week with my guild and I don’t have time to spare a thought on how some random berk might gear up or what kind of content he intends to use it on.

And it’s not “devaluing” anything unless the sole reason you were raiding was for the gear (even then…). Blizzard can’t rob you of the fun and experience you had in clearing harder content. Besides, someone who raids and/or does high lvl keys is going to typically have vastly superior gear compared to a WQ Hero who has to rely on Azerite emissaries spawning and then hope the piece of gear they get isn’t just a lemon.

None of this will matter in a few months anyway when Nazjatar opens and all of the WQ and LFR Heroes go right back to the bottom of the totem pole.

Great. Now those people have even more ways to progress their character. Sounds like a win to me.

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That’s another problem I have with this kind of catch up gear. It is becoming more and more, play the patch.

This is an agree to disagree, I really think it does devault the effort that 10-25 individuals put into working together to defeat the big bad.

Why kill the leader of the Naga when I can kill 10 bears?

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Once i got Jaina down on Normal I was basically done. I cleared Crucible, now done with that. Raiding for gear is a transmog thing.

For the fun of killing the Big Bad with your friends? And the gear from raiding or mythics is still typically superior to what you get out of emissaries so if gear is your motivation, those are still going to be your best sources.

Folks do play the game to progress their character. So why dedicate yourself to a team of players when you can kill the bear 10 times? People take the path of least resistance, they’re human.

Killing the big bad only requires you to queue with 24 other randoms.

I am willing to bet it is to accommodate all of those who threw temper tantrums and quit because of pathfinder who will most likely return when pathfinder two comes out.

I agree that the gear from the raids should be better than the gear available from solo questing.

Rest easy my desert flowers. This is just how it works now. When a new raid is introduced, the bracket moves up on ilvl gear.

First the bottom of the bracket moves up. This is a catch up mechanic for raiders whom haven’t played in awhile, were unlucky in drops, and also to gear their alts.
The benefit to world questers is only a side effect…and a nice one at that which can keep us playing.

The speed of gaining this higher level gear during emissaries is at a much slower pace and subject to the same RNG. I have characters still with 375 gear because of bad RNG and I’ve been doing world quests ad nauseam.

With the new raid the top level of the bracket also moves up, meaning raiders and mythic+ can once again leap forward leaving us world questers in the dust.

It’s an ever repeating cycle. So to seems the complaining about it.

As to the comments that world questers don’t need high level gear to do trivial content, that’s a true statement. So is the fact that Mythic raiders don’t need higher level gear once they’ve beaten a raid. You won, congrats. Here’s an achievement, a mount, a title etc.

This battle really should be fought between the raiders and mythic+. Doesn’t mythic+ acquire higher level gear faster than your mythic Raider? Maybe that’s a significant source of the lack of participation in raiding now. 5 man difficult content vs 20 man difficult content. Which is easier to form up and complete?

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