Ya’ll do realize the reason pets do like half our dmg is cuz we are beastmaster spec and runes. Like thats our damage gameplay. So people wanna nerf hunter pets cuz they do alot of our dmg??? By this logic should we nerf warriors auto attack, the thing that autos just like pets cuz its top dmg??? Or any other melees auto attacks? It just so happens that one of the best dmg modifying talents for pets is at the start of our tree. Pets are gonna become worse and worse as we lvl and there’s more skills and talents for everyone. Like more CC and cleanses in pvp. Plus hunters are not even top dps in parsing.
Hunters were always the best class at low gear and lvls cuz of our range attacks hitting more. But now that warriors are hitting and getting gear. They are blowing us out of the water.
EDIT: I like to point out the reason why are pets are doing 60% of our dmg, is cuz we don’t have any skills or mana to do anything else. arcane shot and serpent sting is horrible. Only good attack we have is multi- shot and that takes 100 mana, speccing into lion and BM talents, we barley have any mana to work with. On top of how the gear is. limited intellect.
Ya’ll do realize the reason pets do like half our dmg
It’s not ‘pets’ in general; its the Scorpid Poison that is totally beyond freaking broken to the point the Scorpid does 75% of a hunters dmg. Scorpids should never be doing something like twice the dmg as the next closest pet. That is obviously broken as all hell.
In fact, I don’t think I’ve ever seen any class ever in any era of WoW I’ve played as unbalanced as Hunters are right now in SoD because of Scorpid pet poison is that obscenely busted. The fact this was not fixed day 1 is honestly ridiculous and makes Blizzard look so bad.
But now that warriors are hitting and getting gear. They are blowing us out of the water.
Stop lying please. My warrior has essentially all pre-raid BiS, 2 BFD raid items, all runes but 1 that isn’t pvp relevant, and a hunter with a scorpid pet can fight me evenly in 100% melee fight with his pet doing around 75% of his dmg; with 70% of the pets dmg being from the poison DoT alone. If he gets any shots on me at all from range at allits 100% over because his pet alone already kills me in seconds and has an insane range and speed. He can literally be running away while sicking the pet on me.
A hunter’s pet should alone not be able to almost 1v1 a top geared warrior. Period. I don’t care if you’re BM. Warrior > Pet obviously but Scorpid so broken right now it will kill warriors who are not well geared 1v1 and even well geared ones will barely win. I fight level 25 elites 1v1 who don’t deal near as much dmg as the pet. Scorpid alone will kill a warrior faster than 3 mobs he is tanking in SFK will.
As it stands I literally die to any hunter with scorpid 1v1 100% unless I sit to eat right after because even in a total melee fight the insane Scorpid DoT will keep ticking and kill me well after the hunter dies.
ANY hunter about here defending this broken crap is beyond cringe. You’re a meme and you should be ashamed. If you are the ONE class EVERYONE is complaining about you should probably take the hint and be quiet.
It’s fair that a pet would be doing that much damage when a hunter has to make their character basically nothing more than auto attack damage to do it. Even now pre-nerf scorpid dps is being out damaged by warriors in bfd and it’s not even close. Warrior parses are 50% more damage than the ‘broken’ iteration of the scorpid.
It’s possible they need to release an era client update to fix it unless they can change how the ability works server side. I’m no expert.
Scorpid poison likely gets way too much from spellpower and stacks are no longer multiplicative once the pet has some spellpower. Instead it does ridiculous dmg on stack 1 and each stack adds base dmg, so not a big difference between stacks.
This issue already arised in the past and was patched. Hunters who understand that it is broken don’t defend it.
Scorpid Poison does some pretty decent damage. The tooltip reads, “Inflicts 10 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.”
So, while that seems like it could be 50 damage over 10 seconds (5 dps), you don’t get all 5 stacks on one hit, and it takes 30 focus per cast, and has a 4 sec cooldown.
It’s also more like ~40% of pet damage, with melee damage being more, but overall pet damage is around ~70%.
