So arena will never be balanced as long as their is a PvE element aspect of this game. Theoretically, arena could be even more balanced if blizzard made certain spells do certain % damage / healing, duration and so on specific to pvp only. However, we have never gotten that, nor do i expect them to do something along those lines. It would easily take up too much time and money to do.
WoW arena was never intended to be an Esport. Sure, they have Blizzcon WAC or w/e it’s called, but that’s about it. It’s not like OWL where people get paid to be on a team.
Yeah, so the journey to getting good at arena shouldn’t be blocked by gear. Climbing the ladder, earning higher ratings and achieving end seasons titles is the journey for arena.
It absolutely is a barrier. Thinking otherwise shows that you are being disingenuous and put forth very little quality thought to the post.
All players deserve an equal chance to an equal start. Sure, farm the honor to get the gear. Do the grind. That’s the mmo aspect. Do NOT put meaningless requirements on gear. Everyone is entitled to a fair and healthy ladder. Otherwise the ladder dies. That’s the problem. Not people getting the opportunity to get gear(read, not free, because nothing is free and no one is asking for free).
The journey is about climbing the ladder, not the gearing process.
Getting geared doesn’t mean you have skill. Yes, you can win games while being out geared, but that doesn’t apply to everyone. Not everyone is a god tier player.
Heres a question, whats wrong with making an equal playing field for PvP?
Add Tabards. Also titles do the same thing. Not gear. Not statistic advantages. That’s not fun, nor fair.
Why do people come up with this “free” idea? Where is this free coming from? You think it doesn’t take time to grind honor? Who keeps throwing around these ideas that any of this is free? Really baffles me.
I think you would be surprised how healthy a ladder can be if you remove the barrier to entry. Allow people the chance to get a relatively fair playing field. Don’t make it an uphill battle. The struggle of grinding newer heights is the uphill battle.
Everytime a new raid comes out, previous gear is devalued instantaneously. Why is making old, outdated gear easier to obtain such a big deal? All it does is stunt the growth of new players, and alts alike.
That’s a garbage design that needs to be retired and overhauled. If we want to see longevity of a healthy and populated arena scene, we need to make changes. This is not new player friendly, nor is it alt friendly. All this does is discourage people from trying something new. Complete and utter nonsense.