How long are we going to argue over Msv and Rsv

Did I say that? Or did I say I was trolling you? Clearly trolls hate being trolled.

Imagine simultaneously arguing that melee DPS and tanking are as far apart in difference as the east is from the west, but then claiming that ranged DPS and melee DPS are completely identical.

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One problem, I wasn’t in the post until after you made that argument… Care to lie again?

So when you queue up for a dungeon or pvp, how many choices do you have? Go ahead, I’ll wait…

Okay, you’re a beautiful person and everyone loves you.

Funny that you think the world revolves around you though.

Depends. Are you counting all the melee DPS queuing as tanks?

How about you go ask a raid leader (you know, raids? The content that actually requires a mild amount of thinking?) if melee DPS and ranged DPS are completely identical. Go ahead, I’ll wait…

Actually it doesn’t depend, there are three choices. I’ve even given them to you… So do you want to try again or continue lying? By the way, mythic + is every bit as “difficult” as raiding at higher keys. So again, how many choices are there when queuing for a dungeon?

You claimed to be trolling me by making that argument, and I’ve clearly shown you were lying because I hadn’t posted in the thread until after you made those posts.

It’s hilarious that you’re still here arguing over trivial nonsense. I can keep up trivial nonsense all day too.

I asked you a question, but it appears that you are incapable of answering it. Incapable of recognizing that melee DPS are closer to tanks than they are to ranged DPS. Heck, that’s why most classes that can tank can also be melee DPS but not ranged DPS. The only class that can tank and ranged DPS are druids, and that’s because their entire shtick is that they can perform all four roles in one class.

So again, go ask a raid leader if there is a difference between ranged DPS and melee DPS. Or do you not know any raid leaders? Wouldn’t surprise me.

Ironic, since you’ve still failed to answer:

By the way, it’s cute that you just ignored the fact mythic + dungeons are just as difficult as raids, and therefore makes your dodging of the question even more laughable.

Huh? Have you really been suggesting that difficulty is what matters here? Something that is easy doesn’t necessarily mean it is simple, nor the vice versa. Throughout WoW’s history that has been lots of difficult things to solo, but that didn’t mean that they were complex, or that that required multiple roles.

But raids are different, not just because of the difficulty spike, but because of the complexity spike, with things called raid mechanics. Raid mechanics that essentially require that you don’t 100% stack melee or 100% stack ranged, because they have different roles to perform in those raid encounters. Again, have you raided before?

Everybody else understands this. Why is this so difficult for you to comprehend? Trying to hyper-simplify the game down to LFG buttons, lol. No wonder you’re a troll.

There are 4 roles.

Ranged and melee DPS are balanced differently, given different utility, and treated differently by raid encounter mechanics.

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Looking at the current state of the forums, I predict so many people will be arguing about SV again that MM gets no attention and SV continues to have no identity and be completely underplayed in Shadowlands.

Thats why Blizzard use ingame feedback and the alpha test forum for some of it as well. Class forum not a good scource.

Also, SV has no identity issue. I expect none of the spec to be under played as well in SL. MM getting some nice additions, SV only needs number tweakings.

What are you talking about? Why would in game feedback and alpha test forums be good feedback but not class forums? Because you disagree with what is posted in the class forums? I made a post about how the entire Hunter class could be redesigned to include four specs, including talents and family abilities for every pet family (https://us.forums.blizzard.com/en/wow/t/potential-design-for-four-spec-hunter-all-spellsabilitiestalents-and-how-to-make-pets-engaging-again/529382). But naw class forums aren’t a good source of feedback because a certified troll said so, lol.

Blizzard deleted SV and introduced a completely different melee spec under the same name, and then they gutted the melee aspect of it and gave it a whole bunch of random ranged abilities. But you don’t think survival has an identity issue? Are you blind?

I feel like I understand both your, and Darke’s point of views. He’s right in the fact that you’re downplaying the fact that there is only three roles, TANK, HEALS, DPS. Sure, DPS can be done different, but you don’t que as Ranged DPS for anything, you que as DPS.

And I understand what you mean when you say, DPS have different roles within a raid environment. But at the end of the day, RSV ---> MSV is still a DPS role.

Basically, you both aren’t going to win arguing with each other lol.

I’ve gotten every AOTC achievement and cleared almost every mythic raid. Meanwhile, you’ve still yet to answer a simple question… when you queue for anything in this game, how many choices are there?

I’m slow, why don’t you walk me through where exactly you queue for a dungeon or raid as ranged dps.

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None of this argument means anything lol.

This is a good reason why blizzard left us with zero changes basically.

I guess since we can’t stop spouting our how urls prove us right based on numbers and random arguments. I hope survival is melee for the rest of wows future. It provides a fun and engaging Play style over MM and BM.

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I’m not talking about the LFG tool that glosses over anything resembling nuance.

I’m talking about basic role utility and encounter design. Melee DPS have their interrupts on a 15 second cooldown. Ranged DPS have their interrupts on a 24 second cooldown. Melee DPS have to be aware and avoid cleave or tail swipe mechanics. Ranged DPS have to be aware and avoid ground targeted AoE mechanics. Melee DPS need to close a gap with their target to be effective. Ranged DPS need to open a gap with their target to be effective.

They may have the same role icon in LFG, but the way they play is fundamentally different at almost every level.

Accept that this is the case, and has been for well over a decade.

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