this is confusing since at 5 stacks on bosses, scorpion DoT does around 40-50 dps.
Yes with the application of the debuff + pet auto attack + hunter unloading on you it may seem like it…
But that’s just not the DoT
this is confusing since at 5 stacks on bosses, scorpion DoT does around 40-50 dps.
Yes with the application of the debuff + pet auto attack + hunter unloading on you it may seem like it…
But that’s just not the DoT
It does MAYBE 400 damage (and as others have said it does need a fix) and thats assuming the hunter is near bis.
So you claiming it did 75% of your hp puts you arround 500 maybe 600 hp for your claim to be even remotely accurate.
I think yes.
If the hunter is full of BFD gear I suppose it’s possible to reach truly ridiculous damage because it’s directly related to the RAP pretty much.
They want hunters to be useless or removed from the game.
Man other pets are total $hit. Just create hunter and go make some DPS boom (without scorpid or lightning), they look on numbers and just delete hunter.
Or better try to play without pet build and see how some feral druid 5 levels less make x2-3 your dps)
your fire bomb make more then 100 at max, so mb u fix it too? Coz hunter sting make 80 at all, but your bomb make x2 aoe + have some tick for pretty sure more then 100 damage.
On mm pets do 30% of the damage
My hunter could potentially global you with autoshot/multi in quick succession if I crit. Get some stam or a priest friend to group pvp with.
Be Flag Carrier
Hunter types /tar yourname
Pet attack
You now have a homing missile after you that takes as much effort to kill as a player.
Pray they don’t have several hunters.
Also dispelling the poison is a joke, if the pet and Hunter are not dead, even if you use every gcd to get rid of the poison all you do is die without any Mana.
True.
But if they nerf the pet then hunters have nothing but auto attacks and multi shot for damage. (multi shot is on 10 sec cd)
…we just turn into an auto attack class.
We have nothing lol
the poison application is on a 4 sec CD.
It could miss, be dodged/parried and resisted.
Just like people want it’s gonna be bad…
You do realize that most classes that are not casters in classic are just Auto attack classes, right?
We also have a deadzone preventing us from auto attacking in a certain range.
We have no stun or utility, cant place traps in combat.
You’re trying to destroy the class lol.
Other non-casters have much more utility.
You do realize other classes are getting a ton of stuff to compensate for that right?..
Hunters didn’t.
We don’t even have a kick or interrupt.
Try playing feral. Would you give up 30% damage for an interrupt when spell pushback usually does more?
Only feral PvP build that seems to work is just being a fast Sunfire spam cat because mangle only works well against clothies and running into melee is often death.
You get the illusion of utility, but utility has a cost. Can sleep a hunter pet and root the Hunter if they are AFK and not applying constant spell pushback, still at a disadvantage. Shifting out of slows costs more than it does to apply slows, dispelling the poison doesn’t matter because it only cures one stack per cast and they protect scorpid poison with serpent sting so in most cases, if hunter targets you, you die unless a healer is babysitting you.
I’m not even going to give you a proper response because you had to pull some irrelevant information regarding the topic.
You can fear/freeze/stun/sleep the pet.
Other hunters can scare beasts.
There’s 7 different ways to deal with a hunter’s pet.
If you let the pet sit there and attack you, quite frankly that’s a skill issue.
It’s fair that a pet would be doing that much damage when a hunter has to make their character basically nothing more than auto attack damage to do it.
No it’s not, because a pet that takes 1 button should not match the dps of a raid buffed windfury rogue or warrrior. It is just insane anyone would even try to suggest that should be happening.
The fact you are even trying to use raid buffed melee as the basis point for your pets standard damage is absolutely insane and you should be ashamed. Melee dps raid has nothing to do with their real dps out in the world and literally has nothing to do with real class balance because raid buffs do not affect all classes equally; melee scale higher with raid buffs and ranged have no equivalent to windfury.
You cannot balance hunter’s DPS around the raid buffed dps of other clases. Because then we have what we have now where rogues and warrior deal half their raid damage in standard pvp while the hunter is doing most of theirs and is totally busted. IE if the hunter is able to compete with raid buffed melee they’d be totally busted in pvp.
The only complaint you could have regarding raid dps numbers is to complain to blizzard you need a windfury equivalent. That is why your dps doesn’t match that of warriors or rogues really nor should it. They have a massive RAID buff you don’t have. Actual class balance obviously should never be based around raid buffs that affect classes differently when raids are a minority of what you spend your time doing in classic. Especially with SoD PvP focus PvP balance is the only balance that matters at all really right now.
Imagine if you ripped Warriors arms off, threw it at someone and it followed them around everywhere they went and did absurd damage while you couldn’t kill the true source of the damage.
That’s Hunters right now. I agree their runes need an overhaul, but their pets need to be adjusted too.
Other classes are doing more damage, why don’t you get mad at them? It’s because it’s coming from a pet.
In pvp I don’t think any other classes are doing more damage. Casters have to cast,melee have to get in melee range, hunters just press the ‘attack’ button from their pet and lol.
Sorry, the most retard proof class probably shouldn’t be doing the most damage of all in pvp.
But IT IS a huge problem the pet is doing all the damage because of how easy it is for the pet to apply that damage vs caster or melee in pvp. A melee like rogue or war should be rewarded and win if they force the hunter into a 100% melee fight; hunter should not be able to 1v1 melee a warrior or rogue just becuase their pet kills them as fast or faster than they can kill a hunter in melee. It is the definition of busted.
Blizzard themselves have said it broken so you just look awful trying to defend something that is already admitted by the dev themselves to not be working as intended.
You said that other classes had utility handed to them as if it was free, totally relevant. You are quite literally defending something that is outright broken and the entire Community knows it and is abusing it as much as they can. You can call it a skill issue, but everything you mentioned only applies if the hunter is either AFK or not targeting you. Try and cast a crowd control spell on a hunter pet and that 1.5 second cast because becomes a self-inflicted 3-second stun because of spell pushback.
Odd. Im almost positive the scorpid pet has to be in melee range to hit you. I guess im wrong though