How long will Mistweavers bleed?

I was strongly debating MW for this exp, but did eventually choose Priest/Pally and glad I did.

I tune into several MW streams over the last year but Shadowlands hit and they all slowly, rerolled to either priest or shaman. There’s not a monk left besides maybe jack and when he plays it he doesn’t bag on it too much but you can see he’s dead inside. And it doesn’t take long to relog over to priest.

How long do they have to bleed for? Healers are usually balanced much more than dps/tanks, and for most of BfA (hate or love the xpac) they were real, real close. But now it feels like Mistweaver dropped hard.

Least representation of all healer classes, and quickly dropping too. They need something but not even a single hot fix has aimed their way. World’s first is over. I still probably won’t play it, but I love all healers equally and wish they were equal. Please blizz

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The main problem MW has right now is the fact we are balanced in raids. Our healing throughput is the same as Rdruid / Hpally / Hpriest / Rshaman. If we got the reduced mana cost on spells FOR mythic+ it would only make us OP in raiding for throughput. Disc / Hpally / Rshaman will always be better for mythic raiding. Blizzard made this a problem and won’t fix it.

  1. I don’t think Blizzard will add any major utility to monks to make us more desirable for mythic raiding. Would of been amazing to have a raid wide stagger.
  2. If we get the reduce mana cost of our spells it will probably result in a healing throughput decrease of the spells. This is how Blizzard usually works. If not we overshadow the other healers throughput vastly.
  3. PvP is a wash currently for almost every spec unless you play 1 of the 6 or 7 good specs. PvP is just meh. Blizzard dropped the ball on this part of WoW.
  4. Like I already said our raiding is not really that bad. I’ll take this over BFA balance.
  5. Giving our melee/healer playstyle to Hpally was the biggest mistake ever. Hpally is a easier better MW in SL. They never use mana and still put our HPS numbers out. Hpally also is doing more dmg by a lot. So maybe if we did a lot more HPS it would make up for the difference???

However, if we could get the ATotM to be smart heal it would be HUGE! Probably would help solve a lot of problems.

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Agreed, I actually wouldnt care much for the reduction in healing for a reduction in mana. I find I overheal ALOT. Much of our channeled/hots overheal by a large margin and I am forced to just lightly viv spam in m+. As a non raider tho I do see the pains this would cause you in Raid. Smart heals are the answer but Blizzard would never put that back into the game after the joke that smart heals became in MOP, oh wait spirit shell is back… I think a simple reduction in mana and no other changes would only make us better than other healers by a small margin. Honestly I miss stat balance of WOD for pvp, this would be the biggest fix to the meta in PVP, I to this day still will never understand why people hated this, I mean come on y’all would really rather have gear be the deciding factor in PVPthan skill?

I really hate that blizzard tries to balance all the content. That is impossible, balance it based off gear. give us M+ gear with stats and abilities good for M+, give us gear with abilities for pvp like there used to be instead of just a derpy 40% hps/dps based off trinket. and give us tier back, and balance based off that.

In higher content you wont Overheal! That’s the main problem you would run into. If you can’t put the healing out then your class will never be accepted to mythic raiding. We had this problem in BFA. Our problem right now is better to have then not enough healing.

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Well again, I am a pvper so I do get your point XD theres not really higher content for me other than what it is haha. But I do get where you’re coming from. I dunno, I think they should just nerf the mana and keep all other values the same, I don’t believe this would make us much stronger than other healers. we still have super long cooldowns and not much oh crap utility that other healers have. I know it is certainly doable, thus why I remain a monk, I just think doable and being a rshaman/disc/pally are miles apart. The leader of Limit even said Mistweaver is pointless in mythic raid.

It doesn’t matter what Max thinks. What Limit is doing to raid is what they do. Don’t worry about Limit or Echo. No1 on these forums is even near that level because at that level you switch specs based on FOTM. They could give you a 100% healing buff and you’d still never heal like their healers.

I also suggest if you are serious about pvp that you chase the FOTM class or get super good at your class and stay with it.

Limit is Limit and we are not them. They notice a 2-5% buff and we would have no clue. They produce the exact same numbers each pull and we do not. That might sound mean but it’s true.

Pally / Dpriest / Rshaman will always be BIS for raiding due to their CD’s. I said this a lot of my other mega threads over the beta. Blizzard isn’t going to do anything about it.

2 Likes

You wanna fix MW easily? all you need to do is fix tier 30.
-Lifecycles 50%
-Spirit of the crane 2%
-Mana Tea - Each channel tick of Essence Font reduces the cooldown by 2s

done. literally fixed.

4 Likes

Interesting idea. Numbers could be off but its a thought. Would be interesting to see the clouded focus + Lifecycles at 50%.

