I don’t think it has any bearing on who was hosting it. As Destiny is a video game streamer and I assume has some interest in WoW. The point is someone who works there got on a call with him and mentioned it. This kinda of stuff is just organic like that.
It does, he’s creating hype and getting paid to do so. He brought in some guy on his stream that may or may not have even been a Blizzard employee, for all you know it was me on the stream and I can assure you that I don’t work for Blizzard.
You believe it because it fits your narrative.
Actually it’s more nuanced than that.
Like the subscriber dent made when Classic got announced. Take that as an example. Why would millions come back right before the Classic release? Makes you wonder doesn’t it?
It also reasons that Chinese work longer hours than Americans so they have a greater appreciation for a game that is centered around 1-2 hours of play per day. Versus the NA perspective that an all day weekend day is better.
Game design doesn’t happen in a vacuum. If the subscriber numbers start to go up in China and go down in NA the developer is going to just lean heavier on design that makes China happy.
What is WoW retail moving towards? Look at the mobile industry. Specifically look at mobile RPG titles. That’s the direction I suspect they want to go for China because there is an enormous amount of money involved for that kind of simplified product. A reward loop that fits into a 10-15 minute experience. Something you can do on your phone during the commute to work.
Obviously that isn’t what NA wants. NA wants a big AAA expansion they can spend weeks or even months in.
At the expense of the players, yeah
I mean, we’re still here obviously enjoying it paying for it so they’re doing something right. For-profit businesses do stuff that is for-profit, that’s how it works.
Makes me wonder where you’re getting these numbers from, tbh.
Some Nielsen researcher, SubscribeStar I think.
Also let’s not forget the numbers on Twitch.
If Classic didn’t come around I definitely would’ve peaced out by now so there’s “some” merit to what you’re saying. Still doesn’t mean that it’s right.
This topic in a nutshell: How to chase away most of the casual players keeping WoW floating.
None of the suggestions in the OP is a shot at casuals.
Titanforging.
Going back to pre-Mists Class Design. Most of it was bloated and unfriendly to casual players trying to play alts. There were very few specs pre-mists that felt complete because of the bloat. And until they started pruning specs, it didn’t start working. On top of this, the talent trees forced you into cookie cutter specs.
Master Looter. You were pretty much forced to never PuG, because you never got loot. Not every casual player has time to join a guild for a regular group, but they shouldn’t be denied the chance at loot.
Try again.
Not a shot against casuals. I see no issue with the only loterry you win being the item you’re looking for drop. If anything they should go back to Thunderforging.
The talent trees right now force you into cookie cutter specs. On top of that MoP is the current expansion where people point to when it comes to good class design. It was WoD onward where people complained that the pruning they’ve been doing is bad.
Not true. You could pug in Legion and get into Forced PL groups. If anything the request should’ve been that if it’s not a 100% guild run then it’s automatically PL.
Try again.
You know what is odd about your list, you really don’t mention any content as in things to do, so I suspect blizzard could do all of this and still fail because content needs to be there.
Most of the playerbase has already been chased away.
I’m saying the quality of gaming is going downhill.
Aiming for 12 million subs in an industry that has involved past games like WoW is the dumbest idea you could possibly do.
I’m sorry, but as much as we love this game, kids ages 9-14 are a demographic of whales with irresponsible parents who spend, spend, spend.
And games and corporations have built themselves around this model, and it is not a model WoW could ever support unless it went free to play and doubled down on monetization.
Where’s your list then?
Well… At least you got the Flying part right. I only resubbed when Flying was finally available. Oh, and I agree with the Class change every single xpac. I absolutely hate having to relearn how to play my toon each xpac.
I am personally so glad that Master Looter is gone. That was so abused, it wasn’t funny. I stopped Raiding because I was tired of favoritism when it game to giving out loot.
And there is nothing wrong with Titan Forging.
Oh look a disguised high elf thread.
Don’t add high elves.
Use mop design concepts without reverting classes to full blown mop classes. Sorry, mop enh, I hated it.
Other stuff, I’m down. High elves can rot.
Sounds like you needed to either make a guild of join a better one. Or maybe you werent very good and they did t want to overgear a weaker link.
Master loot should be back.
titanforging needs to go. No more overt RNG, you get what you earn and not something 15 iLvls ahead.