For those who have done arena on TBC, I’m fairly certain you have come across several things that make you wonder how dead this game is.
The first one is long que times, with que times at 2k-2.1k rating in 2s taking upwards to 5 minutes, sometimes longer to find a match.
The second one is facing the same team over and over again. Since 2v2 is already rock paper scissor (winner decided once the gates open for some comps) it feels unbearable to que until a later time. Making participation already even lower.
Lastly the third one is gear acquisition. With season one still costing arena points instead of honor, new players and alts alike won’t make it far, if at all. Having no “viable” gear makes the barrier to entry far higher than it needs to be. And no, the blue honor set is not viable. Yes, some really good players playing with other really good players can make it work. However, most people have a hard time finding arena partners as is, let alone have connections with top tier cutting edge players who will carry them to higher ratings for bigger caps.
I think in order to get more people into arena to drop que times and to avoid facing the same teams over and over again, we need to change some things.
Season one gear should cost honor, not arena points. No one wants to do arena to buy inferior last season gear when they can buy this seasons gear. However, what will happen is they will que their 10 games, sit and collect points and be done. This does nothing to improve participations. After all, once you break the 1400 bracket, you are in the territory of people who do have gear.
So instead of having an off season of no chance of getting titles, rating, legitimate practice in due to inferior blue gear, people can step into arena with viable s1 pvp gear.
The next step is to remove rating requirements on gear as well. Listen elitists. I’ve hit a measly 2.1k rating last season. I’ve “earned” my shoulders. I’ve also hit 2.1k in retail SL and I’ve achieved as high as 2.6k before. No one who is good at the game with a few exceptions think its healthy to have rating requirements on gear. So don’t come at me saying “hurr durr he just wants free gear”. I just want to que arena against more than one team. I’ve already unlocked the gear. Its not a barrier for me, that still doesn’t mean it should be locked behind rating.
We have titles. Some select few get cool mounts (not me, a permanent duelist for life pleb) and ofc you get the higher cap to get gear faster. Removing completely unnecessary and unhealthy gear gating requirements is one of many ways to increase participation in this game.
Maybe add in some new pvp tabards at higher ratings like they did in wrath. They already added in a new rank 1 title. Instead of gear that provides stats as an incentive to get higher rating, add tabards.
Lastly, up the gains on honor per BG. If I as an alliance player want to que bgs, its not for some grain bread. I want honor. I dont what Khartoum ore. I want honor. I dont want fish or silver. I want honor. So if we get better honor rewards and increased gains, we will probably see a bigger participation in arena.
The arena scene is very special and unique. No other game has arena like WoW. Please make proper changes and steps to increase the arena participation so that the game can see a healthy ladder before its too late and it dies off.
Kind regards from a seasoned veteran arena player.