They could also just make Mana Tea baseline. Like innervate. OR even 100% reduce Mana.

The frustration is understandable, as mistweaver is not strong in all content. Some other healing classes are currently able to rank high in the healing department in atleast 2 of 3 content types at end game (PvP, raid, dungeon).

Personally, I can usually rank 1 or 2 in raid healing consistently on normal, displaced by shamans. This is almost always with lesser ilvl to other healers in the raid. I believe most other casuals should be able to achieve similar results.

I don’t have much to add with PvP, as my level of play sees almost every class getting one or two shot by the big 3, with the exception of holy Paladin who tends to take 5-7 hits.

Dungeons, I’m a firm believer in the “bring the player not the class” philosophy, as I’ve had mixed success. I dread healing Blood DK on anything with “mythic” in it, but otherwise feel ok healing when everyone doesn’t stand in fire and interrupts, etc. However, where I do struggle in dungeons is playing catch-up when damage drops the party under half health (so many inturruptsable abilities do this) and having to frequently decide which 2-3 are going to live.

Dungeons are about synergy, (except blood dk which I’m confident is hooped right now) and I’ve healed some amazing C-tier tanks and terrible S-tier ones. Hard to gauge mistweaver on other people, really

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MW requires a bit more coordination and brain compared to other healers. We have some tools for the party/raid like Life Cocoon, Ring of Peace, Yu’lon, Revival. But out of those only Revival can be used on all members of group to dispel plus the small instant heal. Yu’lon is strong but requires using the most mana inefficient spell Enveloping Mist to see decent results. Ring of Peace does not work of every mob or boss. And Life Cocoon is great but its the only mitigation for 1 target that is on a 3 minute cooldown.

We do not have group healing outside Vivify cleave with Renewing Mist. Essence Font is an aoe HoT that double procs mastery but it is clunky for mistweaving and fistweaving. Its a long channel for mistweaving that stops you from doing anything while the heal from it is minuscule. For fistweaving it procs mastery which that style does not benefit at all so we don’t invest in it. That is not including it stops you from dpsing to channel an ability to activate a legendary that makes you be able to fistweave. There is a lot wrong with the class but it can be done. Just a matter of if it is worth it. The effort you have to put in for it can feel like it really is not worth it M+ wise. Raid is different but the issue rears its head once you are one of 2 healers left alive in an encounter.

Things that should be done to make mw more useful

  1. Bring back Legacy of the Emperor - Buff
  2. Bring back Chi for mana control + mana tea channeled spell(mop)
  3. Bring back MW Stances
    still would lack in pvp

The trend seems to suggest that the answer is: for the whole expansion

I do feel like mw is very underrated in keys. They need something else in raid and pvp, but keys are pretty strong.

MW’s biggest weakness overall is mana, but prideful really helps shore that up. Aside from damage, they seem to be pretty dam decent for keys. They have great prideful healing as well.

Maybe not top tier overall, but definitley top tier for undergearing keys. If I had to pick a healer to push ksm at 200 or less ilvl, it would certainly be mw.

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Mistweaver has a few core issues that are keeping them at the bottom of the ladder.

  1. Damage - Mistweaver’s damage toolkit is nearly entirely melee based and yet has zero synergy outside a few select talent’s and a legendary effect , while also being among the lowest of all healers and clearly inferior to holy paladins melee damage and synergy.

  2. Cooldowns - Mistweaver cooldowns suck period , life cocoon is a terrible tank cooldown when compared to Ironbark , Pain Suppression , or even a Rapture boosted PWS , Invoke yu’lon the jade serpent is a joke of a 3 min cooldown and requires far more effort to use then most and Revival is only useful in situations of being able to dispel multiple effects while again having a 3min cd.

3.Essence font - This spell needs to go , its boring , non interactive and is indicative of the poor effort that was the Legion rework of MW.

As long as Mistweaver only brings throughput it will never have a meaningful place in raids or M+, We don’t do any real damage and we don’t have unique cooldowns…its a sad sign when our best asset is mystic touch and maybe Ring of Peace

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I think the kit is there - they just need to bump up the healing and efficiency. Wouldn’t be mad if chi and uplift came back though.

Essence font without Weapons of Order does such LOW healing. Its a mana intensive spell that isn’t really worth it. Like if your group is taking high dmg you’re better off cleave vivifying.

WOO doesn’t increase EFs healing though? All it does is reset EFs cd once every two minutes and gives us a lot of mastery. Also EF is a very strong spell, it’s just boring.

It provides an additional burst of healing at the beginning and end of cast with woo.

Oh that? That’s so negligible I forgot about it lol. If you look at logs that healing is usually slightly higher then embalmers oil.

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In keys…not really.