Anyway, take a look at warcraft logs, and watch warriors and ferals and rogues as they scale, and keep talking about “how busted” Scorpid Poison" is while people get better gear this week, and we start to see some changes…
Zero exaggeration my guy. I’m taking these numbers from the Details! addon. 73.2% of the Hunter’s damage was from Pet, 70% of the Pet’s damage from it’s DoT, this fight was entirely in melee and would essentially end up as both of us dead 100% of the time if I don’t immediately sit to eat after to survive the DoT.
My warrior is as geared as can be at this stage yet the best I can hope for is a draw even with opening charge unless I catch them totally unawares/unready. Hunters are flat out busted to the point they Melee a warrior 1v1 evenly.
Forget against most other classes where they can bring their ranged dps to bear or if they get the drop on the warrior rather than the other way around.
the tooltip reads,
If it’s not working as tool tip reads then more to the point it is BUSTED and not working as it should.
So, while that seems like it could be 50 damage over 10 seconds
It did something like 323 damage in around 10 seconds from the Poison DoT ALONE. Again numbers straight from Details add on.
Anyway, take a look at warcraft logs
We’re aren’t talking about raiding nor is raid dps relevant since raid buffs are a huge factor there. Hunter balance cannot and will never be based around competing with raid buffed windfury melee because then they’d be objectively broken 1v1.
Well for whatever it’s worth, looking at the spec of the class whose pet does not scale and saying that their pet is doing too much damage, while everyone is in the worst possible gear for that level is pretty shortsighted, imo.
Of course, we’ll see… but BM will probably start to look like it needs buff over the next few weeks.
It’s funny how other melee like War/Rogue/Feral are starting to out DPS Hunters despite our Spell Damage pets still being arguably mega-bugged damage wise.
I foresee massive scaling issues with Hunters later on. I’m not 100% sure but I also think the level 40 raid bosses take massively less damage from pets due to the level disparity, making BM not even raid viable.
Well for whatever it’s worth, looking at the spec of the class whose pet does not scale
IT DOES NOT MATTER. It is unacceptable for it be broken for a whole phase just cause ‘scaling’. Then change the scaling until the end of the phase.
People are paying customers and shouldn’t be paying to play an objectively broken game. Dealing with how to fix it is Blizzard’s problem. Not ours. If they can’t fix the scaling then they shouldn’t have made the cap at 25. Period.
while everyone is in the worst possible gear
Not the case anymore, tons have close to BiS for the Phase myself included.
but BM will probably start to look like it needs buff over the next few weeks.
Was active during Vanilla and for the launch of 5 xpacs; can say 100% condfidence I have never ever seen anything as unbalanced and broken as BM Scorpid Hunter is right now in SoD at any point in the time I’ve played WoW. Idk how you are even here trying to argue remotely that is not the case.
Good, after all the toxic gankers rolling around with hunter+scorpid I could care less if yall get mega shafted. Half the class or more are probably chinese bots or people who rolled it just to abuse other players with how broken it is.
I guess we’re talking about different things. But you said according to your Details! that 75% (or close) of the hunter’s dmg was from it’s Scorpid. So, now imagine that over this whole phase, 75% of that hunter’s damage is not going to scale (i.e. not going to increase) at all with gear. Only the 25% of the hunter’s dmg that wasn’t its pet will, while pretty much every other class will have pretty much all of their damage scale.
So, next week, and the week after, when some classes are fully geared and are doing like 100% more damage than they are now, hunters will only be doing 12.5% more.
Well, BM at least.
Or something like that…
Oh, and you talked about PVP:
But you also said that Scorpid Poison is doing a lot of dmg. Well, doesn’t everybody who PVPs have first aid, and access to Anti-Venom?
We certainly are. You are trying to talk about hunter balance at level 60. I don’t care nor should it be a factor at 25 during SoD phase 1. IF they can’t fix it then phase 1 SoD was a flawed concept entirely and a failure. So they better be able to fix it.
We aren’t at 60. We won’t be at 60 for weeks or months. My day to day reality now is dealing with gankers abusing how busted hunter is and how they are ruining the game. And that is also the reality tons of others are having and I’m sure this isn’t the kind of experience that keeps players around and that Blizzard intended for them to have.
So, now imagine that over this whole phase, 75% of that hunter’s damage is not going to scale (i.e. not going to increase) at all with gear.
