How long will Mistweavers bleed?

Try to justify your reason for saying MW don’t need buff all you want

But RaidIO class distribution across mythic+ dungeons remains to prove you wrong

Who said they don’t?

This is why I said watch the video from the beginning for context. It wasn’t a tier list for m+ overall, or for super high keys. Its about pugging ksm, and the points he made are completely valid.

The guy even says the story is different for bleeding edge keys, and he details why.

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Wasnt necessarily quoting you but the entirety of the people who said they don’t need buffs

My bad then friend. Mistweaver does need somethings, but people unironically asking stuff like “is mistweaver viable for ksm” is a symptom of the community very much underrating mistweaver.

Give mistweaver a damage buff, spear hand strike, a revival rework (to be on par with AM or even SLT), and maybe another small mana buff, and they’ll be golden in all content imo.

I can’t figure out why we have talents/conduits/etc around regular mistweaving playstyle when blizzard seem to be force feeding us to play fistweaving

its either they get rid of regular mistweaving all together or buff mistweaving

Literally no one has said ‘MW doesn’t need buffs’

So who said they don’t?

I think the class is strong. But I would not be adverse to more mana tweaking to open up more play options than fistweaving (even though fistweaving is the only way I like it), AND I agree with those who want a utility - even if I disagree with the perception that massive throughput is not useful in it’s own right… eventually once everything is “on farm” you need some other hook to justify your spot in the roster.

I just think that the people who 100% dismiss using the class, believing it’s even too weak to even stand AFK in Orgrimmar while chatting in discord, are… overdoing it a bit… Just because a class needs buffs doesn’t mean it isn’t also strong in what it can do. MW is actually one of the stronger healers - it’s just not got great hooks outside of that.

(I’m coming from FFXIV not to long back, so to me this all reminds me of the White Mage debate over there… White Mage is also a throughput healer… early expac PUGs and raid want to stack them, but as soon as folks have a little gear the White Mages start getting sidelined because the other healers all have various gimmicks / utility… yet anytime some hard progression shows up… people call their White Mage buddies up and ask why aren’t they ready, why is their gear still 3 months behind… where their buddy last dumped them…)

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Given that the reason ‘madskillz’ rates Resto Shaman as ‘S tier’ is solely based on it having Wind Shear…

I think giving MW Spear Hand Strike would go a very long way towards promoting the spec. So few healers have interrupts, and having one would be a massive boost and just the “utility” that is probably needed.

Wouldn’t mind a small buff to fistweaving damage too, but it would be risky as the healing is based on damage done and the healing throughput is already very high… and when blizzard tries to re-balance these things they always overshoot the mark… I’d be worried about getting a 5% buff to damage paired with a 300% loss to HPS because “math fail”…

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I agree with your reasoning.

Spear Hand Strike for MW would be an easy way to make the spec more desirable, and it doesn’t involve a rework of abilities.

Right now the only really impactful way to convert damage to heal is through ATotM, so it shouldn’t be that big of a problem. They would only need to adjust the math of the legendary so it stays the same.

Having an interrupt again would be fantastic. So many times I’m PUG fistweaving a key and just watching stuff free-cast until we wipe because of it : /

I can see that being an issue. The easy way to get around that would be to buff SCK I suppose. That gets around needing to rebalance ATotM at least, and helps the content where damage matters the most (keys).

Buffing overall damage substantially and adjusting ATotM is the correct way to go imo.

MW damage is abysmal for the amount of time they spend melee’ing. Their raid cooldowns are also laughable. Cocoon and revival are terrible when you compare them to any other healer. MWs are actually quite good in keys but they are held back by their negative reputation within the community when it comes to M+. However, until people have a reason to bring them to a raid, they will continue to bleed.

I agree, I just figured buffing SCK would be the easiest way to give us more damage and not potentially mess things up.

If I’m not missing some weird interaction, I think it should be enough with a flat % increase to damage through an aura, and a similar flat % decrease in ATotM healing.

Blizzard might as well just get rid of regular mistweaving if they’re going to shove mouth with all these fistweaving that I really hate playing

Like remove the conduits/talents that entails towards regular mistweaving and just buff the fistweaving aspect of it.

I hate having to be mislead to thinking MWing is a viable playstyle

It is a viable playstyle though? If you look at mythic, most of the rank 1 parses for mw are done with UW, or in the top 5-10. Mistweaving is perfectly viable, it’s just a lot of people who play monk enjoy fistweaving more so you see more parses for it. No one is forcing you to fistweave in raid my guy, MWing is perfectly viable.

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I think a spec should have a pretty much base playstyle, and talents should modify that playstyle to some degree, but I don’t think a spec should have 2 or more completely different playstyles, because that leads to either one or both to feel incomplete or suboptimal.

Upwelling build is pretty strong though, at least in raids. In m+ fistweaving is a bit more clear cut ahead, still it’s not the only viable build.

Fistweaving also uses all the same spells that mist weaving does. It’s really not THAT different.

I believe the class is missing a DR ability. The problem is how do you apply one without mimicking another ability (ie Aura, barrier, PS). Apply an X% DR to EF bolts or 2% DR per HoT applied to target.

While I agree an interrupt would be nice, something else on the healing side feels like it’s missing. To me personally.

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