How to get 12 million subs back. Step by step guide

We can’t get those subs back! The best course of action is too follow the market trends with mobile and launch apps in Asia and possibly try too mimic the success of fortnight with a new mode for Overwatch or a completely new game based around the mechanics and fun play it has.

Now personally If i was in charge a StarCraft MMO would be in development but as far as Wow?? it will slowly decline and then see a smaller surge around a new expansion, but in time it will have around only 50k -100k active players and then a decision will have too be made FTP or sunset?

I will always assume people will enjoy it since subs don’t get counted for shareholders, FTP would fit the game better if it starts a rapid decline in subs.

Bottom line is we won’t get them back unless we discover time travel.

I think the OP is giving us her wish list for her personal game enjoyments rather than any sort of magical formula to raise WoW subscriptions. While I admire her enthusiasm, I’m not sure her solutions are sound.

I suspect (aka my personal opinion with no empirical evidence to support it) that WoW is doing just fine the way it is considering its age.

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That’s the cold hard truth, forward is the only way to go even though it’s tempting to recreate the past.

Recreating &#%$ MoP wouldn’t recapture 12 million subs lmao, MoP itself didn’t retain anything close to 12 million subs. You’d have to do WAY better than that to rejuvenate WoW.

-10 man raids
-No flying
-No porting everywhere
-No LFD/LFR/queueing BGs from anywhere
-Faster paced PvP
-Very few offensive cooldowns
-Reduce micro CC
-No class homogenization
-Make leveling very difficult again so most people can’t have more than 1 or 2 max level characters (so when you see them they have the same name)
-Reduce mana regeneration to nearly zero
-Make epics extremely difficult to obtain
-Raid bosses drop very few items
-No difficulty settings in raids or at most 2
-Balance arena around a few core specs instead of trying to make everything viable
-Minimal phasing, only for very important quests
-No sharding
-No CRZ
-No cross realm grouping
-No cross realm battlegrounds
-No server transfers
-No name changes
-No faction transfers
-No race changes

sigh SOME of the people want. smh

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What a meaningless platitude. No one wants to go back in time. We just want to play a World of Warcraft that includes a WORLD and a WAR. You know, a persistent community instead of anonymous interactions. A place where your reputation matters. A PvP environment where other players feel incredibly dangerous. A world where you feel your class is unique.

Absolutely false. The MMO genre has been in decline because World of Warcraft has been in decline, it’s as simple as that. Reverse the game’s decline and the genre will flourish again. I predict Classic will bring about an MMO Renaissance in the next decade.

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I don’t disagree, though some players are nostalgic and looking for answers strictly from the past.

Pipe dreams, if you seriously believe any of the things you suggested will ever get this game back to 12 million subs lol. World of warcrack just happened at the right place, and right time in history. Only people that play this game are the addicts. Fortunately a lot of people got out before the addiction really set in lol.

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The past has some VITAL lessons for this game.
The forums are not a great place to brainstorm new directions the game could take. Leave that to the devs. But the players have a richer experience and a better memory of the game’s (d)evolution than the transitory employees at Blizzard do.

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“lol addiction lol”

this is where you lost me

classes change nonstop from xpac to xpac and even during the xpac

NONSTOP

I don’t care how many people parrot it, simply rolling back to one particular xpac is just about the dumbest thing on earth. class change is just the way things are. classes go up and down because of this, you have to roll with the punches.

ewww shadow priests are bad, ewww ewww cry me a river.

no they are not, our SP in big multidot fights is top dps.

I hate this phrase but seriously, GET GOOD

Most of those things are things that would only benefit mythic-type raiders. Some of them would be a big negative for non-raider types, who are actually the majority.

If you limit your associates to those who agree with you, you will not even be aware that you are in the minority.

Just sayin’.

I agree with everything you listed, I think once flying comes back they will see alot more people come back to the game.

No anti-TF commenter on this forum has ever explained, to my personal satisfaction, why TF should removed. It seems to mainly come down to the “you should earn high level gear” stance. As far as I’m concerned, I do earn it. I earn it by participating in many aspects of WoW, not simply high level raiding. And, as always, there is the fact that gear ilevel advances with each new patch and raid throughout the expansion. Nothing stays as it was at the start. So giving that most people believe too much ‘fun’ is already taken out of the game, I am against taking out TF fun for those like myself who get a kick out of it. It’s one of the things that keeps me (and I suspect a lot of other people) playing. and I have to wonder how many of those high level raiders turn down a TF item when it drops to them…

:australia::koala::australia:

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Sooo… classic? Last time a company tried this with a WoW-killer catered to the hardcore audience, it announced that its game would be shutdown this month.

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None. One of the big complaints since Legion is that mythic raid loot is rarely an upgrade because they have spammed high keys until they have perfectly itemized higher-than-mythic-ilvl gear.

You see the sort of inverse envy where they can’t feel good knowing that someone somewhere got something they didn’t deserve, even though the item they got is utter trash that they themselves would discard immediately.

You’re just saying all that to give old GD a chuckle, yes?

Reduce mana regeneration to nearly zero

That’s choice, that really gave me a laugh. Next you’ll be saying they should make levelling even harder…wait, you did.

:heart_eyes_cat:

“99% of players never progressed in Naxxramas, guess we shouldn’t have made it right?”
Wrong. The fact that Naxxramas exists gives everyone something to aspire to, something to hope for, something to daydream about, something to chat about, something to motivate you to finish your dungeon set or apply to a better guild or just play the game.

When the game is made with your philosophy the end result is a shallow experience that lacks appeal even to the casual majority.

Not to mention it’s the hardcore players who make the guilds and write the guides and make the snazzy videos and talk about the game all the time and get their friends to play. Most of my friends play casually and never raid but they rarely sub if none of our hardcore friends are playing.

We already have high elves though… on two factions! Alliance should get Sethrak if horde gets Vulpera. NO MORE KNIFE EARS PLEASE.

Personally I like most aspects of the way classes are now(minus ignore pain). We have less bloat then back in mists and less complexity. I would like Gear vendors and valor points back though for sure. Agree on giving us flight back as well.