How to fix M+ pugging, lack of tanks heals and toxicity

I mean, if I’m being completely honest – I think you’re just being resistant to change because the current system benefits you or your ego in some way that you’re not being honest about – or you’re intentionally being obstinate because you want other people to struggle with something you don’t struggle with because you don’t PUG.

As someone who PUGs, this would be a welcome QoL change, and it would lower the number of times I end up in a group with a guy 20 ilvls down just cause I wanna farm some crests just cause he has a Grim Batol key and I want crests/trinket for my alt… and I just wanna get into a group and get going.

Honestly these forums are exhausting. I said my peace, leavin’ this thread.

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Yes, I main rogue which I forgot to mention.

You know why I’m making this example with cc. I spelled it out.

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But using a variant of CC has nothing to do with healer using externals on the tank.

It does if that cc/utility stops damage.

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That would actually be cool idea. Adding a currency for the rare mounts out of mythic dungeons.

Back in shadowlands we ran Necrotic Wake thousands of times. Never saw the mount.

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Damage happening isn’t a concern though. What you want to prevent is lethal damage, and yes, people should interrupt.

But that’s so far away from using externals on the tank, as if it were a requirement.

Blizzard moderates the community, though.

I’m not going to give Blizzard a pass on this. They created this by doing nothing. What’s the point of a social contract when you can still be just as toxic?

Also, I am a tank as well. I like tanking. I don’t die. Nobody else gets agro. I use my CDs, but I’ve been deemed unworthy. I get kicked in just about everything I try, so I just play solo.

I know you guys are primarily talking about M+, but there has to be some overlap between the two. Like you said, good tanks rise up and do harder content. But bad tanks have to stay bad without any way of improving. Since the community doesn’t care. Guilds don’t speak in guild chat. They don’t link the discord they’re in, and then that person is in a hole with no way to improve.

I’m going in circles, but I still think Blizzard could do something to ease the transition between the two.

It really isn’t but it’s cool if you don’t understand. Your first sentence doesn’t make sense because stacking sources of damage rapidly become fatal.

Have a good one!

Yes it is because there are often better targets for externals rather than the tank, but you can’t exactly use interrupts to heal someone or save someone else.

LOL you don’t need to heal if you eliminate 80% of the incoming damage.

Last post from me, have a good one.

The tank is usually not at risk of dying if they play remotely properly.

If the leader kicks people what happens? People are no longer in the group. If people leave what happens? People are no longer in the group. How is this not the same result just different means?

The end result is failed runs either way.

There is a reason, wasting your own time doing so over and over again ad nauseum.

This. Is. Just. An. Opinion.

You literally do not know that because Blizzard has never tried it.

Anyway I’ve been awake all night. Done “arguing” about this for now. We’re going in circles anyway. Hopefully Blizzard can just test it out (they’re talking about making changes to m+ already, we just don’t know what the internal conversations are like) so we can actually have evidence of how no key depletion would actually look instead of made up head cannon.

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The problem is if the group leader is shopping for better starts, then it takes away from potential timeable runs.

3 deaths first pull? Restart!

To quote so many thread posts when it comes to leaders of groups. Its their group, they can do whatever they want in it, don’t like it? make your own group.

I can only use myself as an example, but I’m not going to run my keys like that. If I want to time a key I’ll make a group of guildies, not pugs where I have to simulate the lottery and pray for 4 good players too all join my group together. Sounds to me like the person who’d have the worst time in that situation is the leader bringing it upon himself for trying to play the lottery instead of just finishing the dungeon.

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That is possible, but why would you want to enable that behavior?

They “moderate” it for breaking ToS. They don’t moderate how metas form or how the community develops norms.

There is no point if they don’t have any live GMs and rely of an automatic report threshold system.

I literally explained it to you how they are not the same. They are different on so many levels and you are resorting to boiling it down to the most basic argument to make it work in your head. It will create additional avenues for degeneracy. You literally admitted it would happen and then tried to back pedal out of it.

This.Literally.Happens.In.Every.Other.Content.That.Benefits.From.Kicking.Already.Its.Not.Just.An.Opinion.

This.Literally.Doesn’t.Do.Anything.To.Substanciate.Your.Argument.And.Just.Makes.You.Look.Like.A.Clown.

So that I’m not actively being incentivized to not risk my own key since depletion is a thing. I’d love to be able to just start a group in lfg, go to a dungeon, and try to run a key instead of waiting for my key group to log on/pray I get into a pug.

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You can run your key, fail, then wait for the next week. If weekly activities are bad, then, why not avoid all of them?

Yeah, your trying to make the end result of “the leader disbands the group” vs “everyone choose to leave” different. The end result is everyone leaves the group either way.

Your telling me the end result is not the same. I think what you mean to say is how you achieve the end result is different. If your not then I’m just done at this point. Its like your trying to tell me that if I mix yellow and blue paint together, or if I just use green paint from the beginning the end result will be different. No. Its just 2 ways to get the same result. Maybe it needs to be simpler. I’m saying 1 + 3 = 4, and that 2 + 2 = 4, and your are trying to argue with me that the end result of 4 is different depending on if I did 1 + 3 or did 2 + 2 instead.

I tried to correct myself and say that it would probably happen. I did not try to back pedal out of it. I also say that yes, I do think it will probably happen. I just don’t believe it will be as common as you think it will be (which you conveniently keep leaving out when you quote my posts).

Those other content examples you listed? You can replace the person you kick. You know what you can’t do in M+ if you kick someone mid run? Replace them and keep going.

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Because people want to raid mythic, and M+ is pretty much mandatory to do so. (I’m not arguing semantics on the word mandatory)