Why doesn’t it scale? Seems absurdly simple and I don’t believe at all it’s all that hard.
Nothing about what you’re saying makes it any more excusable. No wonder it’s so busted if it’s essentially scaled to level 60 gear at level 25. Why are you saying this like it makes it better? It makes it all the worse and more obviously busted.
I’d be curious where this statement is coming from. I’m talking about level 25. When I say “scale” I don’t mean scaling with level, I mean power scaling with gear (in this case at level 25), implicitly.
I don’t know. That’s a developer design decision. I don’t think it would be all that hard for pets to scale with hunter gear either, but that’s not how it works.
I’d be curious where this statement is coming from. I’m talking about level 25. When I say “scale” I don’t mean scaling with level, I mean power scaling with gear (in this case at level 25), implicitly.
Christ, that makes your argument even worse because I was assuming you read when I told you I already had mostly BiS gear on my warrior and Hunter could still basically draw me 1v1 in an entirely melee fight with how busted their Scorpid is…
Even if Warrior does compete with hunters in Raid dps now that has zero bearing on how broken and OP Scoprid hunter is in Pvp since they can do much more of their raid dps 1v1 out in world pvp than any melee can. Raid DPS is literally meaningless as a balance metric and it is just disingenuous to even bring up raid DPS really in a class balance discussion since raid buffs do not buff all dps equally.
(We actually don’t know that yet anyway; the first articles on SoD DPS had Hunter’s #1 with Feral Druids #2 and there haven’t been any updated articles since I’ve read))
I’m not coping. I’m fine. Go ahead and nerf hunters. Nerf hunters below priests! That’s fine.
But also, take an actual look at what it is you’re asking to nerf, and think a bit about why. Hunters are already starting to fall off in comparison to other classes whose damage scales with gear, because they are getting gear.
Hunter pet damage is not going to get any stronger than it is now, for this entire tier. Like next week, we’ll look back and be like, “Remember that one week when BM was strong? Haha yeah…”
But also, take an actual look at what it is you’re asking to nerf, and think a bit about why. Hunters are already starting to fall off in comparison to other classes whose damage scales with gear, because they are getting gear.
‘I want to still be #1 raid dps and also #1 in pvp, objectively busted, and because someone can even compete with me in raid dps means I must be balanced even though every serial ganker is rolling a hunter now instead of a rogue.’
Pets scale with hunters stats in SOD. They also get spellpower from RAP.
We only have access to rank 1 scorpid poison currently which is a lvl 8 ability.
1 stack is supposed to deal 10 dmg in 10 seconds, or roughly 18 when taking all multipliers into account.
If my pet does 70 dmg per tick on stack 1, that’s a total of 350 dmg. That’s 332 dmg over base dmg, all of it coming directly from the spellpower damage calculation.
Adding a second stack only increases base dmg, so 2 stacks deal 368 up from 350.
This is an issue that is tied to the dmg formula of scorpid poison and it was already patched in the past (in TBC or WotLK don’t remember). You don’t see it in vanilla/era because pets have 0 spellpower there.
In fact if lightning breath benefitted as much from spellpower you would see wind serpents hitting 400+ LB from range (over 600 with KC).
That’s how broken the scorpid poison formula is in vanilla.
I mean, think whatever you want. By the time people who are rerolling hunters finish leveling and gearing next week, I’ll be very surprised if anyone’s talking about how busted BM damage is.
By the time people who are rerolling hunters finish leveling and gearing next week, I’ll be very surprised if anyone’s talking about how busted BM damage is.
You just don’t sound like you on planet earth tbh. We’ll stop talking about it when it get’s nerfed because until then all the trolls and griefers are going to be running around with bust AF OP Scorpids. People already have the good gear even if you don’t.
Whatever the next highest damage pet is Scorpids should do at most a single digit % more than it even if it the BiS dmg pet. Instead I’d be suprised if there was ANY other pets doing much more than 60% of the Scorpids dmg.
Why? Because the Scorpids is objectively BUSTED. Thatr performance is a complete outlier to every other hunter pet is precise evidence that it is fact busted.
Insane how there are Hunters here trying to gaslight that it should be their standard balance rofl.