Is it? The outcome is the same either way. Hunter in melee is dead.
Uh⊠no hunter in the history of PvP has ever avoided melee combat at some point. Iâm not saying they need to be melee spec, but when they do find themselves engaged at melee, having a weapon to fight back with is incredibly helpful.
To suggest otherwise is a bit disingenuous.
Haha thinking you can keep range in pvp as a hunter. Play one against mages, rogues, warriors, then tell me you wonât use raptor stikes. A big raptor stike can easily be the difference between a win and a loss for a hunter.
Iâve literally meleed a hunter with lok to death with my warlock while Iâm using a blue stabby knife and a firestone. No weapon is gonna save you. Class is garbage in melee.
Itâs not that you wont use raptor strike. Itâs that it almost never makes the difference between a win and a loss. What makes the difference is your ability to reestablish range control or not.
You canât avoid melee, and if the raptor strike knocks out the last 1.5k hp of the opponent then you win. Simple. With FD trap being buggy and leeway increasing charge distance to near max range, hunters are having to utilize melee more then in vanilla and even in vanilla you couldnât avoid it entirely unless you engaged at max range and have plenty of kiting space.
Also the funny thing is hunters melee scales better with buffs and consumes then their range does. So if your buffed to the max your raptor strikes will hit harder then multishots easy.
This is the essence of why hunter is bad, and will always be bad until a later expansion when dead zone is removed. Even then they still arent great.
P.S. Your Raptor strike is just an inferior heroic strike.
Doesnât mean we should gimp ourselves more by using crap weapons.
I mean, the first few weeks until everyone gets some loot from BWL the item distribution is probably important to make the raid easier. After that then you should distribute loot based on performance/preparedness/attendance.
A hunter who comes fully prepared with consumes and is on time is more worthy of it than a warrior who shows up late and bums consumes from everyone else.
My 2c
Simple really.
Low weapon damage melee weapon, but high stats (agility, AP, crit) are what a hunter wants in their melee weapon unless doing the melee weave strategy because of the value on the ranged damage being better. And IF you do the melee weave for the extra dps you can macro a weapon swap for the melee portion than change to the stat stick weapons as you go back to ranged.
When doing ranged dps the melee weapon damage means nothing. Itâs only when you use the melee weapon that that weapon damage gains value but can easily be overcome by weapon swapping when the time to melee comes into play.
Itâs similar to melee classes caring nothing about ranged weapon damage when they are using it for stat stick and it would only matter when they want to actually shoot something.
Say it again bb⊠Im a troll warrior and rocking OEB. With a shaman im constantly towards the top of the charts.
Yes, Melee hunter is legitimately a thing and I believe this weapon is quite high on their wish-list. Itâs possible Shadowstrike is better but only if you have max consumes.
Nope Ash is better for hunters than Slice Hatch.
Unless the hunter is in a top tier 1% guild aiming for World first or world progression (within the first few days of the raid release), wielding NF in any other scenario is not necessary.
Doing damage permanently in melee is a legitimate spec.
People certainly take hunters for the dps, hunters are the 3rd best dps in the game right now on average, people are just living in a private server bubble where hunters are much weaker.
Everyone just parrots what theyâve heard, i have 92~ or so parses on a gnome warrior alt who is 2h with an oeb, no lionheart, no raid gear except the oeb+a qsr, in a 1 hour mc clear on alts this past week he came 2nd, iâd wager heâd make it into most guilds. Generally most guilds have a few meme specs or just lower rated players that a 2h warr or a hunter who is actually trying will destroy regardless of the class they play
The staff portion of it really is.
The stigma of hunters being bad dps comes from bad scaling.
We wonât see hunters start to fall off until anything after BWL gear. But when hunter scaling starts to show, it shows HARD.
DEoI is the highest iLevel axe in the game, thatâs why. And like the 3rd highest iLevel 2h weapon in the game overall, after MoM and Ashbringer.
I meant Spell Power, sorry
I am going to try and ask this as a question in the most polite way I can. One of the addons, no longer updated, was that Brutality Blade and Core Hound tooth were BIS for hunters. That MAYBE true, I do not know. But I do not think a guild is going to give them those weapons over a Fury Warrior or a Rogue.
In other words, there is a significant difference between an item is BIS for an individual class to an item is BIS for the RAID as a whole.
Warriors (Alliance side, I admit my limited experience from the horde / windfury perspective) go one-handed swords. They competed so much with rogues that I think rogues got axes in TBC.
So my question on this weapon, is that is it BIS for the RAID for Hunters, or is it BIS for the RAID for Warriors? That, in my opinion, is who it should go to first. Raid Progression > PVP, unless of course its an official Guild PVP Team in which case, its totally different.
Also if its DKP based, spend your DKP?
This thread is triggering.