Lol not lately, not really. Half of Legion seemed balanced until the Argus patch. BFA had a lot of Horde cinematics. The caveat that it was the villain-batting that would start our removal from the story. We mostly do story things with Bolvar in SL. In DF we are doing stuff for dragons until Emerald dream where we are doing quests for Nelves that understandably wanted to kill us just an expac before. Then the Gilneas stuff, then the Harbinger stuff. All of that is doing stuff for the Alliance.
If youâve been playing since Vanilla, youâd know that Horde wasnât even the focus then. There wasnât story until later on.
I know Iâve harped on it and I absolutely will again, but the issue is that the Alliance always wins eventually so the Horde gets rightfully annoyed about that. But we get quests and high res cinematics about the Horde winning smaller battles and how it makes the Horde feel, while the Alliance kind of sits in the background as set dressing and eventually reacts or at least are sad.
Or at least, that was the Cata/MOP and BFA arch.
So everyone is annoyed: Horde because theyâre evil and incompetent, Alliance because theyâre toothless and barely contributing to the plot.
As a cranky old PvPer, I like a good war story to give my characters motivations⊠but at this point, Iâm kind of over it.
Itâs Horde are the aggressors, Alliance are the victims. It just needs to get to a point where each side has their story and meets somewhere in the middle, like it was before Cata.
I swear them going big with the story was one of the worst things for it. Because it took these little enjoyable quests and made things to where certain things had to happen to force the plot.
What, you didnât enjoy Rexxar yelling about driving the Kulâtirans out of Horde land⊠in Kul Tiras?
Honestly, itâd be a lot easier if faction war plots werenât usually handled with the grace and dignity of a drunk uncle trying to slackline at the family reunion.
And honestly that would be fine. I have been suggesting for ages that we just need 1) give the void elves the option to change name plate to high elf 2) change all the racials to arcane themed one that function exactly the same. Done high elf. Bonus we get half elves for humans/kul Tirans and high elven varient.
Someone should probably tell the Nightborne theyâre no different to Nightelves & vise-versa, along with Lightforged Draenei that theyâre not a different race to Draenei âŠ
Also the shadow priest is a pretty silly comparison.
If Iâm a Blood Elf shadowpriest â That doesnât make me a void elf, as much as a holy Draenei priest doesnât make one a Lightforged âŠ
Iâd wager theyâve been changed on a cosmic scale, akin to Nightborne have to Nightelves â Unlike say Blood Elves to High Elves, or the Night Elves to Highborne: as those distinctions are merely political & nothing more.
⊠Although, that being said
I do think they should consolidate some races into one via some lore-event & rip off the bandaid so we can just share & embrace more customisations together
Give an NPC for changing racials with a 7 day CD (like Zandalari Loa shrines)
Perhaps also have a few NPCs for claiming what identity you want to embrace for your mouse over title (Blood or High // Sanâlayn or Void)
Thatâs of cause, a simple take on the matter & alterations or refining details on the above could be made â but in the short take, thatâd be a win-win ordeal for many Iâd imagine.
For Elves:
Lorewise if they embrace all elves of their kingdom & people, with a means to change between each identity (Sunwell, Void Artifact & relic of the Shadowlands) - You could depict it in a way that flows far better than a jumbling mess of pure ignorance to the story.
Youâd also put an end to people raging that X customisation or cosmetic went to Y race / faction variant instead âŠ
Iâm on board with uniting the factions & the races, but later on perhaps creating new factions (with all races accessible to both sides) â but alas, thatâs another subject.
No, they are not! The lightforge are literally the same people as the draenei along with the broken/penitent et al. And they were all part of the Draenei heritage quest. They have effectively reclaimed the term Eredar to refer to everyone. And I suspect elf is going to be the generic term for the entire Elven tribes come Midnight.
So you agree uniting some of the races into the one category would remove more issues than itâd create?
I mean, for Draenei specifically â Itâd be an awesome society seeing all different variations of Draenei in their new city âŠ
For some future potential races, despite being the same origin â I can understand having them segregated as a different race â Take the âBrokenâ for example: Especially given the fact they canât be paladins due to their mutation causing a forced disconnection from the light.
Being one people is not the same as one race though.
Not all Draenei/Eredar are the embodiment of Lightâs Wrath. Itâs what makes them Lightforged and sets them a part. Lightforged appears to be more like Undeath (Turalyon is infused with the light and may be considred Lightforged, I believe?) so Iâll agree but do not confuse this with how the Elves are transformed.
Void Elves have been transformed in to another race.
I thought the thousands of posts and âdebatesâ in the threads were fun to read, I never cared a whit about getting High Elves into the game at that time. However, when Blizzard gave Blood Elves blue eyes then I had to jump on board, way too much of a smack in the face to my faction.
There are different degrees to corruption for Manâari though. Some would be classified as Felblood Elves while others are more like the Orcs. Manâari just means corrupted. So they are âCorrupted Eredarâ and Draenei are âExiled Eredar.â