I absolutely LOVE melee SV. Two ranged is enough

Both halves of Survival to me, now that you say that is the melee, which is based on the Hunter and pet’s coordinated attacks and attack Speed stuff. the ranged is more gadgety, using bombs and traps while being out of range(effects of Affliction while training like Frost).

Funny, since survival wasn’t removed. Care to try again on the other character you posted on in this thread?

The spec that uses the name Survival is nothing like the spec that used the name Survival before Legion. A rose by any other name would smell as sweet, but calling a cabbage a rose doesn’t make the cabbage smell like a rose. They took out the rose bush and planted a cabbage in its place. Then they proceeded to call it a rose bush.

It’s not a rose bush.

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Except we can’t get the strength weapons for mog. I even won a roll for dawnbreaker and he gave it to a paladin over me wth why even say roll

Shall we point out all of the specs that have majorly changed? Demo locks would like a word. Feral/Guardian used to be one spec. To try and act like there haven’t been massive changes to classes is disingenuous at best. But the 6 of you constantly whining and creating threads can keep going, melee surv is here to stay.

Yes, Melee Survival IS here to stay. I am pretty sure no one is denying that both due to the presence of the artifact weapon and because it has enough of a following (small though that is). It is a Pandora’s Box type thing. Once it is out, it can’t be put back in.

However, the statements that Ranged Survival CAN’T return are flat out wrong. The spec has already existed and has had a way greater following than Melee Survival. There is already a precedent of a fourth spec (Guardian from Feral). Also, there is a niche for it to fill (full mobility DoT spec).

Yes, Blizzard has held the position of not making any more fourth specs. However, I am pretty sure that Blizzard had no intention of making Classic at one time either and yet here we are. There is plenty of reason to make the Ranged Survival fourth hunter spec and little reason not to.

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The Gardener said a Red Rose doesn’t have thorns upon it, despite it having that bleeds. He never knew what irritants were with a Bleeding Rose until he met Cinderella, who never truly had thorns from her stepsisters. Midnight hasn’t struck until the Shears give care, not destruction to her.

Demo locks definitely got changed in Legion. It is also a ghost town of a spec. Two similar bad decisions doesn’t make something not a bad decision.

When did I imply that?

Regardless, there does exist a substantial difference between the two changes you mentioned and the change to SV. Both of the changes you mentioned retained a substantial amount of the core identity. MSV is a completely different spec than RSV was. It has none of its former identity. RSV is the only spec in the game that has been literally deleted.

I have never once suggested removing MSV. Very few people wanting the return of the RSV playstyle are advocating replacing MSV with it. If you think that, you seeing only what you want to see, and not the reality. That doesn’t mean there are no people suggesting such a thing, but none of them have put forth more than one-liners, with no supporting good argumentation. The vast majority of people suggesting RSV’s return push for either a 4th spec, or talents that actually implement the core rotational playstyle into MM.

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I honestly think that though by a different name, MS can be based on Pet and Hunter, but RS can be gadgety and trappy.

I agree with SV being awesome, however, there are a few features missing to make it more engaging. Dual wielding is a big one, being restricted to 2Handers in legion was fine as the Artifact chosen was so but now i’d like options to play the way i can. After all hunters still have the weapons skills of 1handers (swords, axes, daggers, fists… etc.). Some obvious passive abilities like Camouflage for a Survival hunter should be baseline. Would be perfect with those things reviewed/revamped over.

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At the least, i would love if Survival could be a dual-wielding class. Camo would be a defining base ability. Strange as it sounds, you could have Survival being a semi-stealth spec alike Outlaw mixed with Fury.

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While I agree that msrv is here to stay, most of our posts talk about a 4 the spec or a true integration of old surv into a broken marksmen.

Not worried about other specs or classes so no comment there.

And it’s funny, yeah there are just a few of us who start the posts. But they always get a lot of likes, comments(good and bad, rudewolf knows lol) So there is a lot of interest and a lot of people who miss the playstyle.

Everytime someone hops in and trashes the spec or says a bunch of false crap about it, we defend it and have even linked old skill trees, logs, stats about it.

Still the reason I picked a hunter.

Now I do have a maxxed mage, pally, warrior, priest, and a PvP rogue. But this guy was one of my first toons. So Id like to enjoy him again. The current iterations, of hunter, just don’t do much for me. They don’t flow. Don’t exccell really in pve or PvP(I know BM and surv do decent in PvP I’m not arguing that, just not a playstyle I like) so of course we all keep posting about a time when we liked it more, and playing other classes we like. With hope, that we will get a return to a spec that we…just truly enjoyed.

Black arrow, explosive shot, serpent sting(or mult shot spread), kill shot, cobra shot, upgraded traps, all the utility shots. Rapid fire as a dps increase wasn’t that great but it still worked. Good in rbgs. Pve. Smooth rotation. Mobility, cleave and single target. Top dps for pve for several expansions and always competitive (from ICC until legion)

It was also unique, physical dmg from range, mixed with magic dmg, good kiting ability, and the tool kit was great.

Honestly it’s no wonder we want it back, it was everything a hunter spec should be(smoother than marksmen, more tuned in than beast mastery with no set reliance on a pet needed, but still a pet was useful) it was… actually, just a very complete spec, that didn’t need a lot of work, because it had a little of everything

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I think more would disagree

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I know that it’s a bit of a taboo with players these days, but swapping specs to fit certain fights and playing the Class and not a Specialization is really the best all round route for the game. It’s harder work, but the reward enjoyment of the game in a way you never get. 9.0 seems to going to fit this well.

It be great to be able to swap spec from fight to fight; however, Blizzard has made it clear they only want players choosing one main spec.

Azerite Armor have a cost to reset that quickly ramps up to prevent players from picking different traits for if they want to use a spec for a specific encounters within raids. If you want to swap it requires farming a second set that is on par with your main spec.

Blizzard has made raid bosses focused on movement and range and that is not something that MM and BM have over MSV.

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Except for one piece, I already have got this already because of what traits the pieces have when they drop. I kept them because they were pretty good for BM or MM and I don’t mind swapping out to those two if needed. I’m worse at playing them, but I can still do it.

How come?

I mean, sure, it might be more beneficial to your performance to do so, depending on the encounter and class(spec options that you have).

But many prefer to stick to a particular spec/playstyle because it caters the most towards their preferences.

Why is that wrong?

It’s not wrong, but are you playing a Hunter or MM or BM?

That’s kinda the thing.

I want to play as a RSV Hunter…

Neither the current MM nor BM allows me to do that.
They are both ranged specs. But neither of them caters towards the fantasy of using poison/venom or explosives, in the way that RSV did.
And more importantly, would do with a modern design…

Besides, you’re the one who claims that specs are/were too similar

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Hahaha hahaha wrong. Go through those threads again.