How to Queue Sync Blitz

Get 16-24 in Discord like the AV Premades did. Everyone queues at same time, and first 4-6 that get same game take queue and move to a new channel. The rest of the people just requeue and/or wait for next pop, rinse and repeat.

Sure, you might not get everyone in your game, but just getting 4-6 people in Discord is game breaking.

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I figured it was something like this, it was what we did to make premades from Cata-WoD for the 10-15 BGs. Even with factions being mixed up you are likely to fill most of a BG.

I was one of the raid leaders for Cut Throat Gaming and we would have around 40-50 queuing up for BGs then having them enter into different channels with their group. The 40 man BGs we would have 80-100 people in a channel and the people who didn’t get into the raid would drop to another channel and queue sync again. On weekends we had 1000-2000 people in the voice channels.

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And they magically (approximately 1% chance) get 100% on same team since alliance and horde means nothing? Or do they each have their own mini premade? Or the guy that gets screwed and thrown out of the channel because he’s the odd man out and must lose MMR?

You guys also know there’s literally nothing stopping you from throwing a discord into chat and having a couple people join, right? Or even grabbing a buddy and duo queueing in voice? Or, you know what’s happening in 99% of games, people type a few lines of strategy in chat and we all play the same game we’ve been playing for 20 years?

I’m not going to be convinced that people 2-32 are losing because they are facing premade which are statistically very unlikely in the first place but also seeing them at their crap MMR. They are losing because they are bad.

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I honestly just feel like my winrate is so bad is because I’ve just gotten crappy teams. People not playing objectively for the most part. Not knowing how. Etc.

It’s like I’m cursed rn.

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Do your best to lead the team and keep them positive. Not saying you’re being toxic, but often times other people are etc. If you’re losing because of hapless teams, then take it onto yourself to help coordinate. Just always be positive, and never type negativity in the chat even when they are failing and deserve it. Your goal is to win, which includes pretending to be nice to your team to keep them going.

just my advice from the old LoL days. makes a huge difference just to keep the team from spiraling negativity

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the trolls are real today… that or I really live in the matrix because this is the worst conspiracy.

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Yeah not convinced of this at all with the teams being randomized.

but oh well. way she goes

Even if they are on opposite sites, couldnt they still win trade? If they are cheating why would it stop them from also win trading too?

Idk if that would work since they players are randomized across the two teams. you cant reliably alternate wins and losses

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Presumably the team with the most premaders would take the win, and the ones who only got a couple on their team would just take the loss.

I could see some players engaging in this, however it seems like it would be a bit much even for the try-hard sweaties.

BG BLITZ FLOW CHART

Do you que with a pres evoker or MW flag carrier?

No?

Did you rng a pres or MW on your team that is actively trying to carry flag and understands their class?

No?

Then don’t talk about conspiracies of que syncing.

You did que with a pres or MW that can FC and understands their class?

and you are still losing every game?

You need to get better.

The end.

Would suck to constantly be on the team that loses.
The strategy laid out in the original post would probably work for a few matches, but then the MMR differences and frustrations with being forced to lose so many matches (further spreading apart MMR) would add up real quick and just make the whole thing not feasible.

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It would work best with a consistent group of players.

Say you queue sync into a game and 6 of your players get on alliance and 4 get on horde.

The horde team throws and takes the loss. This way, the majority of players win the majority of the time and everyone climbs rating.

However, this would honestly be too much trouble when you could just… play the game and climb rating.

Also if you’re throwing matches, you’re inherently running the risk of getting a ban for win-trading.

Your not far off the truth there.

Im finding some classes are just way overtuned for this game mode.

I killed a warlock/rogue duo at a node. Was capping and the DOTS BOTH class had were interrupting my capping of the node.

They were both dead. Insigs taken to stop early ress.

They’re fn dots stopped me from capping a crucial node that led to our loss.

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It’s not 1%. I played back-to-back games yesterday with the same afk/bot warrior. So it’s just a straight up queue depending on when you click.

When the premades queue up, yes some people miss it. But with 20-25 people in the queue, you will eventually get into a game with 3-6 people in Discord. So, it will rarely be the same premade you play with. It will be a mix of the people in the Discord. But it’s the Discord that makes the difference.

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Complete non-sequitur.

This ruins it completely.

it doesn’t change the fact that we are talking about a mathematical improbability. Eight random people (according to the system trying to place them in a match) consistently getting the same team while joining a match that takes sixteen players and mixes them into two teams.

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Queue syncing and win trading/gameplay sabotage should be against the ToS and getting people banned, but…

I ageee that would be the easiest way to get your pvp community conquest capped for the week, with a possibility of some players gaining rating while others would be throwing games, and maybe, eventually, deciding they would rather not queue sync and work on rating like a normal player.

If people from the same discord end up on different teams, the larger group gets the win and it is fast and easy, its even easier to be the odd player or two out of the larger group and your only job is to sabotage your own team, and you still get some honor to buy gems, and progress on the quest to earn honor in rated BGs.

The assumption that players would participate in win trading is sound, while occasionally being asked to lose intentionally remains a logical assumption for a few reasons.
Instead of having 1 win out of 10 like some players are reporting, if you have enough players to win trade youd have a 50% probability to be in the larger team of queue syncers in that instance. At a 50% win rate, that alt of yours is gaining gear and probably rating easily until 1500 or more. Totally scum behavior but I understand why it would work.

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they have to be in the same mmr range, then they have an equal chance to face each other if they even get into the same game…lol. if the chance is equal to be on the other team and they lose on purpose, they are not getting more wins than they normally would by not syncing. like you said this would only help horrendous players by possibly getting a win trade every 10 matches. instead of losing 10 in a row.

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