Hunters specifically beastmaster

Then change that. Again pets should be for Utility/Buffs for the Hunter/Party. Pet design in this game has never been good at any point. Which I have stated above.

How about we make Warrior a Utility/Buff class and forget about them doing damage? Tanking is a utility, right? Just remove the damage entirely.

Joking aside, stop being ridiculous.

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All I hear is a pile of people all playing classes that can perform multiple roles complaining about the ONE CLASS that has no other role except DPS.

Just suck it up, buttercups. Phase 1 will pass by and Hunters will get relegated to the trash, AS USUAL.

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As I have said in another forum, a pet hitting my level 25 mage literally 1 time, putting a poison dot (that can stack) and taking me from full health to 25% over the 8 second duration is not good gameplay. And as far as I am aware a hunter autoattacking me once has never done 75% of my health.

Please do not argue with me.

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OK friend

:hugs:

Yeah it seems hunters bad scaling is gonna hurt even more in SoD sadly.

Blizzard will never do this since the hunter class has no dev…

Not sure what Warriors have to do with Pet classes so no reason to bring them up. It has nothing to do with the problem which is Pet design and creating gameplay that works for everyone.

I don’t defend scorpid poison as I explained how it scales incorrectly with spellpower but tbh if you lose 75% of your health from 1 hit of scorp poison then you should strongly reconsider stacking -stam gear.

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Or just nerf a single pet ability that does almost 500 in one hit. What lol.
Mage is already mana starved. And it doesn’t have great stam gear options at this level. So then I will have 200 more health and half the mana.

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I agree the formula should be fixed.
It’s not doing 500 dmg though. More like 300-400 (maybe a little more with BFD gear). So yeha don’t stack negative stam gear. I have 1k2 health stacking agi.

Your leather gear is not my cloth gear. And no it shouldn’t even do 300-400 what lol. It should be down to 100 at max. Its a pet autoattack that stacks. In PVE I don’t care but in PVP a single stack of a stacking ability that is an autocast from a pet should not do a high % of a classes health.

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I’m actively asking for the damage formula to be fixed. I never said it’s fair as it is.
I just hate when people pull up completely random numbers like “it did 75% of my health alone” because there is enough misinformation already.

PS: it doesn’t really stack as it should because the ability doesn’t function correctly

Its not. I have a shadowplay footage on my home computer(at work currently) of it LITERALLY hitting me one time applying the poison and taking me from full health to 25%. The hunter let it tagged me then pulled it back for some reason.

But it did do 75% of his hp. He only has 500 hp. :rofl:

After kill command fix? Please share I’m interrested.

Fr pets are basically all hunters are at this point.
Arcane shot/serpent doesnt scale still.
Chimera is meh now.
Explosive is a joke.
Tf do people want?

The class to have a big sign over its head that says “free kill”

At least thats what it seems like.

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You’re bad at math.

It happened 2-3 days ago. Which I believe was after the nerf yeah? At least I haven’t seen any nerfs since then.